In the year 2027, a monumental moment arrived in the world of virtual reality as the groundbreaking MMORPG, "Ideal White," was launched. This immersive game promised players an unprecedented experience where every choice could significantly impact the virtual world. Through AI integration, the game featured a dynamic, ever-changing narrative generated from player interactions with non-player characters (NPCs). Players could explore the beautifully illustrated game world, or they could unleash chaos through ruthless warfare, enjoying exhilarating action and stunning animations. For many gamers seeking an escape from the harsh reality of the real world, Ideal White was a dream come true.
At the peak of its popularity however, an unexpected game-breaking bug struck. The once bright sky of the game world turned ominously dark, and the radiant sun was replaced by a blood-red moon. Formidable creatures appeared, indiscriminately slaughtering both NPCs and players. At first, many believed this was an intentional in-game event created by Miharu, the game's creator, promising substantial rewards to those who could quell the catastrophe.
However, as 80% of the game world's population perished, it became evident that a group of hackers had infiltrated the game. With the alliances of many gamers, the player actually able to reach the source of catastrophe, the final boss named The Devil, Destroyer of The World. Surprisingly, the final boss was designed to mock the game fans. The hackers had tampered with the data of the tutorial-playable character, who had been abandoned and ridiculed for being weak and clunky. This character, it was revealed, was Cellia Vanadis, the twin sister of the game's main hero. Facing the cracked Cellia, even the most skilled players were powerless against her.
As chaos ensued, the game's developer, Miharu, faced immense backlash, leading to the collapse of the gaming company and thus The Ideal White. The gaming world lost one of its most beloved creations.
Fast forward to December 2029, Miharu launched a reboot of the game: "Ideal White: Eternity." This time, the game was set ten years before the original timeline, offering players an entirely new experience. This revamped version of Ideal White not only continued the tradition of immersion and player-driven narratives but also challenged players to rewrite the course of history and avert a looming cataclysm in an exciting and ever-evolving game world. Even at the start, the developer made an audacious promise: players could earn substantial in-game currency if they could eliminate Cellia Vanadis before she awoke as the world's destroyer.
Yet ironically, Players were divided into three rival factions, each with its own ideology and objectives, which not only influenced the fate of Cellia Vanadis but also the world's destiny.
The Order Familia: This faction was determined to fulfill the developer's wish, aiming to stop and eliminate Cellia Vanadis before she could become the world's destroyer. They were driven by a sense of duty and righteousness.
The Justice Familia: Sympathizing with the tragic backstory of Cellia Vanadis, this faction was devoted to protecting and nurturing her into a kind goddess, believing that her powers could be harnessed for good. They felt a moral obligation to guide her on a different path.
And the last one, The Savage God: The most unpredictable and anarchic of the factions, The Savage God's members sought nothing but the destruction of the game world, even supporting the awakening of the world's destroyer. Their motivations were shrouded in mystery, and they relished chaos and disorder. Many believed they were the hackers who destroyed the previous game.
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The dynamic between the three factions ironically made the game even more popular than before. However, amid this success, a lone girl found herself in a precarious position. Clad in loose, unassuming attire, she struggled after witnessing her favorite character in the game, Cellia, had awakened into The Devil.
"Ugh, dammit, those hackers again. Even though I had crippled Cellia and installed many antiviruses, they managed to hack her database and change her parameters. They even hacked one NPC, installed Karma on him so he could be a bad influence for Cleo!” she mumbled, her expression troubled. "This is bad. If this keeps up, the tragedy from two years ago will happen again.”
Suddenly, a soft voice called for her, “Miharu! Time to eat!”
Miharu, the girl’s name, startled, “W-Wait Mom! I couldn’t stop the game yet!”
Countering the Hacker offensive while keeping the game immersion, Miharu decided to venture into the game's world herself, taking on a character known as “Elite NEET." This avatar, cloaked in a mysterious black robe, allowed her to move undetected and interact with the game's virtual inhabitants without drawing undue attention. Her actions ranged from stealthy assassinations of radical NPCs to covertly sabotaging faction wars, all aimed at preserving the delicate balance between the three factions and averting the impending cataclysm. On many special occassions, she would film the major unscripted event, generated by AI, and posted it to her ever popular Mitube channel. She had to keep the game living because her life dependent on it.
Suddenly, a kind looking lady entered the room. She let out a long sigh when she found her 25 years old shut-in daughter was still preoccupied with her game. Not only that, her room was a mess, even a sinking ship was better than that. And the smell… oh my God, how could a lady live in this place for days?
“When the last time you go for a bath, sweetie?”
Distracted by the game, Miharu replied absentmindedly, "Dunno. Probably a month?”
Miharu's mother shook her head, her concern deepening. She knew that her daughter's dedication to the game had consumed her life, and she was torn between frustration and a heartfelt desire to see Miharu return to the real world. Yet, her heart ached when she was the reason why her daughter became like this.
“You really… Oh, Miharu, you make me really worried. I’m not going to be here for you forever, you know,” her Mom scolded her.
Miharu stopped and looked at her Mom, “Please, Mom… don’t say that.” The girl quickly stood up and took her mother hand, “After the surgery, everything would turn okay. You will live long enough to see your daughter took the world in a blast!”
"Surgery? You need the money more than I do, sweetie. After all, you've always wanted that Ph.D. in computer science, right?" her mother replied, her eyes filled with both pride and worry.
With a bright smile, Miharu shook her head and replied, "What's a dream, if you're not here with me, Mom?"
Five years ago, Miharu's mother had been diagnosed with breast cancer, a devastating blow that threatened to tear their world apart. The state-of-the-art medical treatment that could save her life was expensive and not covered by state insurance. It was an impossible financial burden for Miharu, a young programmer, to bear. But she was determined to find a way.
Together with her friends, Miharu created "Ideal White" with the sole purpose of gathering the funds needed for her mother's surgery. The game had initially been a success, and she had managed to accumulate a substantial sum. However, the tragedy that had unfolded within the game two years prior had resulted in the loss of all those hard-earned funds. Her friends were disappointed with he failure and left her alone with the crumbling game company.
Now, with the launch of "Ideal White: Eternity," Miharu was determined to make it right. Learning from the past mistake, the little girl swore to fight against the hackers who threatened the game world's stability. Until finally, she could gather all the money she need for her Mother surgery.
“Miharu will do her best, Mom.”
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