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Game Dungeon
Ch. 20 Convergence

Ch. 20 Convergence

Ch. 20 Convergence

Running for their lives, the six soldiers managed to arrive at a new room with no Ivy's insight. We-w-we made it out of that place in one piece, the other soldiers agreed, looking around the small room they saw two vase-like contractions with wheels attached to them. What is this? a water vase? Looks rather strange like a bird's beak looking closely they saw a glass snake providing a look inside, a visible cube of wood resting at the bottom of the snake a zero being highlighted by it. Further in the room were fountains, one on the right and left the parched soldiers happily went to them forgetting all about the vase-like things they found and unceremoniously drank the water, the 1.9 meters tall men with basic Body Tempering Technique have large powerful bodies and internal organs drinking 30 gallons of water was no problem.

In the outside world, Satra and the Scholar leader were having a verbal fight. Not only did you poison all my soldiers but you had the gall to send them to die one at a time testing the dungeon's traps, you prideful morons couldn't swallow the fact this newly born Dungeon killed your mages and kept going causing immense damage to both our ranks.

The scholar leader covered in the blue light of Water Elemental Healing yelled back, Ha! Your useless basterds supplied the dungeon with metal slimes catching our mages unawares, your failure to properly explain the situation got us all in this mess! Since when do Dungeons have nothing but death traps instead of creatures in the front which we can easily trample over, you failed to report that this hell hole uses monsters as only distractions or tools, its real purpose is to kill as many as possible by its numbers punishing traps. The back and forth continued till Sir Knight finish casting the third circle spell [Cleanse] on the 100 or so heavily poison troops, now useless from the havoc the poison caused in their body.

Enough! I gave the command to you sir Scholar with the purpose to finish this quickly with your mages, however, this Dungeon seems far too intelligent far more than what a normal Core could be at this stage. With all of this and the records of the church and your academy telling us that Prismatic Dungeon Cores are abomination spewing sources of chaos, we should all know now that we are facing an evolved core far more powerful than others so no more games! The Beastmen will send their squad to identify this cloud of poison soon so is now or never, the small rat's spying at us in the dark know exactly how rare this Dungeon is and will not wait forever, so we don't have time to waste or the Elfs and Beastmen are gonna start getting interested on this place or worse the Fairys informants will notice there movement and investigate. I was originally thinking of collecting the Core quickly and efficiently while our mage supported by the Shackles serves as deterrence for unwanted interference, but no more.

I want all mages in a rotation, use the Shackles to force the fragments to release the converted Elemental Mana and replenish yourselves, ten mages are in charge of freezing the Dungeons waters when you're Mana runs empty change places, and recover your Mana. The soldiers are to explore every inch of that Maze in groups of two if you hit a dead-end retrace your steps block the entrance and serve as a sign it has been fully explored, the second soldier is in charge of reporting. The rest of the mages should contain this poison, use Elemental Wind to clear the way now go! With orders from the commander sent by the Church, mages and soldiers had to put their grievances aside and get to work.

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Now as for the failure of command, let's simply say you both lost similar troops and leave it at that is that clear? Satra was furious that Sir Knight was helping the mages when he lost fewer troops but had no choice but to accept. The leader of the Mages was annoyed that he was compared to a commoner but was better than the alternative. Yes! Sir Knight! Said both.

While the mages and soldiers quickly marched inside there were shadows in the distance looking at their every movement. A'um you sure we should interfere with those lunatics from the church? It's just a Dungeon Core, sure it's shocking it can absorb all Elements but that's it, why would we need such a thing. A'um responded to Sha'las question, the higher-ups want to use this unique Dungeon to claim the area of Snake Nest and take a bite off the Churches lands, also..., looking behind his concealed troops were ten or so hooded figures surrounding a Fairy, our friends from Enedkard Royal City send their troops to this Dungeon, seeing as their escorting a Fairy this should be to protect this strange Dungeon.

The war between the Fairys and the Beast Kingdom was no mystery, the Holy Beast King decided to reaped the Wind Jewels Mana sending their experts to claim it, in exchange the Gomath Continent Beastmen would promise resources for a new Core to replace it as quickly as possible, the Fairys, however, refuses, so the Beastmen reached out to their allies to the South of Gomath the Diamondback Imperial City, A human ruled city with many beastmen and elf intermarriage citizens who have an extremely good relationship with the Elfs of Enedkard Royal City on the Elfsteen Continent.

After much discussion, the Elfs promised to not interfere with the fight for the Wind Jewel on their Continent as long as the Beastmen Royal Family did not send a rank 7 or higher junior to represent their Kingdom. The Fairys were furious that their Elf allies would allow this but the Enedkard Royal Family couldn't see a reason to fight a war with the massive Continent of Gomath, even if their good friends from Diamondback City would not join and help them in secret, to appease the Fairys they restricted the Beastmen that could be sent and ask for a favor for the Diamondback City not to touch the Earth Element Jewel in their territory for the next hundred years.

Sir U'ziq we are ready to help you protect this newly born Dungeon, said one of the hooded elves. It's the least you can do after selling our Wind Jewel out to the Beastmen, said the small Fairy in a Full-body Leather armor with metal plating on the vitals a large staff twice the Fairys body size on his back. To think this generation's Prismatic Dungeon Core would be so different from the records, I have yet to see a single Malformed Monstrosity escape the Dungeon yet Mmhhmmm...

This Dungeon Core was predicted to be a double Elemental Dungeon Core, it would seem someone tampered with the scanner's results looking at the one sent... Q'illtress Birch Blossom? Oh! The bastard child of the 3rd General Firestorm Z'enti Maple Blossom, she was probably sent to die, the Prismatic Dungeon Cores have always kill anything near them even the Fairys that protect them, though this information is not accessible to the lower rank fairy.

Plots aside, we should get a move on and try to establish communications with the Dungeon Core as soon as possible, if for some miracle this core is stable we might just see this world change for the first time ever since the Mana Core's were born!