Artworks
Official Covers
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Fanarts
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Maps
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Character
Eugene De Lavet
First introduced: Chapter 1
Faction: Unknown
Flair type: Unknown
Signature weapon: Bloodweep
Signature skill: Speeding Bullet
Our main man, our dickhead, our cocky bastard. Locked up in Likimi forest for 18 years, he keeps training without a real purpose. Although he's a Flairless individual, he seems to get special treatment from 'General' Rizeni and is protected at all times. His speed is twice the normal human, so he often relies on that to defeat monsters and Flair users.
Melodi Bargaddo
First introduced: Chapter 2
Faction: Unknown
Flair type: Soundwave Manipulation
Signature weapon: Gladiator's Flail
Signature skill: Soundwave Infusion
Eugene's friend and personal bodyguard by assignment, although she's only roughly as strong as him in terms of power. She has good work ethics and a really strong sense of competition, and is always worried that she'll fall behind Eugene or disappoint her father, general Rizeni Baggardo. The Baggardos comes from a long line of Socenian royalty, however have fallen out of favor in the last couple of generations and had to flee the Socen kingdom for some unknown reason.
Azra Kolkov
First introduced: Chapter 3
Faction: Unknown
Flair type: Botanical Manipulation
Signature weapon: King Igor's Whiplash
Signature skill: Curse of Aokigahara
The calm and stoic captain of the Likimi forest, overseeing many training activities that Eugene and Melodi have to go through. He's fond of telling adventurous stories and cracking funny jokes, but when he says business, he means business. The Captain doesn't talk much about himself and his life before ending up in the forest, and certainly not enough for Eugene to suspect he's hiding any secret. But he is. And his secret might just change the team's life forever.
Ragnar "Pyro" Dundaark
Coming soon!
Rizeni Baggardo
Coming soon!
Lady Tanaka
Coming soon!
Long "Leviathan" Tran
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Coming soon!
Micheliana De La Pena
Coming soon!
World
Worldbuilding
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Factions
Azra Kolkov's army
Coming soon!
Socenian Kingdom & Cercelian Kingdom
Descendants of the ancient Solodian empire before it split, and have spent hundreds of years in-fighting to claim back the land that ‘is theirs’. Overtime, Cercelian develops ‘magical’ properties that are much more reliant on the art of Invocation, while through Soul Energy mutation, Socenite has an increasing number of Energy-based Technocrafts and Blacksmiths, making them the Tech hub of the midlands. This garnered interest from Nappin and Wetnam immigrants who are primarily Tech-savvy Energy-typed Flair users, and the Socenian welcomed them as they did with the war-keen Tsarovich in order to wage wars across the land, up until their downfall to the nomadic Mange tribes.
Talilah Kingdom
There are four royal siblings:
Muzrra (The Beast)
Ghazeli (The Harlot)
Anaan (The Kindler): Dead
Namiir (The Torchbearer)
-Notes:
+The nobles of Tailiah spent their fortune by sending out bands of caravans all across Loktharma to retrieve goods for them. These caravans would often be attacked by the Sapphire Flames or beasts of the dunes on their way back so protecting them was a high income job for adventurers.
+Anaan and Namiir were the only children of the Sultan to share a mother. Anaan was the one who trained his younger brother in sword fighting. He later died protecting his brother from an assassination attempt. This sparked a flame inside of Namiir to aim for the throne, not wanting to waste his brother’s death.
+Muzrra was a master of combat, well versed in Astronomy and a deeply spiritual man. He believed that his father's death would just be a natural part of life. During the Sultan’s sickness, Muzrra spent a majority of his days by his father bedside, comforting him instead of looking for a cure. He was also content with the fact that Namiir was more fitting to rule the empire and intended to live out his life peacefully. However, his respect for life was what the Sultan deemed worthy for the throne, and the reason why his brother framed him.
+It was Namiir who poisoned Sultan Khalamiir. He later hid a bottle of that same poison inside of Muzrra’s bedroom, causing him to be exiled from Tailiah.
+Ghazeli was found on the street one day by Muzrra and you know where this is going. She wasn’t actually a thot, instead a very caring and doting sister to her younger brothers. Disgusted by Namiir’s action after she found out about it, she entered self-exile. Ghazeli and Muzrra later become the founders of a powerful bandit brotherhood in the Great Southern Desert, the Sapphire Flames, from which Muzrra “Pyro” Dundaark descent.
+The titles that the royal siblings have was given to them by Namiir, to slander his brother’s reputation further and boost his own. For all intents and purposes, he might not even care about Anaan.
+There wasn’t actually any test inside of the Spring of Rebirth. Namiir just killed the Phoenix and called it day.
Powers & Gears
Power Systems
-Flair: Self-explanatory.
-Hado (Flow): The art of energy manipulation in which the user redirects the energy flow within themselves, be it outward or to a different part of the body. With this technique, one can summon the elements, enhance their physical capabilities or even prolong their life.
+History: The art started out as a form of breath control invented by a missionary monk from the kingdom of Modhim. He taught it to his Hanite students, who later improved on it and taught it to their own students. Hado has now spread all over Han, becoming its national symbol.
+Meki (Rage) Hado: “Express yourself, live life to the fullest”. A form of Hado where the user uses their own emotions to boost their own energy output. Mostly practiced by vagabonds, wanderers, and people with a strong sense of “self”.
+Ren (Disciplined) Hado: “Refrained yourself, limitation is strength”. A form of Hado where the user put restrictions on themselves to boost their skills power. Mostly practiced by soldiers, assassins, and people with a desire to become “superior”.
+Sei (Contemplation) Hado: “Free yourself, move with the universe”. A form of Hado that relies on the user's knowledge of Astronomy. Extremely difficult to learn, and even more so to master, but incredibly worth it. With this form, the user can absorb the energy of all non living things around them, making their energy count essentially limitless. Invented by the Abyssals and mostly practiced by them.
-Astronomy: The study of the movements of the stars. With this, the student will gain an understanding of the universe and understand their place within it, gaining a sort of “enlightenment” that will help them improve their powers.
-Shamanic (Druidism):
-Invocation: The storing of energy with an object (usually a piece of parchment), then using the stored energy later.
King Igor's Whiplash
Coming soon!
Shōgun's Pride
Coming soon!
Skull of Bathazar
Coming soon!