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Demon Card Enforcer [A Noir Cardgame LitRPG]
Non-chapter MC stats to start Book 2!

Non-chapter MC stats to start Book 2!

Wolfe, Start Book 2:

Stats and Level

Ethan Madison Wolfe Status:

Level 19 Mortal

Deckbearer Perks:

Deckbearer Perk 1: In the Thick of it: +50% to all numerical benefits gained from mantles

Deckbearer Perk 2: Man’s Best Friend’s Best Friend: Gain 1 Beast Power. May have one extra card in play so long as it’s a Beast(Canine or Hybrid Canine).

Deckbearer Flaw: Fallen: May not gain Divine Power, nor use Divine cards unless they are also Infernal or Corrupted.

Deckbearer Stats:

Cards in Deck: 15 (1 pip)

Cards in Hand: 4 (1 pip)

Cards in Play: 3 (1 pip)

Length of Play: 5 minutes

Specialty Cards: Companion: 1

Minion: 1 (1 pip)

Total Power: (upgraded 5 times): 8 -1 (Infernal Rift) = 7. (Total pips 15)

Type 1 and Power: 4 Infernal (5 -1(Infernal Rift))

Type 2 and Power: 2 Beast

Energy 1 and Power: 1 Fire

Personal Perks:

Inborn Perk 1: Vicious Killer: +25% to all Attack and Defense, check twice for attack modifier and take the best

Inborn Perk 2: Tough as Nails: +10 Health

Acquired Perk 1: Crafty Street Fighter: +3 Attack and Defense

Personal Stats:

Health: 30/30

Attack: 10

Magical Attack [None]: 0

Defense: 10

Magical Defense [None]: 5

Cards in deck:

Angry Hellhound Tier-3 x4

Lost Hellhound Puppy (upgraded Rescue Pup) x3

Pact Howl x2

Cerberus’ Home for Wayward Hellhounds (upgraded no kill Shelter) x1

Fireborn Hellhound

Soul Hunter (Mantle)

Infernal Rift

Cereboo

Malviere

The Cards

Angry Hellhound

Common Tier-Three Beast/Infernal(Canine) Creature

Two Beast or Infernal Power

Health: 13

Attack: 8

Defense: 5

Magical Attack: 5 (bonus)

Magical Defense: 5

Special: When this creature makes a physical attack, it also makes a Magical Attack of either Fire or Infernal typing on the same target.

Special: Immune to all mind-affecting debuffs.

Special: +1 to all attacks for every other canine on the field.

Special: Gains +1 Attack for every Escaped Damned on the field.

“It could be argued that most things in the Infernal realms are angry, but these hellhounds take it to an entirely new level—and this one has torn many a spirit to the point its needs to reform on many an occasion.”

Lost Hellhound Puppy

Rare Tier-1 Beast/Infernal(Canine) Creature

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1 Beast or Infernal Power [Available]

Health: 8

Attack: 4

Magical Attack: 3

Defense: 4

Magical Defense: 4

Special: Does not require upkeep—is a zero-cost monster.

Special: If slain, all Mortal and Beast cards in play gain +50% Physical Attack for the next 30 seconds.

Special: May be merged with Rescue Pup cards, but advances as if Rare in quality.

“A poor lost Hellhound, outside its normal realm.”

Pack Howl

Tier-One Beast Immediate

1 Beast Power(available)

All Canine creature cards gain +2 to all stats for 30 seconds

“A ferocious howl that gives the pack strength”

Cerberus’s Home For Wayward Hellhounds

Unique Tier-1 equivalent Persistent

1 Infernal, 1 Beast, and 1 Any power

Special: Any Beast with ‘Puppy’ or ‘Rescue’ in its title has +50% Attack and Defense.

Special: Generates a Lost Hellhound Puppy at no power cost every 30 seconds until Level/5 Lost Hellhound Puppies are on the field, rounded up. These are second-summoned (they do not count against cards on field).

Special: If any opponent ‘sacrifices’ a creature card type Beast, that card joins you instead of being destroyed until the fight ends.

Special: You cannot sacrifice Beast cards.

“This card is the only pound in existence that tries to find homes for the few Bad Doggos in the universe. Perhaps with proper attention, they too can be Good Boys.”

Fireborn Hellhound

Rare Tier-1 Infernal[Canine] Creature

1 Beast, 1 Infernal, and 1 Fire power

Health: 23

Attack: 9

Magical Attack: 12

Defense: 9

Magical Defense: 12

Special: +100% magic Defense against Fire energy

Special: +1 Attack and magical Attack for every Escaped Damned card on the field within 100 feet, regardless of owner.

“An unusually tough and rare specimen of hellhound that makes its lair near Gehenna, the lake of fire. Only one large pack of these particular hellhounds is known to exist.”

Soul Hunter

Uncommon Tier-1 Persistent(Mantle)

2 Infernal Power

This card grants the Deckbearer 2 Attack, 2 Defense, and 2 Magical Defense. Additionally, the Deckbearer will do an additional 25% damage against Infernal cards, monsters, and Deckbearers

“Sometimes, the Infernal Realms want their own back. That’s when they send a Soul Hunter to do their dirty work.”

Infernal Rift

Unique tier-8 equivalent Enhancer/Persistent card

1 Infernal Power (permanent)

Special: When this card is played, any one deckbearer that has no creature cards on the field is banished to a faux Infernal realm for 90 seconds

Special: When this card is added to your deck, one persistent card may be permanently made into an Infernal card, gaining benefits and a second typing. This card will reflect the named Infernal most represented in the deck if any is. Any modified sub-cards are affected as well.

Special: When this card is added to your deck, one minion card may be made into an Infernal card, becoming a 2-power equivalent companion with a free card slot and gaining benefits and a second typing. This card will reflect the named Infernal most represented in the deck if any is. Any modified sub-cards are affected as well.

Special: When this card is added to your deck, one building card may be made into and Infernal card, gaining a second typing. This card will reflect the named Infernal most represented in the deck if any is. Any modified sub-cards are affected as well.

Special: Any benefit may take place after the fact if it has not taken effect, but afterward it may never happen a second time.

Special: If the card leaves the deck, all benefits are lost, and all cards revert.

Special: One of the ‘Gate to the Underworld’ cards. If all 6 are possessed in the same deck, the bearer will gain 7 Legendary Infernal or Beast card pulls. Additionally, the deckbearer may either gain the Mythic ‘Gate to the Underworld’ Building Card or evolve Cereboo. Each card was given to a member of the Noimoire underworld.

“A permanent rift to the realm of an Infernal Lord, this hole between dimensions influences everything around it, tainting it all with demonic influence.”

Malviere, Conduit of Cerberus

Unqiue, no-tier Mortal/Infernal companion[Orphan, Canine]

0 Power

Health: 13

Attack: N/A

Defense: 3

Magical Attack: N/A

Magical Defense: 5

Special: Will fetch normal objects and such with a decent degree of precision and help carry up to ten pounds.

Special: If kept ‘alive’ for five straight years, will turn into a tier-6 equivalent companion card, gaining notable power. If ever ‘killed,’ the timer resets.

Special: So long as she is on the field, all [Canine] creature cards gain +1 to all stats.

Special: Once every 30 seconds, the most powerful Beast card on the field will make a second attack or magical attack, whichever is its highest score.

Special: Is liked by all canines, and can command them to do her bidding—including the [Canine] creature cards of other deckbearers, which, if summoned, will switch sides without returning their power.

“Malviere cannot remember any life except that of acting as a conduit for the great guardian of the gates of the Infernal, Cerberus. She aids his chosen hunters on the Mortal plane, to bring back those that Hell has lost. And she gets to play with all the doggos. Good, and bad.”

Cereboo

Unique Beast/Infernal[Canine] Companion Effective Tier-7

0 Power

Health: 12

Attack: 5 x3

Magical Attack: 7

Defense: 7

Magical Defense: 4

Special: While in play, Beast and Infernal power may be spent as if they were the other.

Special: Guardian of the Gate: +100% attack and magic attack against other Infernal cards.

Special: Preferred Typing: Gains all the better type matchups of both Infernal and Beast.

Special: One of the ‘Gate to the Underworld’ cards. If all 6 are possessed in the same deck, the bearer will gain 7 Legendary Infernal or Beast card pulls. Additionally, the deckbearer may either gain the Mythic ‘Gate to the Underworld’ Building Card or evolve Cereboo. Each card was given to a member of the Noimoire underworld.

“A pup of Cerberus, who was born into a particularly frisky litter. Cereboo was the runt—not quite as strong, nor as tough, as his litter mates. But his heart was the heart of a huntsman, and the blood of Cerberus runs in his veins. He hunted across the fiery plains of the first infernal realm, chasing the damned who tried to escape their fates. Now, he chases many things, but his soul is still called to chase those who belong in the Infernal Realms.”