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Dagon, Dungeon evolved
11 - Lead the Charge

11 - Lead the Charge

“Yo what took you so long to get back online.”

“Kinky Fun.”

“Wait what?”

“She came on house call and gave me plenty of Extensive checks in more ways than one.”

“…”

“And that is all thanks to you.”

“Next time you come to my Dungeon i am sure to munch on POPCORNS.”

“Sure, i am very sure i am can survive that.”

“Oh and i kept a visual of how you look at that very moment.”

“I am sure it is censored.”

“It is. But your face is not.”

“Shit.”

“No shit, your BUTT is already taken care of. As for your face, it is just PURE ECSTASY.”

“...”

YES. finally got you there. It has been years since i could 1up you.

“Either way, i have just expanded the Dungeon twice. Once where u left in ECSTASY and another after you have left”

“Did i really leave for that long?”

“Yes.”

“Ah sorry. Good times fly by fast. Especially Kinky Fun.”

“...”

Damn i just lost that one. I hate that annoying intellect that he has. It is just so hard to not to get hit by the returning curve ball. The worse part is that i am the one who started it.

“Hahaha got you there did i not?”

Doing my best to speak like YODA: “Not, you did. Waiting was i, for weak is your heart. Laugh you did, for the first, laugh you did as well, for the second and third. Burst your ass today, you did.”

“But i got myself a girlfriend and had some kinky fun out of it.”

“Seriously, what is wrong with you? Why do you keep disconnecting. I do not see people disconnecting as often as you. Even those who had the pain setting at 100% do not disconnect as often as you.”

“Well, apparently they still have some issues with the emotion controls for this game. As the game is full sensory, any sudden spike of emotion is felt on the real body as well. You know about being shocked to death? It is something similar. For my case, i am apparently too reactive to it. I have appealed for them to reduce the threshold for me so that i do not get disconnected as often but according to the law i am not allowed to reduce it. The safety boundary has to be adhered to. So i can only wait until there is a hardware or software patch to fix that issue.”

“So even someone with brains like yours have these kind of problem. You should do some yoga and some meditation to learn to control your emotions.”

“Liana said that too, but without that, i won't get kinky fun with her anytime soon. Her work keeps her moving about in the neighbourhood. She can’t quit either, her contract would not be completed anytime soon.”

“There is no helping it with her then. Do learn the meditation, it is supposed to keep you alive anyway. from what read from the Forums, there is this skill called that makes you do something similar to Meditation except it is in game.

“Ohh? You checked the forums and read about Meditation?”

“Nope. i was reading about Mana and chanced on that.”

“Why are you reading up on mana?”

“Why can’t i? I needed some way to increase my mana regen and that means i need stuff to die. The one that gives the most mana is usually a Mage. So to do that i need to learn about Mages. Why do you think i created this idea of Common Weed? You are forced to use mana in my Dungeon and as you go deeper, you may just run out of mana and die. I gain EXP and Mana when Players die.

“Not bad for a puny Dungeon. I am impressed.”

“If you are impressed then die for me. I need more Bonus EV points.”

“For letting me have a chance to get some Kinky Fun, your wish is my command.”

It was a Holey business as a Player has fallen for your Spike Trap.You have gained bonus 1 evolution point!

That really got me. it is not everyday that Alex would be so kind as to do that but Dungeons can't be choosers, every point counts.

With that settled, i had 2 EV points now. After a brief thinking, i decided to use it on . I am barely killing monsters at lower level. Increasing will increase the overall potency of all the monsters that have been born by that ability. Increased slow from my Sappers, that is really useful when the PC and NPC are all trying to defend and they cannot react in time.

With that decided, i set i promptly added that 2 EV points.

AbilityLevelDescriptionParalysis2Injuries left by your dungeon will leave a mild numbness to afflicted

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NameHemlock (Rare)TypePlantHP10MP1Attack1Defence1Abilitiesits touch is so potent that it can pass through any material less that 1cm thick and bring its wearer to their knees.

NameParalyzing VinesTypePlantHP150MP200Attack50Defence50Abilities Slows and binds its target, making the target unable to move.

NameDehumandifier (Uncommon)TypePlantHP200MP200Attack1Defence1Abilities A mist of paralyzing agents floods its immediate area, slowing down and holding down prey in its tracks

I figuratively stood there for a brief moment. I guess this is jackpot. Rare, uncommon and well, normal. 3 plants in 1 tier. Hemlock should be hard to find, i guess i will just plant 1 stalk in the first floor and leave it to fate. I will leave the respawn time for it to be at least 1 hour. Random Kills are better than having everyone on full lookout for it. As for the 2nd floor, i have them hidden in corners of rocks where in order for anyone to pass by to kill the hiding plants they may brush upon it and die. As for the 3rd floor, i only planted them in the Boss room. It is better that way.

I replaced all the Chompers on the 2nd floor for Dehumandifier and all the Runners for Paralyzing Vines.

With that done i once again continued waiting.

The Current NPC Party is ranked G+. 2 Swordsmen, 2 Clerics, 1 Rogue, 2 Mages and 1 Archer.

8 of them in 1 party. They have just cleared the first floor. Traps no longer work with them as they understood my Tumbleweed +Pitfall combo. I really can’t wait for the Spring loaded trap at tier 4 Trap. Can’t wait when to see their face when they see a Tumbleweed flying towards them.

Leader - “Should we head down these stairs? Is our supplies enough for us to survive a room before we leave?

Cleric 1 - “ We have more than enough mana potions to support us. It is different from the last report since the great shift. From the looks of it, the problem only starts in the next floor.”

Mage 2 - “With the mana potions appearing from those Common Weed, we have be easily able to support our mana consumption. Our formation is efficient enough to sustain this floor already. We should head down.”

The Archer shrugs before adding to the conversation - “If anything goes bad we can just portal out any way. I am sure it will be fine.”

The other NPCs agreed to that and they began their descent.

No Player parties have yet to reach the 2nd floor ironically. The Players that just reach the last room of the first floor would usually end up heading back as they had not enough mana. Their blatant use fire attack to clear my Common Weed and other plants reduced their mana faster than what the Common Weed’s drop rate can replenish. The invisible debuff also makes sure makes Clerics work harder than they have to. The mental trap that going down a Floor meant the difficulty will increase by a level sure sends them packing. After checking out the progress of the other Players in Dungeon, i went back to the NPC to a humorous sight.

Leader -  “What are you doing Perenelle and Flamel, Keep the and going, we need to keep those vines away.”

Mages  in unison - ”We told you not to lure so many already Jenkins, can’t you learn your lesson after entering this dungeon and almost dying so many times.”

Leader - "Uh, what did you say?"

The rest of the Party - “...”

They all Wondered in their head, How and Why the hell did we have him as the Leader.