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Dinosaur Reborn
A Whole New Dino

A Whole New Dino

Name:---- Race: Young Dominator Level: 15 Exp: 5/150 Skills Affinity(!) Traits Spells Vitality: 15 Toughness: 15 Intelligence: 15 Agility: 15 Core Hp: 225/225 Regen: 15/m

Endurance: 225/225 Regen: 15/m

Mp:225/225 Regen: 15/m

I could almost raise all my stats to 18, so I did that first. I left my agility a little lower, but I would even it out later when I had the points to spare.

Name:---- Race: Young Dominator Level: 15 Exp: 5/150 Skills Affinity(!) Traits Spells Vitality: 18 Toughness: 18 Intelligence: 18 Agility: 16 Core Hp: 324/324 Regen: 18/m

Endurance: 324/324 Regen: 18/m

Mp:324/324 Regen: 18/m

I want my name to be... Ascendant. It has a nice ring to it.

Name: Ascendant Race: Young Dominator Level: 15 Exp: 5/150 Skills Affinity(!) Traits Spells Vitality: 18 Toughness: 18 Intelligence: 18 Agility: 18 Core Hp: 324/324 Regen: 18/m

Endurance: 324/324 Regen: 18/m

The narrative has been taken without authorization; if you see it on Amazon, report the incident.

Mp:324/324 Regen: 18/m

I guess I should check out my affinity.

Affinity Options:

Kleptomagic-gain spells by observing other creatures cast them

Additional ways to gain spells/spell seeds are available

-30% spell cost.

+30% spell strength

Skill: Watchful Eyes evolves into the spell: Observe

Flame Magic- Gain 2 fire element spells.

-30% mana cost of fire-element spells

+20% mana cost of non-fire element spells

Choose a new spell every 10 levels

Water Magic-Gain 2 water element spells.

-30% mana cost of water-element spells

+20% mana cost of non-water element spells

Choose a new spell every 10 levels

Shock Magic-Gain 2 electric element spells.

-30% mana cost of electric-element spells

+20% mana cost of non-electric element spells

Choose a new spell every 10 levels

Earth Magic-Gain 2 earth element spells.

-30% mana cost of earth-element spells

+20% mana cost of non-earth element spells

Choose a new spell every 10 levels

Arcane Magic- Gain 2 Arcane spells

-30% mana cost of Arcane spells

+20% mana cost of non-Arcane spells

Choose a new spell every 10 levels

Blue box overload. I should consider my options for this, It will probably pave my path into the future.