I was thinking. While the story is still young there is a real important question that needs to be asked.
One, do I forego heavy use of stats and points and a lot of math and concentrate on the characters and build the story through emotional adventure. (Still a game story but with a lot less stats and skill layouts.)
If you discover this tale on Amazon, be aware that it has been stolen. Please report the violation.
Two, I stick to my stat heavy approach to this story.
Or Three I tone down a little bit on the stats and make a big middle ground between story heavy and LitRPG heavy.(Basically I focus more on the story but add in a backbone of achievements and progression.)
I am asking this, because I want to know, REALLY want to know what kind of LitRPG story you all want. What is the story you need in this genre? I am asking this for your sake.