Status
Name
Border Dungeon 8
Level
1 (0/100 experience)
Species
Lesser Dungeon
Age
0
Sex
N/A
Health
100 (+.01/minute)
Mana
30 (+.1/minute)
Dungeon Points
5
Curses/Blessings
N/A
Species: Lesser Dungeon
Dungeon's are magical in origin and can evolve past their boundaries with enough strength and resources. Lesser Dungeons are what some consider "half dungeons" for having half the abilities and capabilities of full dungeons. Evolutions of dungeons past the regular "Full Dungeon" include: Heavenly Dungeon, Demonic Dungeon, Earthbound Dungeon, Cursed Dungeon, and Blessed Dungeon.
Dungeon Points
Used to build build a dungeon, Dungeon Points are the main currency of dungeons and are used to upgrade and even evolve dungeons. Dungeon Points are collected whenever a sentient creature dies within the area of influence of a dungeon or when a dungeon levels up.
These boxes appeared in Border Dungeon 8's view and it was all that they could see. The objective: survive. That was all that Bord Dungeon 8 needed to know and found themselves looking for more information to complete this objective. This first thing it did was to check itself and its surroundings. The area around Border Dungeon 8 now came into view after the boxes faded and was awfully.....dull. There were walls of what looked like stone and a ground of what seemed like dirt. The walls looked natural and a dull brown grey, the ground more brown than the walls. The floor was uneven with small holes and other descriptancies that if one wasn't careful they could trip. The cave, for a lack of a better word, was large. Maybe two in a half meters tall, with the walls in a somewhat rounded square that were about four meters apart. There was a back wall which was directly behind Border Dungeon 8 but across was only open space as the cave kept going past their sight. After checking the surroundings Border Dungeon 8 checked inself, accidentally used the word "menu" when thinking about how to categorize the information. The thought was: "I want to place this in a spreadsheet, or even a simple list. Where would I find that? Would a menu appear and-."
Menu
Traps ▽
Creatures ▽
Rooms ▽
Environment ▽
Information ▽
Curious Border Dungeon 8 tried to investigate the menu first and found nothing happened. Then they investigated the other tabs and they opened, revealing more information.
Menu
Traps △
Dungeons have an array of weaponry to protect themselves from invaders or even the elements. Among the array of weaponry are Traps. Traps are used to slow, damage, and even kill invaders. To unlock more traps a dungeon must kill or damage enough creatures with a single trap, kill or damage enough creatures with multiple traps, level up, upgrade, or research the workings and manufacturing of traps.
Traps available:
Pitfall (lesser)
Tripwire
Falling rocks (lesser)
Creatures △
Dungeons have an array of weaponry to protect themselves from invaders or even the elements. Among the array of weaponry are Creatures. Creatures are used to slow, damage, and even kill invaders. Creatures are more mobile than traps and rooms. To unlock more creatures a dungeon must kill or damage enough creatures with a single type of creature, kill enough creatures with a single creature, or damage enough creatures with multiple types of creatures, level up, upgrade, or research the workings and breeding of creatures.
Unauthorized duplication: this tale has been taken without consent. Report sightings.
Creatures available:
Kobolds
Goblins
Snakes (lesser)
Rooms △
Dungeons have an array of weaponry to protect themselves from invaders or even the elements. Among the array of weaponry are Rooms. Rooms are used to buff a dungeon's creatures, debuff invaders, and slow, damage, and even kill invaders. To unlock more Rooms a dungeon must kill or damage enough creatures within a single room, kill or damage enough creatures with multiple rooms, level up, upgrade, or research the workings, manufacturing, and abilities of rooms.
Rooms available:
Creature room (lesser)
Trap room (lesser)
Core room
Environment △
Dungeons have an array of weaponry to protect themselves from invaders or even the elements. Among the array of weaponry are Environments. Environment are used to slow, damage, and even kill invaders. Environments are used to buff creatures and rooms. Environments can span more than one floor, To unlock more environments a dungeon must kill or damage enough creatures within a single environment, kill or damage enough creatures within multiple environment, level up, upgrade, or research the workings and abilities of environments.
Traps available:
Gloomy cave (lesser)
Information △
This is where the information pertaining to a dungeon and a dungeon's interests is stored.
This area is also where the dungeon map is stored.
Current objective: Survive.
Border Dungeon 8 wanted more information over the requirements for surviving and what the menu meant by "invaders?"
Invaders
Categorized as anything entering the dungeon's area of influence without the dungeon's permission and or with the intent to harm the dungeon. Most invaders fall under three categories: Sentient Adventurers, Sentient Creatures, and Beast.
Survive
The objective given to Border Dungeon 8 and every living creature. For a dungeon to survive it must have at least 51% of the core still attached and undamaged, contain the ability to regenerate mana, and have a defined area of influence.
With nothing else to do Border Dungeon 8 decided to protect themself in the best way possible. Which turned out to be......Border Dungeon 8 tried again at wondering what to do to make sure they survived. How does one dungeon? It answered with a box:
Answer
Dungeons can use mana and dungeon points to create, modify, and influence their area. To start a dungeon please follow this tutorial made by the dungeon that made you.
-Tutorial:
-Define an area of influence
-Protect oneself with traps and creatures
-Make contact with a contracted dungeon helper. e.g. Dungeon Wisp, Dungeon Pixie, Dungeon Imp, Etc.
This screen then appear in the view of Border Dungeon 8.
Dungeon management screen
Create:
Creatures:
- Goblin: 5 mana
- Kobold: 7 mana
- Snake (lesser): 4 mana
Traps:
- Pitfall: 10 mana
- Tripwire: 5 mana
- Falling Rocks: 8 mana
Rooms:
-Creature room (lesser): 50 mana
-Trap room (lesser): 80 mana
-Core room: 300 mana + 20 Dungeon Points
Modify
Current Dungeon:
This dungeon currently has no defensive capabilities nor offensive capabilities.
Structures built: 0
Structures destroyed: 0
Structures in need of repair: 0
Structures ready to upgrade: 0
Dungeon Creatures created: 0
Dungeon Creatures slain: 0
Dungeon Creatures in need of repair: 0
Dungeon Creatures ready to upgrade: 0
Editing:
Carve (Lesser)
-Can carve out sections of materials within the dungeon's influence.
-Lesser works on dirt, stone, wood, and copper.
Place (Lesser)
-Can place resources and materials that have been collected by the dungeon and or create materials from the dungeon's mana.
-Lesser places dirt, stone, wood, and copper.
With this information Border Dungeon 8 calmly started working on a plan. First and foremost Border Dungeon 8 had to protect itself from the most dangerous factor: Mother Nature. Without knowing much about the other types of invaders or how they operated, how frequent they appear, or even truly how dangerous they are. Border Dungeon 8 began to build a plan to protect against the elements with the little resources they had. First, according to what the lesser dungeon could see, there was a long "hallway" before them this meant there was no physical barriers between the core and anything heading into this hallway. To prevent just any random creature wandering in Border Dungeon 8 chose to create a wall between the core and the rest of the hallway. The lesser dungeon began to slowly place dirt and rock from the ceiling down and after what felt like forever the ability to place the materials was halted. A message appeared in front of the lesser dungeon.
Warning
A dungeon can that isn’t connected to the outside world will be forced to hibernate until access is possible again. Do you wish to continue this action?
Yes No
This made the lesser dungeon halt. With this information the dungeon couldn’t grow or protect itself in any way except with remaining hidden. The dungeon wanted to at least grow a little bigger before even considering to choose yes. So after answering the box the dungeon had to make a new way of preventing first the elements and second, creatures from reaching the core. The wall the dungeon had made was thicker at the top than the bottom and almost reached the floor. The space between the bottom of the wall and the floor was around two feet, or 0.6096 meters. This wall wouldn’t stop anything, especially the elements, from reaching the core, With fear of first water then other elements and creatures the lesser dungeon began to dig a hole underneath the wall. The process again was slow until the lesser dungeon remembered that it could create a pitfall. Using the remaining mana it had stored the lesser dungeon made pitfalls under the wall in the hole it had already created. The hole was about a foot deep or 0.3048 meters and now had two pitfalls beside each other that went another 4 meters. This was sure to stop invaders, the lesser dungeon thought. And it began recharging its mana and thinking of other ways to protect itself.