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Dark Lord's Last Call [Cozy-Adjacent Isekai]
Synopsis of Dark Lord's Last Call

Synopsis of Dark Lord's Last Call

During a stressful layoff meeting in an office building in Seattle, WA, Vincent Logan suddenly feels like he's having a heart attack and finds himself transported into the body of Morthisal Ebonwrath, an evil dark lord who was trying to conquer the peaceful world of Mythralon on a distant fantasy world.

Trapped in Morthisal’s evil fortress, surrounded by orcs and goblins, and heroes attacking from outside. Vincent is aided by a goblin named Churl. They escape through a secret passage and find the dark lord's treasure room. With little time, Vincent take a few mystical artifacts and gems. He realizes that Morthisal’s past is now his burden.

Vincent finds a number d Voyager Scroll and somehow transports himself to a random location. He appears in a mass grave full of the bodies of those slain by the dark lord's forces. During his escape, he took The Heart of Shadows, an amulet that allows him to hide his appearance. Vincent finds that he can feel and touch the former dark lord's powers but has no idea how to wield them. He uses the amulet to change his appearance to match his earth

Rescued from the grave by soldiers at the healer's camp, he takes up a place in camp helping the wounded but discovers his knack for cooking in his old world comes in handy as he helps the cooks. He also comes up with the name Varix Vel'Naris after claiming amnesia to cover up the fact that he knows nothing about this new world in which he finds himself.

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Varix meets new friends, including a trio of warriors named Caden, Doan, and Mira, all soldiers who were fighting the dark lord and are now returning home. Caden tells Varix about his hometown of Everspring, which is surrounded by fields of lavender. Varix accompanies them to Everspring, but along the way, he tricks some orcs into not only paying for him to make them stew but also hunting and bringing him meat for the stew. He decides that he wants to buy and run a tavern.

Varis meets a half-elf gem enchantress named Seraphina. Varix and Seraphina begin to have an intimate relationship, and it is revealed that she is also from Earth.

Varix manages to gather enough money to buy a tavern called The Shadow's Respite. He fixes up the tavern and earns the trust of the townspeople. He builds strong relationships, but still deals with Morthisal’s dark powers and past.

In Everspring, Varix faces challenges like Thalindra, a dark sorceress who tries to use his connection to Morthisal for her own plans. With bravery and help from his friends, Varix stops Thalindra and gets recognition from King Alister, who is revealed to have also transmigrated from Earth.

Even with opposition from people like Baron Swiftwood, Varix becomes an important member of the community, fostering peace and cooperation between different races. His tavern becomes a symbol of unity, attracting diverse patrons who enjoy its welcoming atmosphere.

Seraphina and Varix's relationship grows deeper as Varix works to ready the tavern for an opening day. The book ends with Varix throwing the grand opening for his tavern, which is well-attended and successful.