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Demon Card Enforcer [A Noir Cardgame LitRPG]
Demon Card Enforcer 2: NON-CHAPTER. Stat block going into book 3.

Demon Card Enforcer 2: NON-CHAPTER. Stat block going into book 3.

[This stat block is for after the 5 chapter mini story "Malviere's Birthday" so it's not the same as the ending stat block of book 2--it's specifically the start of book 3]

Ethan Madison Wolfe Status:

Level 30 Mortal [2 pips remaining]

Deckbearer Perks:

Lost and Lonely God-gifted Start: +1 Companion card

Deckbearer Perk 1: In the Thick of it: +50% to all numerical benefits gained from mantles

Deckbearer Perk 2: Man’s Best Friend’s Best Friend: Gain 1 Beast Power. May have one extra card in play so long as it’s a Beast (Canine or Hybrid Canine).

Level 25 perk: Master of the Lost and the Lonely: Orphans gain +1 Tier when they evolve, and any card packs or non-orphan cards gained from orphan advancement are gained twice. Any one [evolved orphan] card of no more than 2 power may be treated as if it were a free-slot companion card with a 0-power cost.

Deckbearer Flaw: Fallen: May not gain Divine Power, nor use Divine cards unless they are also Infernal or Corrupted.

Deckbearer Stats:

Cards in Deck: 15 (1 pip)

Cards in Hand: 4 (1 pip)

Cards in Play: 3 (1 pip)

Length of Play: 5 minutes

Specialty Cards: Companion: 3 (three free from perks and cards, 1 must be an evolved orphan acting as a companion)

Building: 2 (5 pips, one free from cards)

Minion: 3 (3 pips, 1 free from cards)

Enhancer: 1 (1 pip)

Total Power: (upgraded 5 times): 8 -1 (Infernal Rift) +1 (Infernal Gun set) = 8. (Total pips 15)

Type 1 and Power: 5 Infernal (5 -1(Infernal Rift) +1 (Infernal Guns))

Type 2 and Power: 2 Beast

Energy 1 and Power: 1 Fire

Personal Perks:

Inborn Perk 1: Vicious Killer: +25% to all Attack and Defense, check twice for Attack modifier and take the best

Inborn Perk 2: Tough as Nails: +10 Health

Acquired Perk 1: Crafty Street Fighter: +3 Attack and Defense

Personal Stats:

Health: 30/30

Attack: 10

Magical Attack [None]: 0

Defense: 10

Magical Defense [None]: 5

Deck: (15 cards, 2 companions, 2 Buildings, 3 Minions, 1 Enhancer)

Specialty:

Companion:

1x Cereboo (Gate to Hell set card 1)

1x Malviere

*1x Obsessive Infernal Cultist

Building:

1x Hellmouth Institute

1x Infernal Library (Library Wing of the Hellmouth Institute) (locks Obsessive Infernal Cultist to

the first pull)

Minion:

Enhancer:

1x Caretaker of the Lost

Standard:

Mantle:

1x Master of the Infernal Hunt (Mantle, Gate to Hell set card 3)

Persistent:

2x Demonic Portal (each adds a side deck of 5 Infernal creatures, 10 creature total side deck)

1x Cerberus’ Home for Wayward Hellhounds

Immediate:

1x Infernal Rift (Gate to Hell set card 2, adds 1 minion and 1 building card)

Creature

1x Obsessive Infernal Cultist

1x Bulgae Moon Chaser

Equipment

1x Hellfire (Infernal Gun set card 1)

1x Brimstone (Infernal Gun set card 2)

Side Deck: (10 Infernal Creatures)

1x Gehenna Kennel Master

2x Tier-4 Angry Hellhound

2x Tier-3 Angry Hellhound

2x Tier-2 Lost Hellhound Puppy

1x Fireborn Hellhound

1x Smoke Demon

1x Chain Demon

Card List:

Cereboo

Unique Beast/Infernal[Canine] Companion Effective Tier-7

0 Power

Health: 12

Attack: 5 x3

Defense: 7

Magical Attack: 7

Magical Defense: 4

Special: Fungible [Beast, Infernal]: While in play, Beast and Infernal power may be spent as if they were the other.

Special: Infernal Slayer: +100% attack and magic attack against other Infernal cards.

Special: Preferred Typing[Beast, Infernal]: Gains all the better type matchups of both Infernal and Beast.

Special: One of the ‘Gate to the Underworld’ cards. If all 6 are possessed in the same deck, the bearer will gain 7 Legendary Infernal or Beast card pulls. Additionally, the deckbearer may either gain the Mythic ‘Gate to the Underworld’ Building Card or evolve Cereboo. Each card was given to a member of the Noimoire underworld.

“A pup of Cerberus, who was born into a particularly frisky litter. Cereboo was the runt—not quite as strong, nor as tough, as his litter mates. But his heart was the heart of a huntsman, and the blood of Cerberus runs in his veins. He hunted across the fiery plains of the first infernal realm, chasing the damned who tried to escape their fates. Now, he chases many things, but his soul is still called to chase those who belong in the Infernal Realms.”

Malviere, Conduit of Cerberus

Unique, Rare equivalent, tier-11 equivalent Mortal/Infernal companion[Evolved Orphan, Canine]

0 Power [2 power equivalent]

Health: 20[22]

Attack: 2

Defense: 5[6]

Magical Attack: 9 [Death]

Magical Defense: 15[16]

Special: Canine Leader[1]: All other [canine] creature cards gain +1 to their non-health stats while she is on the field

Special: Canine Rush[1]: Once per round, any one [Canine] card may take an extra attack or magical attack action.

Special: Canine Lord: [Canine] creature cards of other deckbearers will switch sides without returning their power.

Special: Canine Summoner[1]: All [Canine] creature cards cost 1 less power of any type to summon

Note: Malviere’s ‘on the field’ range is 350 feet.

“Malviere cannot remember any life except that of acting as a conduit for the power of the great guardian of the gates to the Infernal, Cerberus. She aids his chosen hunters on the mortal plane, to bring back those whom Hell has lost.”

The author's content has been appropriated; report any instances of this story on Amazon.

Obsessive Infernal Cultist

Rare, tier-8 Mortal/Infernal Creature [evolved orphan, priest]

1 Infernal Power

Health: 9

Attack: 1

Defense: 5

Magical Attack: 4*[Infernal]

Magical Defense: 5

Special: Infernal Portal Summoner [2]: Any Infernal card with the word ‘Portal,’ ‘Gate,’ or ‘Summon’ costs 2 less power of any type to play

Special: Sacrificial [3]: This card may be sacrificed for three power of any type to be used for one summoning.

“This cultist has grown up in an Infernal church, and its every commandment and mystery is dear to her heart.”

Hellmouth Institute

Unique, rare equivalent Tier-2 equivalent Infernal Building

No cost

Special: Creates an ostentatious orphanage of 24,000 square feet. It may utilize power and water if hooked to an appropriate grid, and will generate food for up to 100 inhabitants, of excellent quality, every day. Minor magic within the orphanage makes the entire place far easier to live with. Any Infernal deckbearer inside gains 2 Infernal Power.

Special: Any additional Infernal Buildings gained will add bonus benefits to orphan or transformed orphan cards.

Special: Fast Age [3], Fast Age Infernal [5] All orphan cards ‘age’ at 3x the rate, unless they are Infernal or would become Infernal without the aid of this building, in which case they age at 5x the rate.

Special: Evole Improvement: Infernal [1] Every orphan card that transforms that is Infernal or would become Infernal without the aid of this building gains 1 tier of equivalent power as a permanent modifier.

Special: Every Mortal orphan card that transforms becomes Infernal and is modified accordingly, but gains no total increase to power.

Library Wing of the Hellmouth Institute

Unique Rare equivalent Tier-1 equivalent Infernal Building

Special: Creates a library of approximately 10,000 square feet. Any Infernal deckbearer inside may use non-creature cards at 1 less power.

Special: Infernal Cards with the word ‘Cultist’, ‘Tome’, ‘Book’, ‘Knowledge,’ and ‘Forbidden’ do not count against the deckbearers card on field limit. The deckbearer may associate one card with those words in its title to this card, and it will always appear in the deck’s first pull.

Special: Forbidden Fruit: Any Mortal or Infernal (pre-evolution) orphan that evolves while this card is in play gains another tier. These benefits stack. If the final card is Tier-6 or higher (or equivalent tier-6) then the location of the nearest undiscovered monster or puzzle box will be revealed to the deckbearer. If the any Mortal or Infernal orphan evolves here and reaches Tier-10 or higher, the nearest undiscovered dungeon will be revealed to the deckbearer.

Special: This card will revert to an Infernal Library is ever removed from the Deck of the Deckbearer possessing the Hellmouth Institute.

“The Library Wing of the Hellmouth Institute is where all its brightest pupils go to find incantations or allies to get them ahead—in whatever pursuits they have.”

Caretaker of the Lost

Rare Tier-1 Mortal Enhancer

+2 Health

Special: Fast Age [2]: All minion[orphan] cards grow at twice the rate. This stacks multiplicatively with any other source of minion[orphan] growth.

Special: Find the Lost: When any pack is opened, there is a 10% chance one card becomes a minion[orphan]. This ability does not stack, but multiple copies may each check against the pack.

Special: Evolve Improvement [1]: When a minion[orphan] card evolves, it gains 1 tier automatically. This does not stack with other Caretaker of the Lost cards, but may stack with other sources.

Special: Shield the Lost: All [orphan] and [evolved orphan] cards gain +1 Defense and Magical Defense and +2 Health.

“The next generation is the future, but they stand on the shoulders of the ones that came before.”

Master of the Infernal Hunt

Unique Tier-5 equivalent Infernal Persistent(Mantle)

2 Infernal Power

Special: The wearer gains +10 Health

Special: The wearer gains +3 to all remaining stats.

Special: All other [Canine] Cards gain +5 Health and +1 to all other stats, and all [canine] cards gain advantage against Infernal cards.

Special: Grand Pack: [Canine] cards do not count against cards on the field

Special: Packmate: Count as a Beast[Canine] card for all purposes except type match penalties.

Special: One of the ‘Gate to the Underworld’ cards. If all 6 are possessed in the same deck, the bearer will gain 7 Legendary Infernal or Beast card pulls. Additionally, the deckbearer may either gain the Mythic ‘Gate to the Underworld’ Building Card or evolve Cereboo. One card is held by each of the crime families of Noimoire, and the sixth is held within the city by another.

“Sometimes, the demons call a hunt on other demons, and a hunt master is always chosen to lead the chase.”

Demonic Portal

Uncommon Tier-1 Infernal Persistent

1 Infernal, 5 Any Power

This card allows a side-board to be created, and adds 5 infernal creature card slots to the sideboard.

Summon Infernal [5]: When this card is used, up to five power worth of Infernal creatures may be selected from the side deck and summoned at once. All Infernal creatures in the side deck are treated as being of ‘any’ power type.

“A full-blown demonic portal would be a disaster of unmitigated proportions.”

Cerberus’s Home For Wayward Hellhounds

Unique Tier-1 equivalent Persistent

1 Infernal, 1 Beast, and 1 Any power

Special: Summoner [Lost Hellhound Puppy L/5]: Generates a Lost Hellhound Puppy at no power cost every 30 seconds until Level/5 are on the field, rounded up.

Special: Savior [Beast]: If any opponent ‘sacrifices’ a creature card type Beast, that card joins you instead of being destroyed until the fight ends.

Special: Heart of Gold [Beast]: You cannot sacrifice Beast cards.

“This card is the only pound in existence that tries to find homes for the few Bad Doggos in the universe. Perhaps with proper attention, they too can be Good Boys.”

Infernal Rift

Unique tier-8 equivalent Enhancer/Persistent card

1 Infernal Power (permanent)

Special: When this card is played, any one deckbearer that has no creature cards on the field is banished to a faux Infernal realm for 90 seconds

Special: When this card is added to your deck, one persistent card may be permanently made into an Infernal card, gaining benefits and a second typing. Additionally, one minion card may be made into an Infernal card, becoming a 2-power equivalent companion with a free card slot and gaining benefits and a second typing. Additionally, one building card may be made into and Infernal building with a free card slot and gaining a second typing. All new cards will reflect the named Infernal most represented in the deck if any is. Any modified sub-cards are affected as well.

Special: Any benefit may take place after the card is added to the deck if it has not taken effect, but afterward it may never happen a second time.

Special: If the card leaves the deck, all benefits are lost, and all cards revert.

“A permanent rift to the realm of an Infernal Lord, this hole between dimensions influences everything around it, tainting it all with demonic influence.”

Bulgae Moon Chaser

Rare Tier-7 Fire [Canine] Creature [Evolved Orphan]

1 Fire and 1 Any Power

Health: 15[17]

Attack: 0

Magical Attack: 9

Defense: 6[7]

Magical Defense: 6[7]

Special: Canine Tribal: +1 to all non-health stats for every other [canine] on the field.

Special: Hold on! This creature survives the first otherwise fatal attack with a single Health.

Special: Lost in the Dark: If in the deck, the deckbearer does not trigger deck drawn warnings

Special: Speedy: This card may be played as an extra card play within a 30 second period.

“This dark Bulgae has hunted the moon for his master a thousand times. Perhaps the thousand and first he will catch it, or perhaps he will merely learn another ability.”

Hellfire

Unique Tier-5 equivalent Infernal persistent(equipment)

2 Infernal Power

+3 Attack to the deckbearer or card equipped with this item.

Special: Paired [Brimstone]: This card may be equipped with the equipment card ‘Hellfire.’ They empower each other, adding both totals to their wielder’s attack stat.

Special: Neutral: This equipment ignores ALL type resistances or immunities and causes wounds.

Special: Injurious: that are immediately considered injuries for healing purposes.

Special: This card is part of the ‘Banisher’ card set. If both cards are gained, they will create a single rare pack of Infernal cards and give the deckbearer who possesses both 1 additional pip of Infernal power. Both cards were initially sent to members of the Noimoire underworld who are considered assassins.

“The Infernal use weapons of all sorts during both their internal wars, and their wars against other factions. This weapon started its life as a gift from Aesthma to his favorite assassin in hell, and has worked its way into the mortal realm since then.”

Brimstone

Unique Tier-5 equivalent Infernal persistent(equipment)

2 Infernal Power

+3 attack to the deckbearer or card equipped with this item.

Special: Paired [Hellfire]: This card may be equipped with the equipment card ‘Hellfire.’ They empower each other, adding both totals to their wielder’s attack stat.

Special: Neutral: This equipment ignores ALL type resistances or immunities and causes wounds.

Special: Injurious: that are immediately considered injuries for healing purposes.

Special: This card is part of the ‘Banisher’ card set. If both cards are gained, they will create a single rare pack of Infernal cards and give the deckbearer who possesses both 1 additional pip of Infernal power. Both cards were initially sent to members of the Noimoire underworld who are considered assassins.

“The Infernal use weapons of all sorts during both their internal wars, and their wars against other factions. This weapon started its life as a gift from Aesthma to his favorite assassin in hell, and has worked its way into the mortal realm since then.”

Angry Hellhound

Common Tier-Three Beast/Infernal [Canine] Creature

Two Beast or Infernal Power

Health: 13

Attack: 8

Defense: 5

Magical Attack: 5[Fire or Infernal]

Magical Defense: 5

Special: Dual Attacker: When this creature makes a physical attack, it also makes a Magical Attack on the same target.

Special: Empty Mind: Immune to all mind-affecting debuffs.

Special: Canine Tribal[1]: +1 to all attacks for every other canine on the field.

Special: Hunter[Escaped Damned 1]: Gains +1 Attack for every Escaped Damned on the field.

“It could be argued that most things in the Infernal realms are angry, but these hellhounds take it to an entirely new level—and this one has torn many a spirit to the point it needs to reform on many an occasion.”

Angry Hellhound

Common Tier-Four Beast/Infernal(Canine) Creature

Two Beast or Infernal Power

Health: 14

Attack: 9

Defense: 5

Magical Attack: 5[Fire or Infernal]

Magical Defense: 5

Special: Dual Attacker: When this creature makes a physical attack, it also makes a Magical Attack on the same target.

Special: Empty Mind: Immune to all mind-affecting debuffs.

Special: Canine Tribal [1]: +1 to all attacks for every other canine on the field.

Special: Gains +1 Attack for every Escaped Damned on the field.

Special: Reformed Doggo: This card gains type advantage, and loses type disadvantage, against any Infernal, Undead, or Elder card, and any card with the word ‘criminal’ or ‘villain’ in its title or type.

“It could be argued that most things in the Infernal realms are angry, but these hellhounds take it to an entirely new level—and this one has torn many a spirit to the point it needs to reform on many an occasion.”

Lost Hellhound Puppy

Rare Tier-2 Beast/Infernal(Canine) Creature

1 Beast or Infernal Power [Available]

Health: 8

Attack: 5

Defense: 4

Magical Attack: 3

Magical Defense: 4

Special: Does not require upkeep—is a zero-cost monster.

Special: If slain, all Mortal and Beast cards in play gain +50% Physical Attack for the next 30 seconds.

Special: May be merged with Rescue Pup cards, but advances as if Rare in quality.

“A poor lost Hellhound, outside its normal realm.”

Fireborn Hellhound

Rare Tier-1 Infernal[Canine] Creature

1 Beast, 1 Infernal, and 1 Fire power

Health: 23

Attack: 9

Defense: 9

Magical Attack: 12

Magical Defense: 12

Special: +100% magic Defense against Fire energy

Special: +1 Attack and magical Attack for every Escaped Damned card on the field within 100 feet, regardless of owner.

“An unusually tough and rare specimen of hellhound that makes its lair near Gehenna, the lake of fire. Only one large pack of these particular hellhounds is known to exist.”

Gehennan Kennel Master

Tier-1 Rare Infernal Creature

2 Infernal Power, 1 Fire or Beast Power

Health: 28

Attack: 8

Defense: 7

Magic Attack: 6

Magic Defense: 7

Special: Motivation: When this creature enters the field, any creature with a matching type may make an additional attack.

Special: Gehennan Leadership: +1 to attack and magical attack to any Creature [Canine] for each of the types it matches among Fire, Beast, and Infernal.

Special: Façade [Canine]: This card acts as a Creature [Canine] for triggering any other canine’s bonuses only.

Special: Meat for the Pack: The first time a deckbearer with this card and at least three Hellhounds defeats a Divine deckbearer, they will gain a random Hellhound from any of the last ten sets as if drawing from a rare deck.

“The Fireborn Hellhounds that hunt Gehenna, the Lake of Fire, are sometimes recruited to serve in the armies of the Infernal, and a magically twisted demon is put in charge of them. He motivates his pack with the flesh of angels.”

Chain Demon

Uncommon Tier-1 Infernal Creature

3 Infernal Power

Health: 25

Attack: 6 x3

Defense: 8

Magical Attack: 0

Magical Defense: 5

Special: If total damage dealt to any target exceeds half that targets Health, the target is rendered immobile. If held immobile, the target must truthfully answer all questions put to him.

“The inquisitors of the Infernal Realms have far more tools at their disposal than their mortal counterparts.”

Smoke Demon

Rare Tier-1 Infernal Creature

2 Infernal, 2 Any power

Health: 13

Attack: N/A

Defense: N/A

Magical Attack: N/A

Magical Defense: 11

Special: Incorporeal: Physical attacks cannot hit

Special: Choking 50’: All enemy creatures and deckbearers that need to breath suffer -2 to all stats within 50’ of the Smoke Demon, and take 1 true damage every 30 seconds.

Special: Sacrifice Obscured[3]: This creature may be sacrificed at any time. If it is, for the minute and a half after, no creature may attack any deckbearer or creature if within 250’ of the spot of death, and vision is reduced to 5’.

“I suppose, where there’s smoke, there’s fire. Or in these bugger’s case, where there’s hellfire, there’s smoke, I suppose.”