Arcane -
Wizard/Mage
Someone who acquired their magic through knowledge and practice
Faith -
Cleric/Druid
Someone who gained magic through god or other similar entity
Devotion -
Occultist/Witch
Someone who obtained magic through a pact or deal with a dark force
Pyromancy -
The manipulation and creation of fire/heat
Geomancy -
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The manipulation of earth and metal
Hydromancy -
The manipulation and creation of water and ice
Aeromancy -
The manipulation of air and creation of lightning
Necromancy -
The manipulation of corpses and souls
Chronomancy -
The manipulation of time
(Warning: Very dangerous, could cause time loop or timeline distortion)
Alteration -
The use of magic to manipulate how physical and magical forces interact
Illusion -
Creating non physical constructs or changing the way people perceive things
Restoration -
The use of magic to heal and in rare cases resurrect living things
Conjuration -
Transportation of people, creatures and objects
Enchanting -
Applying magic to physical items that can typically be used many times
Alchemy -
Mixing magical and non magical substances to create something with an empowered effect or a new effect
Golemancy -
The use of Enchanting and sometimes Alchemy to create constructs
Divination -
A gift or curse from a god that allows the user to look into the future with varying amounts of accuracy