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Katsu wakes up feeling sore all over his body. He is now in a village with bandages sticking all over his body and a girl with long black hair and black eyes is tending his wound. The girl noticed him waking up and introduced herself "My name is Sayo I found you outside the village badly wounded and unconscious so I bring you in to treat your wound".
Looking at Sayo Katsu suddenly realizes where is this. {Fuck I god isekai in Akame ga kill no wonder the girl looks familiar this is the beautiful and kind girl that dies in the first episode}
"Thanks for your care Sayo my name is Katsu sorry to let you see me in this sorry state" he stands up and bows his head showing his sincere to her
"Just rest you didn't recover I only have herbs so I can only do this much," she said helping him lie down. "Let me get you some water" looking at the figure going away. He feels really sad seeing this kind girl fail to even save her village in the past so after he heals up he will save and change the girls that he regrets seeing die even it cost his life he already died once why not try to be a hero saving beauty rather than police saving citizens.
Suddenly he heard a ding and a voice appear in his mind
[Congratulation to receive the Yugioh system]
[Because some cards abilities are not suitable to battle so the system will change it]
[The new rules have been created to suit the battle host will face]
[Host can now see the attack and defense of the enemy. Note this is the real world so stats only show the overall ability, not true strength ]
[All monster cards will be able to summon into battle any level 5, 6 that want to summon have to sacrifice one monster card on the field, and any level 7 or higher must sacrifice two monster cards on the field. The monster that has not accepted the host can only appear in battle and if it destroys or sacrifices it can't be used again until the battle end or go to the next battle. The cards that accept host will turn into rush cards that can be summoned regard how high level it is and can be maintained in the real world as long as it like and be invisible for people that can't see spirit. The monster that turns into a rush card will be revived in 1 day if it destroys or sacrifices. Monsters can also turn into equipment or power up for the host to use so the host can use his strength to fight rather than the monster]
[You can retrieve a card that is on the field]
[Trap cards can only be activated when the host attack or be attack by the enemy. You can set up and activate it anytime you want. Note the opponent abilities count as trap or spell abilities]
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[Spell cards can activate any time regard if you are immobilized or control by the enemy or not in the battle]
[Field card will change the field in 1 m to 500m radius depend on host choice]
[Extra card combine card equipment or power to create a stronger card]
[Any card that been banish will be destroyed and turn hollow losing its use but it can be recovered if there is another effect of another card abilities]
[Graveyard is an invisible place to store card that has been used and it will all recover after the battle end or a certain time]
[There is no limit to the host cards carry to battle only limit 5 summon monsters and 5 trap or spell card activate on the field at the same time and limit by 10 seconds before summoning the next monster and for 3 seconds limit for spell or trap cards]
[Special summon can bypass the card limit summon and some card can activate the effect that bypass the spell and trap card limit]
[Your life point is 4000 and can be increased if your body becomes stronger if your life point is 0 you will die no matter how healthy you are. Note because of inconvenient your body didn't heal in the progress to sending you here so your health now is 1000 and after a battle, your health stays the same so remember to heal yourself]
[You will gain points with the enemy you defeated or kill and with that points you can buy cards or packs. Sometimes a mission will pop out giving out more rewards]
[You can consume the monster card to gain their abilities or skill]
[Since this is your first time using the system. Starter cards will be given]
[Spell card Magic Formula: A book contains spells of the dark magician in many generations. Can only be used by dark magician. After using the card it will be banished and the book will forever bound to the user. The user gains 700 atk]
[Spell card Final countdown: pay 2000 life points. After 200 seconds a hole will appear in the sky either killing all enemies or trap them until the host lets them out. After using this card it will be banished.]
[Spell card Raigeki: Summon a thunder that strikes the enemies damage depend on the host and enemies ability]
[Trap card Negate attack: If the host is being attacked it will create a wormhole to suck all attacks and make the attacker immobilize for 10s]
[Trap card Magic cylinder: If the host is being attacked make the attacker immobilize for 2 seconds and the host can attack back with the same amount of damage that is intended]
[Rush card Dark magician girl(6 stars): 2000 Atk and 1700 Def. Gains 300 Atk for every 'Dark Magician' or 'Magician of Black chaos]
[Monster card Vorse Raider(4 stars): 1900 Atk and 1200 Def. There is some side effect that will affect host mentally so be ready when try to equip this card]