In a similar vein, Seth started working on the other soul armaments. For the soul pauldrons that used to be the Hekatoncheires' Shoulders, he chose to go against symmetry and do only one big pauldron. In exchange, he engraved a pattern of 100 arms onto the pauldron.
When he finally engraved the sigil of the many-armed giant, something similar to the bangle happened, but it wasn't as perfect. As the sigil spread its pattern it only partially superimposed onto the pauldron he had created.
Mag. Def: 6000 1. +150 Strength 2. .+6000 Mana A special armor created by Master Smith the first Master Blacksmith and Master Enchanter of Urth. The pauldron depicts an ancient giant with hundreds of arms and taps into the creatures overflowing strength.> Although it was not perfect and he didn't get a passive skill from this, it was still a great improvement to the "mere" 100 STR it gave him previously. Following the trend of first reforging items he had little expectations for, Seth started on the Titan Cuirass next. It was originally enchanted with the enchantment that gave the passive skill It was the typical kind of chest plate that emulated trained packs and a six-pack to make the wearer look trained and imposing. Seth thought this was the right design choice. What would change this time, was based purely on his skills. Back then he had barely become a craftsman and had a tight time constraint. He had spent the past months trying to improve his technical skills, now was the time to truly shine. With his improved skills, he could truly forge the soul into a chiseled physique that mirrored the great statues he had seen in the temples of the Olympians in Chrona. Seth engraved the sigil of the Titan Physique on the sternum of the cuirass. The moment he finished the sigil, it simply sunk into the armament, completely melding into it. The cuirass gave of a soft light and Seth got the notification that the item was finished. Mag. Def: 6000 1. Passive Skill: Titan Physique 2. + 20% Health Regeneration 3.+3000 Mana A special armor created by Master Smith the first Master Blacksmith and Master Enchanter of Urth. The cuirass depicts the perfect Olympian Physique and taps into the powers of a titan body.> The most obvious change was the unexpected addition of a boost in Health Regeneration. To see the bigger change he had to check All basic Attributes +75 This tale has been unlawfully lifted from Royal Road. If you spot it on Amazon, please report it. All basic Modifiers +7 per point > Both effects had improved, although basic attributes still didn't include PERS or LUCK. Surprisingly, the bigger effects actually were not the additional 25 points per attribute, but the improvement in modifiers had more than doubled. As a production class, Seth's modifiers were rather low in general. As a blacksmith, he had good modifiers for stamina, but nothing too overwhelming. Becoming a demonic bard for his second class had improved his more magic-related stats, but in a direct comparison, he would still be behind normal fighting classes or a dedicated mage. For example, if Seth had about 10 points of physical attack, per point of Strength, it was not unusual for a normal Warrior to have twelve thanks to their class. Depending on the rarity and power of the class it wasn't uncommon for fighters with an uncommon class to have an attack modifier of around 20. Having all his modifiers improved by seven didn't seem like much, but compared to before, Seth now was at the point where he enjoyed modifiers comparable to or above the standard of all basic classes, combined. And all of them acted upon his already inflated base attributes. The power-up of the Titan Cuirass may very well be the greatest gain Seth was going to get from this reforging of his soul armaments. But he would only know once he finished. Since Seth saved the blessing for last, he was now turning to the best set of the original soul armament. The set of the three Erinyes improved his Willpower, Intelligence, and Agility by 200, in addition to improvements to other stats based on these attributes. Megaire's Ring, Tisiphone's Ring, and Alecto's Wings were the items Seth hesitated the most to substitute. In the end, he still decided to go through with it. Like before, the blacksmith tried to let the knowledge he had gathered flow into the remake of the soul armaments. The boots. Alecto's Wings turned to look more like the leather boots of a hunter, as these were the kind of shoes the Erinyes were usually depicted with. Tisiphone's Ring received a design closer to the flames, as she was the fury who cursed people with the touch of madness in retribution. Megaire's Ring, on the other hand, turned out to look like a miniature whip, bound around the wearer's finger, since this was the weapon they were depicted with the most. He finished all three items first before he nervously wiped the enchantments off the originals and turned to engrave them onto the remakes. Th reaction was closer to what happened to the pauldron, where the sigils that spread out only partially superimposed on their host item. Still, they had greatly improved and kept their set effect. < Alecto's Wings Erinyes Set 1/3 Mag. Def: 6000 1. +150 Agility 2. +35% Movement Speed 3. +20% Movement Speed when hunting a target A special armor created by Master Smith the first Master Blacksmith and Master Enchanter of Urth. The pair of boots depict Alecto's favorite footwear and taps into the Fury's dogged obsession. Set Effect: Collapsed> < Tisiphone's Ring Erinyes Set 2/3 Mag. Def: 6000 1. +150 Willpower 2. +35% Mental Energy 3. +20% Mental Energy Recovery in Battle A special armor created by Master Smith the first Master Blacksmith and Master Enchanter of Urth. The ring depicts a power of Tisiphone and taps into the Fury's steeled mind. Set Effect: Collapsed> < Megaira's Ring Erinyes Set 3/3 Mag. Def: 6000 1. +150 Intelligence 2. +35% Mana Regeneration 3. +20% Mana to be used only on Offensive Magic A special armor created by Master Smith the first Master Blacksmith and Master Enchanter of Urth. The ring depicts the preferred weapon of Megaira and taps into the Fury's powerful wit. Set Effect: 3/3 +100 Agility +100 Willpower +100 Intelligence > Facing all the major improvements one after the other, simply by remaking his older items, made Seth feel almost indecent. Like he was doing something immoral, like doping. Having finished all of these in one fell swoop right after coming home, Seth made a big stretch. It had already gotten late and the blacksmith decided to finish for the day and spent the rest with Mina and Fin. As much as he wanted to rush things and deal with everything, if Seth learned something over the past almost three years, then it was to pace himself. As bad as the world was, as urgent things were, if one burned his fuel too quickly without taking a break, things could only go south in the end. This was why he decided to take his time to relax and recharge. It wasn't just for himself. He knew that Fin, Mina, and even the others, were also burdened by the current circumstances. Besides himself, he also had to see to it, they didn't get eaten up by the situation. Seth wasn't a hero. Justice wasn't worth ruining his mental or physical health for.