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Ch. 16 Slimze doesn't matter

Ch. 16 Slimze doesn't matter

Ch. 16 Slimze doesn't matter

My dreams of a full armor juggernaut aside, I quickly spent about three-hundred Elemental Earth to fix the spikes as well as the small dents the armor left when they fell. Thinking about this I tried to inject mana into my stone trap and surprisingly a new update was sent to my Creation skill icon.

(Dungeon Domain)

Using Mana, The Host can make any materials that composed the Dungeon walls and edges nearly indestructible. Warning; This Enchantment is made by condensing the atoms of the material to the max, removing flexibility and the ability to affect complex parts. Can't be used on objects that would block access to the Core Room. Can be reclaim and broken down for reused or expansion.

This was a godsend, I started to realize that the world's will would not hold my hand even if it was desperate for Pure Mana. Thinking how the other Cores act they are very robot-like, Following orders or missions from the giant computer, the world will seem to be. I can't hope to be given what I need or want, I need to try my hand on it and let the world will do the paperwork for me, after all, I have access to its Computing power, even if I can't remember something as long as I think about it the System will analyze it and give me my options, at a price.

I quickly spent mana to reinforced my first four rooms with no problem, the walls now started to glow a pale white this made the place brighter and not require a light source however the light was now constant, where you could still slightly tell the differences between angles of the stone slabs before, now it all looks like flat surface the movement of the water as well as light pollution hiding the grooves in the water.

I did a small experiment and saw that if I fill a stick in different Elements it glows to match the enchantment. I then added Fire Element wood bundles in key places serving as light without removing the darkness completely. Completely enchanting the Dungeon Domain took fifty Mana for the rooms made out of stone The Blender Room, however.

[18075 mana is needed to enchant The Blender Room. Proceed (Yes)/(No)]

That amount of mana was too much for me right now, using nine of my fully charged Prismatic Mana stones when I don't know when I could get rid of the Shackles is a bit high. I instead used it on the key places like the main water pipe responsible for the start of inertia as the air escapes under the pressure of too much weight, as well as the blade bridge, for 2150 mana. while I tried to use Domain on my balance scale doors and it failed, the system called out again.

[WARNING!! Invaders have entered the Dungeon. Host, please Prepare.]

The invaders were extremely cautious upon entry, which was soon replaced with confusion. The Dungeon they just left had changed by no small amount, the new faces in the back however were displeased and quickly started to bark out orders. That reminded me, how can I understand their language? A quick brainstorm later and I had my answer ah! That's right my inherited memories are to blame, this means that later on, I should understand almost all Languages on this continent, or at least the Beastmen, Human, Elf, and goblins or whatever slaves humans have.

The new invaders started to talk among themselves. What rubbish you mean to tell me you lost over fifty people to a puddle in this room, useless muscle brains, the new invaders dressed in a flowing rope wave his staff a cold wave of magic ran thru my room freezing the water slowly, the other fourteen of what I can now tell are mages followed suit. quickly a bridge is formed in the middle of the room, the mages a bit breathless smugly exclaimed, see this is how you solve such an easy problem. The soldiers started to walk across slowly making it to my fourth room with ease, as they walked inside they stop moving forward their feet sinking in what looks like quicksand, the soldiers quickly stopped their movement those with earth affinity saw that the ground was cushion below by a large bed of slimes ten feet under them covered in gravel, the sand and gravel would prevent the slimes to dig there way out or buried them so this was confusing. After the soldiers relay the situation the mages in the back were quick to rush them.

Will you stop worrying about some slime nest under you? They can't escape ten feet of sand and even if they could under so many people the gravel would just act like a prison condensed like that. Stop wasting my time, I'll just finish Sir Knights orders for you so hurry up. The mages made their way to the fourth room, before they could make it all the way the bridge under them shattered many slime tentacles swarming to them like a tide, the mages however were not so easy, four of them quickly chanted a mass levitating spell the rest bombarded my slimes nearly wiping them out. The soldiers jumped taking their chances with the flooring while crawling into a ball protecting their heads, preventing most of the damage with only some unlucky ones breaking their arms or legs.

Unlawfully taken from Royal Road, this story should be reported if seen on Amazon.

The mages landed safely in the middle edge of the fourth room laughing and looking at the thirty or so soldiers that jumped into the water some of them even bloodied or had fractured limbs. Before the mage could bother to retrieve the injured, a ball of water shot toward them from the sides, the mages quickly reacted sending a wave of wind each, acting as a barrier, however they neglected the middle, the sound of pierced flesh was heard three of the middle mages now sporting holes in there head, much fewer tentacles quickly dragged the limping body's to the river the other soldiers in the water panic and tried to escape only to fall in the river or get hit by the same attack that killed three of the powerful mages.

looking from his Core Room Malpetios had a smile tug at his nonexistent lips. He-he these mages are something, their bombardment scared me and killed so many slimes but supplied around 5,000 Elemental Mana they're walking Mana potions, although the soldiers also gave me elemental mana the amount is minuscule and I only noticed now that I am slightly empty from upgrading my Blender room. The best part however is that I got 30 mana from the mage's death alongside 18,000 or so Elemental mana, this means that a single mage has about 10 Mana and 5,330 Elemental Mana or so. However, they used Ice Element to freeze my river this is not one of the normal elements so how did they control it mmmm... I wonder.

Malpetios just ask Q'ill for conformation. You see Dear, Mana is the purified essence of the Elemental Mana, creatures can purify about 10% of their total, this can be overcome by geniuses or forcefully with potions or meditation techniques this mana can be used on all spells no matter the affinity, allowing for the use of spells like Ice Wall, Thunderbolt, Mind Control, and many other undetermined Elements. Although we know their existence they can not be absorbed naturally the world too polluted by the most basic Elements that those few lucky or unlucky people that awakened and unknown one, considered crippled even if their geniuses in combat, will not surpass a regular mage, there mana always running out first even at 60%.

Dam... so that's why I can guess that these spells are the wisdom of the older generation's experiments on the Elements that are visible but unable to be absorbed. As a prismatic core, I should be able to reproduce the unknown Elements myself or at least the ones I know. Malpetios put his thoughts aside and began looking at his little mage killers.

(Blue Slime): The evolution of a slime that lives in water for a long time.

Attacking power: 4

Magic power: 2

Defense power: 7 (+10)

Magic resistance: 4 (+10)

Agility: 4 (+10)

Special skills: Adaptable stomach, Swift Swimmer, Water Control

Adaptable stomach: Can eat anything and everything, things with mana will take a long time to digest or kill the slime if there's higher rank mana.

Swift Swimmer: While in water the defense statistics and agility of this creature are increase by 10 each.

Water Control: Allows the water around you to act as your hands and feet, can be used in many ways.

(Metal Slime): The evolution of a slime that eats large amounts of metals.

Attacking power: 9-150

Magic power: 5

Defense power: 30-200

Magic resistance: 20-105

Agility: 2

Special skills: Adaptable stomach, Condensed Burst

Condensed Burst: Coil your body inward allowing greater Defense while storing kinetic energy, you can release the kinetic energy in many different ways.

I have been saving the blue slimes since they are not much stronger than normal ones, they now managed my Blender Room. The metal slimes were a surprise, those soldiers help make them they are slow and heavy but extremely dangerous, Condensed Burst turns them into cannonballs or expandable spikes. I made sure to save some trump cards for the room but now I am out of tricks, the mages won't be stupid enough to wait there like a dummy. Talking about the mages although they are as fragile as paper they are very agile and quick thinking, my guess is that they do something to their brains to be so sharp of everything around them, probably that meditation technique thing.

While I gave Q'ill a rundown of my Current invaders and the rooms they're in, the mages are cursing anything under the sun.

You bastards! Pigs! Useless sacks of shit! How dare you not report such creatures we lost three of our scholars due to your incompetence! The soldiers did not know what to do or say, their commander was temporarily relieved from duty from losing over 50 men a few moments after entering the dungeon, their rank and power not allowed to show any discontent to the verbal abuse. A screen could be heard from the distant wall with two tall but cramped doorways.

S-sir Mages we have a problem!