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fantasial rise [HIATUS]
start of a "city", system dicovery and that's it... maybe

start of a "city", system dicovery and that's it... maybe

It's been a few days since I started to secure the place and I dare say that it's pretty good for now, I have about 25 kilometers within the safety of my bone walls, while my now 15 skeletons separated into 3 groups of 5 wich makes leveling so much easier and faster.

Anyways things are going well, although I am running out of "normal" food such as cereals, fruits... I guess I will have to start cultivating whatever seed I can find and start eating monster meat, great.

I also discovered that my summon and I can talk via telepathy, useful when threats arrive near the "city"... or now that beastmen have apparently arrived, good, at least we will have some people to cultivate the fields if they decide to stay.

I arrive at the door, a crude one made of bones with strips of oddly resistant leather I gor from killing some kind of deer to near extinction around the place.

(G)"How may I help you?"

(BST LDR)"Hello, I take it you are the leader of this town, right?"

(G)"Yes I am indeed, although it isn't really a town seeing as I am the only person around here, it's more like a safe zone right now, anyways, I take it you plan on buying/selling things, or are you here to maybe settle here"

(BST LDR)"Are you actually willing to let us live here with you? usually Humans reject our people due to fear of our superior strengh, or out of spite due to us being unable to use magic, well some of us can, but they are really rare."

(G)"Why would I not be okay with people living here, it gets lonely and it is the whole reason why I even secured this place, so of course you are welcome here, also, I am not human anymore, I became something called a [void touched], but I digress, come in and settle down you and your people, once you are ready, we should start to grow crops to feed everyone, I still have some reserves and we can wait for the skeletons to bring the meat from the monsters around."

They start to come in and I help them settle in the houses that can still be used or create a crude tent for the others using necromancy's control over bones and some leather.

It's been 4 days since they arrived and I learned that crops grow WAY TOO FAST around here, they think it is due to the lack of monsters, it apparently means that the soil around here has more mana due to it not being constantly devoured by monsters in order for them to evolve or stay alive in harsh environments, anyways, at least we are not gonna starve and some of them started to hunt or breed some monsters such as the deer I used the leather of, it is apparently called [ironwood deer], understandable, but confusing since it's woods aren't that hard, it's leather is but not the woods.

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congratulations, you have fullfilled the conditions to have your settlement evolve into a proper city, namely

-cultivating crops

-breeding monsters/animals

-secure

-over 500 people

you have also fullfilled the secret condition

-pure mana

Tou are the first person to have made a system recognised city, as such you receive the title

[pionner of cities]

due to your settlement becoming a city with pure mana, your city has obtained the following permanent traits

-mana rich

-enhanced stats

-enhanced magic

Wow... those are a LOT of free bonuses, and they apparently apply no matter where you are as long as you are a citizen of our city for [enhanced stats] and [enhanced magic], [mana rich] however seems to be something that will attract mana sensitive people/species, that is both good and bad, I mean, it can draw corrupted spirits or other monsters like those.

All in all, things are going great, we did run into some problems such as how much what work is paid, but we dealt with it and there are no complaints so far, thank gods for the system wich made it so there is only one currency around the world.

Also, some people have brought to me the idea of making a church for a god or several gods and...well.

you have been granted a quest : create a church dedicated to one or more god(s)

rewards : blessing of one or more god(s), unlock [god favor] meter

failure : curse from one or more god(s), stats diminished by 10 points

Because losing stat points AND getting cursed by a god would be more troublesome than anything, we started to build the church, but the god(s) have yet to be decided, some want to worship the goddess of the hunt Krya, others want to worship the god of light Rokor, and some others want to worship the god(dess?) of chaos Ralioza.

All in all it's a complete mess, and there are many, many more gods, and I don't have any real clue what the blessing could be, Krya could boost the results of our hunts, or I could get a boost when using bows, wich I will never do, you get the point, could be good, could be bad, could be terrible.