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Not a Chapter - I need your feedback.

My Stories usually need some time to click. The discarded apple core being the exception because it was a unicorn. Let's leave it aside.

The beginning of Guild Scout is convoluted. I was forcing myself, didn't have the motivation, and ended up pushing those interludes just to meet the word count quota.

The start is bad and it shows in the rating and view count.

I need to rewrite the beginning. But I don't know how much I need to rewrite. The first two chapters? Ten?

Support creative writers by reading their stories on Royal Road, not stolen versions.

So, for the 200~300 of you who stuck with it this far, my thanks. I need your help.

Please tell me, when did this story found its voice? When did you feel it got traction and really showed what it could be? When did you feel like you knew who George was? What he stood for, what made him tick? Never is an option too.

For the sake of making this story the best it could be given my shortcomings, how could I improve the beginning?

The interludes probably need to go.

Thank you. There's enough drafted content to last until next Sunday the 19th, and a lot of ideas for the next arcs.

I will call the end of the Dungeon arc, what is drafted so far, the end of book 1. It is a good place, and it even has the last two steps of Campbell's hero journey that are often neglected.