Skill Ranks:
Unskilled(1-10)
Proficient(11-20)
Skilled(21-30)
Exceptional(31-40)
Masterful(41-50)
Item Qualities:
Worthless
Shoddy
Average
Great
Excellent
Magnificent
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Supreme
Item Rarities
Ubiquitous
Common
Uncommon
Rare
Scarce
Obscure
Unique
Guild Rank(Ascension): levels
Iron(Basic):1-9
Copper(Improved): 10-24
Bronze(Consolidated): 25-49
Silver(Exemplary): 50-99
Gold(Superior):100-149
Platinum(Transcendent): 150-199
Orichalcum(Disaster): 200-299
Turtle Iron(Calamity):300-399
Core Steel(Armageddon):400+
The last two metals are of my own creation, based on suggestions given by Hurtstorm. They won't appear in the story for a while, as they are top-tier metals, but they will appear.
I haven't written it into the story yet, except a brief mention in passing, but the guild badges also have a gemstone that corresponds to the adventurer's combat specialization. They are:
Ruby - physical melee
Emerald - physical ranged
Diamond - physical mixed melee and ranged
Amethyst - magical melee
Sapphire - magical ranged
Topaz - magical mixed melee and ranged
Garnet - melee support
Lapis - ranged support
Citrine - mixed support
Bloodstone - mixed physical and magical melee
Tourmaline - mixed physical and magical ranged
Opal - mixed everything