Cole felt a light tingle around his body for a few moments, and then it was gone.
In its place was a life-size replica of himself stood before him, apart from his facial features. Thankfully it was clothed with the same simple black robe.
Another screen appeared, but this one... it felt different. More solid. More real.
I can interact with it Cole realized.
Eternal Creation Menu
Name: Cole Sorren
Race: |Human|
Class: None
Level: 0
Guild: None
Avatar Body-
Height: 5’11”
<-------------------|----->
BMI: 42%
<------|------------------>
(Weight: 134 pounds)
Cole immediately slid his height up to 6 feet, and the replica grew an inch.
Finally got that inch I wanted!
Stats:
Strength (STR): 9
Dexterity (DEX): 14
Constitution (CON): 10
Endurance (END): 6
Intelligence (INT): 16
Wisdom (WIS): 8
Perception (PER): 12
Charisma/Charm (CHA): 7
Luck (LUK): 14
Was MAI, the game's AI, mocking him by intentionally putting his Wisdom and Charisma lower? Rude.
Elemental Affinity:
Fire: 2%
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Water: -8%
Earth: -2%
Air: 4%
Life: -1%
Light: 2%
Darkness: 8%
???
Elemental Affinity? The Developers never talked about this.
Skills:
Player Skills:
Basic UI, Inspect, Party Invite
Basic UI (Passive):
Grants the player the Basic User Interface.
Includes the resource bars, Party Information and Settings.
Inspect:
Reveal the information about a target. Can only be used on animals and other animate entities.
Translation:
Translates some spoken languages into the one you are most familiar with (or specified within Settings.)
Interesting. Fundamentals of RPG games like Inspecting are a specific skill in EO. Even the game's UI is a skill.
As he re-read his all of his screens, he noticed he could change his race. He tapped to dropbox and tens of screens popped up, describing the different Races of the Ruthless Lands.
After checking all the screens, he narrowed down his choices to three Races.
Human:
Humans are the most balanced Race in all of Eternal Online, with a balanced affinity for the Elements. They can become anything: Crafters, Fighters, Gatherers, Mages, Rogues, Archers, Summoners, etc.
Humans are not limited by Race Choices, but they cannot choose a Race Choice limited to only one specific Race.
(Ex: Humans may be able to choose the Ranger class while Dwarves cannot, but they are unable to select the Dwarven class Elemental Blacksmith.)
Experience Gain +10%
All stats +1% (Scales with +%1 every 10 levels)
Racial Skills: Mana Bolt, Heavy Strike
Hidden Race Choices
Dark Elf:
Dark Elves are the counterpart of the regular Elf, or rather the Forest Elf, which is the dominant Elf species. They are born in Darkness, born by a Demon, or have slowly transformed that way because of committing Dark Acts. Because of this, most Elves consider their Darker peers to be ruthless animals.
Dark Elves gravitate towards classes that are more based on DEX+PER and INT+WIS Classes, such as the Shadowhunter or Darkmage. Race Choices that are based on the Light Element are unavailable.
Elemental Affinities +5%, Darkness Affinity +15%, Light Affinity –10%
DEX, INT, & PER +10%
Racial Skills: Night Vision and Shadowstealth
Hidden Race Choices
Lesser Demon
The Demonic race is the most populous in the Ruthless Lands. Demons are beings of Darkness that have killed and consumed Souls purposefully and constantly. Naturally, Demons are feared and shunned because to become a demon, one must commit unspeakable crimes.
The Lesser Demon is the lowest of all Demons. They have no particular strengths or traits other than the fact that they are Demons. However, they can Evolve quicker than many other races due to their Racial Skill Premature Evolution.
To progress as a Demon, no matter which kind, they must consume the souls of others. Experience is only gainable through killing others. Often, Demons will be driven to Insanity because of the torture of the Souls it has consumed.
Experience can only be gained through combat
Affinity gain is increased by the Souls you consume
Experience gain is increased by 20%
1% of Stats of the Souls you consume will be transferred to you
You will occasionally gain the negative Status Effect Insanity V
Light Affinity is PERMANENTLY fixed to –100%
Racial Skill: Premature Evolutions