The Dimension Cubes:
The Dimension cubes are a series of entities left behind by the Founders who vanished long ago. These cubes serve as the only tunnels that connect the 5 realms together, if all are destroyed, all connections to other worlds would become lost forever. Because of that, these entities are the most sacred objects in the cosmos, and are to be protected at all costs. The Dimension cubes are lawless and formless objects, created out of elements that do not exist in their world.
For unknown reasons, people are able to synthesize the powers they wield with the dimensional cubes and control them. Civilizations across the cosmos have transformed the way they function as a society, becoming entirely dependent upon the power these cubes grant. Like the 5 sacred powers, the dimension cubes exist separately from the laws of physics. They resonate with whatever power is imbued in them. If a mage activates a cube using ice magic, the cube will also turn into ice.
There exists 4 types of Dimension cubes,
* Tesseract, lowest of the cubes, but number a significant amount compared to the rest. For every 100 planets, there is 1 Tesseract.
* Tesseracts are 4 dimensional cubes the size of one's palm, its insides are translucent, inside the outer cube lies a second cube within it.
* Tesseracts are powerful enough to teleport between planets in an instant.
* Tesseracts can only initiate links with other Tesseracts.
* Penteracts are 5 dimensional cubes 3 times the size of a Tesseract. These cubes are significantly rare, with less than 10 found populating each galaxy.
* Penteracts are hugely more powerful than Tesseracts, allowing one to warp between galaxies.
* Penteracts can also form one sided connections to Tesseracts.
* Hexeract; three times the size of a Penteract and as large as a person, featuring 6 dimensions inside it. These cubes hold more power within each then all of the Tesseracts combined, however, they are also infinitely rarer, often numbering less than 5 currently discovered in each of the 5 universes.
* Hexeracts are the only known entities able to breach the dimensional gap, allowing travel between realms.
* Hexeracts can connect one sided links with other Penteracts or Tesseracts, however, these cubes cannot link with Hexeracts.
* Time Sphere; REDACTED
The 5 Sacred Powers:
Serving as the fundaments of reality, throughout the realms there exists 4 powers of creation, and 1 power of destruction, if all 5 powers are combined, it would allow one to manipulate all that exists and ever will exist.
Humans are a dead race, their history forgotten through billions of years of evolution and universal expansion. The 5 Powers serve as the building blocks for the new souls who reside in each realm. Because of the way this process is constructed and because of the laws that the Founders set in place, it is impossible for a singular being to have an affinity for more than one Sacred Power at once.. Therefore, a Mage cannot generate Spectral Energy, nor can a Warlock cast Magic, and vice versa..
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Magic: A living energy created from nonliving things that permeates throughout the universe. The Celestial mages have since learned to harness this energy, which was given the name, Mana.
There exists 5 prime magic archetypes, Flame, Water, Earth, Wind, Lightning. not explaining what these do..
Magic Spells: Mages call upon this force to cast ignition spells which then create magic sigils to control the mana around them, transforming Mana into Physical Matter. Ignition spells act like vocal spells that a mage must call out in order to cast a magic sigil.
Magic Artifacts: Magic Artifacts were first created to store and use magic in places with poorly dense mana. Magic Artifacts can be imbued upon any nonliving object. Magic cannot be infused into living beings, no exceptions.
Synergized Magic: Mages have learned to master the art of Synergized Magic. Unlike Warlocks, Mages can work together to combine 2 or even more magic archetypes into 1 even stronger force.
Cognitive Split: The mages developed a technique called, ‘Cognitive Split’ which allowed a single mage to use multiple magic archetypes at once by splitting the cognitive receptors within their bodies that sense mana, allowing for example, an Elf using Flame Magic on one hand, and Wind Magic on the other.
Transforming Mana: Mages can use magic in two ways, Physically and Metaphysically. Physically, an Earth Mage can rip out the ground next to him and hurl it at an enemy, no spell casting needed.
Metaphysically, an Earth Mage can manifest Temporary Earth Matter out of mana using a Magic Sigil and hurl it at an enemy.
You could be reading stolen content. Head to the original site for the genuine story.
Spirit Magic: Magic is a living force, so at times, mana can take forms of living spirits called mana beasts, and depending on the density of the surrounding mana, the formed spirit will be stronger or weaker.
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Spectral Energy: An internal energy generated within the bodies of the Divine warlocks through the Inner Core.
Inside one of these Inner Cores lies one of seven different spiritual energies, six of which belong to the Revenants, formed by plasma, one of the 4 states of matter,
* Spectral Keurano (electromagnetic energy)
* A form of Electromagnetic Energy. Generated by the Demons, they are able to absorb the Electrons that flow through a magnetic field. Demons are able to charge and expel this energy from their bodies with these particles, turning themselves into living bolts of lightning.
* Spectral Olethros (nuclear energy)
* A form of Nuclear Energy generated by the Shaitans. They collect hydrogen and helium ions and fuse them together, forming nuclear reactions which they use as energy. They are able to expel nuclear radiation as well as nuclear detonations. They are a living atomic bomb.
* Spectral Pyro (thermal energy)
* A form of Thermal Energy generated by the Devils. They can absorb thermal radiation from any object hotter than they are, but not colder. Allowing them to superheat their bodies to temperatures matching stars.
* Spectral Cryo (CMBR)
* A form of heat nullifying energy generated by the Hellions. They are able to absorb Cosmic Microwave Background Radiation, which is the coldest form of radiation, allowing the Hellions to freeze their bodies down to 2.7 kelvin.
* Spectral Varytiki Elxi (gravitational energy)
* A form of gravitational energy generated by the Apollyons. They absorb the energy generated by gravitational waves and use it as energy. VE energy is extremely dense, so expelling this energy is difficult. The only way an Apollyon can expel this energy is in the form of a sphere, the most compact shape matter can take. Their energy sucks in matter like a black hole.
* Spectral Apotheo (kinetic energy)
* A form of kinetic energy generated by the Asmodians, They are able to store the kinetic energy of different phenomenon, like wind rushing past them, or water that flows over them, as well as rotational energy generated from moving objects, etc. Due to the Laws of Relativity, an object in motion stays in motion unless acted upon by an outside force, which means in order for an Asmodian to capture kinetic energy, they must make physical contact with it.
There is also a seventh, belonging to the Aetherians
* Spectral Phos (light energy), generated by the Aetherians, they absorb ultraviolet light from any source that emits it. This energy is divided into three sections depicting the final three states of matter,
* Solid Light- Generated by the Angels, an all-male race that can expel light to form solid objects, these objects can be however big or small, or complex as long as they know how the object functions, light swords, light bows, light armor, abstract shapes the size of skyscrapers, anything is possible.
* Liquid Light- Generated by the Seraphs, an all-female race that can expel light to form liquid objects. The logic stays the same as angels.
* Gas Light- Generated by the Thrones, they can expel light to form gasses, same logic applies.
Functionality: Spectral Energy is a force generated from Living Things. Polar opposite of magic. Spectral Energy is only generated by the Divine beings. They do so through their Inner Core that rests within them. The Inner Core Supplies energy to the body through Core Pathways that extend throughout the body. And through their Core Pathways they are able to expel that energy as a physical force. Because of the way each species of the Divine realm are born, they are not able to use any other Spectral Archetype besides their own. A Demon cannot use Olethros Energy due to biological limitations and can only generate Keraunos Energy. Vise Versa.
Void Energy: Void serves a different purpose than the other 4 sacred powers. While they exist as the 4 powers of creation, Void exists as the sole power of destruction.
- Void is a Sentient Energy with its own mind. No being in the 5 realms can be born with Void Energy, it is instead worn like a catalyst by its user.
- Void exists only to destroy. Void is an Energy formed when massive stars collapse into black holes. Void is the material which black holes are composed of.
- Origins of Void Energy: The atoms of a collapsed star are destroyed and transformed into a negative energy called 'Void'. This happens because gravity is so strong that it rips a hole through space, meaning; the force of gravity is now stronger than the forces that bind the particles of atoms together. This process creates an entity made of Void Energy instead of matter. The escape velocity of a black hole exceeds the speed of light, atoms which then pass through the event horizon will be torn apart and transformed into Void Energy consumed by the black hole. However, some Void particles can be thrown outside of a black hole's event horizon through Hawking Radiation. These particles wish to combine with other matter particles, and annihilate them, hence, the Sacred Power of Destruction.