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Ch 3 : the races

I arrived outside and saw the vast blue sky hanging over me. Around me were all trees and plants that were a bit big compared to the tree of earth but except that they look mostly the same. According to the dungeon map I appear to be in the middle of a forest.

I concluded that it was a nice time to see what a dungeon lord body can do. I started by punching a tree that was thick enough that I can't reach my hand if I were to hug the tree.

To my surprise my punch turned the tree to splinters that flew out everywhere. It seemed that in addition to being able to evolve a dungeon lord had very high base specs compared to races such as humans.

According to the information I had this continent contained a variety of races

Elves - humanoid like in appearance they are a beautiful race that has long pointy ears that are their characteristic. Specializing in magic it appears that the elves had a high aptitude for magic especially wind magic. There are a lot of sub-specices of elves like the dark elves and spirit elves. Worship Gaia, mother of nature

Beastfolk - some vary according to race but most have animals characteristic like wolf ears and tail. Natural born hunters most of them specialized in their sharp senses and their supernatural strength to catch their prey be it humans or monsters. Worship Sravage , God of Beast

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Humans - the race with the most members. Compared to elves and their magic and beastfolk with their sharp sense and strength humans specialized in survival. Even when the world are full of monsters human managed to survive despite their weakness and has now develop into what it is today. Their will to survive is said to be like that of a cockroach refusing to die and live for another day. Worship Judicar , God of justice and order.

There are other races like dwarves and dragons in this continent but the three race are the ones with the most power or has the highest member count compared to other races but for the sake of explanation I will explain some of the other races as well.

Dwarves - short in nature they often choose to live in mountains or deep underground. Born with high dexterity and vitality they are both a master of blacksmithing and often act as tanks against enemies due to their high vitality and their high companionship making them risk their lives for those they trust. Worship Agnir , God of fire and blacksmithing

Dragons - One of the apex predators of this world dragons can execute a variety of breath attack ranging from fire to ice according to their type and is capable of turning into a human using an unknown spell only available to those of the dragon race. Much of them still remain a mystery as they don't often interact with other race. They are a symbol of pride and fear in this continent. Worship Dregath , God of dragons and life.

Dungeon lords - beings spawned by a dungeon core within a dungeon. They are tasked with keeping the dungeon core safe from adventurers while also enticing those who are greedy to travel into the halls of the dungeon to become energy for the dungeon. Capable of evolving to almost anything of the required conditions are met they are different from monster while also being close to monsters and other races. They evolve like a monster but also having a class system like most other races. While monsters rank up to become a superior member of their race dungeon lords evolve to fit their needs and environment creating an almost infinite number of possible evolution.