'hmmm'
'system, you still there?'
*host has gained status effect [phantom limb]*
"haha"
"show me the user interface"
*stats* [skills] [classes] [effects][equipment]
lvl 0 exp 3/10 ki 0/10
memory 1/10
reaction time 3/20
intimidation 14/200
pain resistance 2/10
poison resistance 25/100
fear resistance 11/200
bone strength 25/200
strength 12/200
agility 3/100
flexibility 11/100
air circulation 10/10 MAX
blood circulation 5/10
Stolen story; please report.
"show me skills..."
[stats] *skills* [classes] [effects][equipment]
beserk [rare]- when active you will lose all sense of pain and your strength will be increased by 300% (lasts for 5 minutes)
calm and collected [rare]- when under stress your mind works 250% faster
overkill [rare]- after killing an enemy you gain 5% strength (this stacks, but wears off after no enemys are killed after 1 minute)
shout [uncommon]- when used, your voice will be amplified by (200%) and will cause (fear) into anyone with less fear resistance then your intimidation 2/10
taking flight [uncommon]- lung capacity increased by 50%
ki gathering [uncommon]- able to absorb and store ki 0/100 0/1000
archery [common]- using a bow is (50%) easier 1/100 0/100
running man[common]- when running, agility increases by 50% for 30 seconds
survival instincts [trash]- when faced with the possibility of death you will do everything in your power to survive
"classes"
[stats] [skills] *classes* [effects][equipment]
'assassin'- when performing a sneek attack you will cause 200% more damage
marital artist- when using your fists you gain 200% more strength
archer- when using a bow, accuracy and damage is increased by 30%
beserker- when taking damage your strength is increased by 300%
"no wonder i did terribal in that fight... an assassin fighting head on? equip beserker"
*class has now been set to [beserker]*