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Dungeon Oasis
The Intruder

The Intruder

Lily POV

I'm woken up by the sound of movement coming from the main living area. Damn Clyde it's too early to be making all that racket I think to myself getting more annoyed by the second. Still half asleep myself I get to go drag Clyde back to bed and give him an earful for waking me up in the first place. However just as I turn to leave the bedroom, I notice something that stops me in my tracks. If Clyde is laying there, then who is that downstairs making all that racket.

The sudden realization that it's not Clyde momentarily causes me to freeze. I'm an adventurer yes but I'm also just a healer. I can't fight. My next thought is to try and wake up Clyde without making too much noise. Although part of me does find it odd that he hasn't woken up yet. As a fighter his spatial awareness and perception are second only to Chandra the rogue. There's no way he should be able to sleep through someone breaking in.

At first, I try nudging him a few times, but that just results in him swatting my hand away. This annoys me more than when I thought it was him making noise. I want to simply shove him off the bed, but my adventurer instincts remind me not to make too much noise. Eventually I get him woke up enough to mumble something that sounds like "don't worry about it" in a dismissive tone before rolling over and going back to sleep.

"Don't worry about it! He did NOT just ... I'll show him don't worry about it" I say through gritted teeth. Grabbing the sword, he keeps against the wall. I make my way through the door now angrier than I was scared and suddenly feeling the need to hit something. Ordinarily I'd barely be able to even lift the sword but none of that matters at this moment. Seeing my target has their back to me I approach slowly and prepare for a decisive jab right through the chest.

Just as I'm about to strike the intruder turns around and my anger instantly melts away. Once again, the sword becomes extremely heavy and falls to the floor with a thud as I run to embrace my sister. "How did you get here? When did you get here? Why are you here?" I fire off one question after another. Only to be meet with laughter from behind me. Turning around I'm greeted by the sight of Clyde with an amused grin on his face.

"For a second there I thought you were going to have to heal your own sister" he says in a playfully mocking tone. With that my annoyance slowly starts to return thought the anger is long gone. Looking up at my sister though even my annoyance soon melts away again. To be honest I should have known something was up. It isn't like him to be so dismissive even in a half sleep state. It was a pretty nasty trick, but I suppose I can forgive them this time. Especially seeing as it's been years since I last saw my sister. Soon they are describing in great detail about how she graduated from the academy. She wanted to tell me right away, but Clyde talked her into coming here to delve. He even convinced her to wait until she got here to let me know she was now a fire mage. Not that it took much convincing, I'm sure. Luna just loves to scare the robes right off of me. Even when we were kids. She wasn't about to miss a golden opportunity to surprise me.

This tale has been pilfered from Royal Road. If found on Amazon, kindly file a report.

I used to find it annoying. Frankly I still do, but I suppose baby sisters are just naturally annoying. Soon enough Clyde is making some lame excuse about checking on the others and leaves the house. Not that either of us mind because we've got years' worth of catching up to do. After what feels like only a few seconds Clyde returns with the rest of our party in tow. I guess he wasn't lying when he said we had first delve this morning. I almost don't want to go but I suppose if her party is going to stay here and delve as well, we have plenty of time to catch up.

Dungeon POV

I need a lot of mana because the next room is going to be one of the first really big rooms of the fourth floor. Clyde's party doing a full clear of both the first and second floors certainly helps, but even with other people reaching the second floor it still takes me a few days to save up the mana to exchange for the 5,120-world energy for the room itself. To say nothing of the mana it takes to actually make use of all that space.

Filling a 40m x 40m area with 2m of dirt and stone isn't cheap. After that I throw down a few trees. I'm not sure there even dense enough to count as a forest but this area should still count as a wooded area. In this area I place down about twenty level 17 wood golems. With a room this big twenty gives the woods a nice population density. Just like with my other mobs I allow them to wonder around within a set distance from where they were spawned. This way the encounters should feel more organic and way less predictable without the delvers getting overwhelmed. That's the plan anyway.

For the finishing touch I do something a little different. Using the dungeon rule I purchased a while back I set the illusionary sky to mimic the sky outside. At least I was going to. As soon as I tried, I got a strange pop up.

Unable to simulate exterior environment Information on exterior conditions unavailable

Well, that's certainly less than ideal. It seems the dungeon rule can't magically know what the weather is like outside. Not without at least some information to go on at any rate. This problem needs to be solved otherwise it's going to mess up the plans I have for later floors. With that in mind I begin slowly searching through the system shop looking for anything that might help.