Generally speaking, the number and strength of the abilities of first-order extraordinary people are often related to the degree of match between the chosen extraordinary knowledge and the amount of chaotic knowledge.
The seven extraordinary skills that Richard chose are undoubtedly highly compatible with [Jeweler], and since three of them are chaotic skills, the four skills that Richard gains after being promoted to [Jeweler] are also extremely strong among first-order extraordinary people.
[Extraordinary Jewellery]: As the name suggests, this skill allows Richard to create jewellery with extraordinary abilities.
For example, if Richard uses the Dragon's Blood Stone, which symbolises nobility and power, to make an extraordinary ring, then an extraordinary ability can be born that will enhance the wearer's majesty and aura, and make people afraid to look directly at the wearer.
And if it is a finished piece of jewellery, Richard can also consume spirituality to give it an extraordinary ability.
Apart from the factor of spirituality being imbibed, the more exquisite and beautiful the jewellery is, or the more widespread the stories about it are, the stronger the extraordinary ability will be.
The second ability is Secret Treasure, which is obviously based on the Treasure Box Monster Ritual.
However, the effect of Secret Treasure is much stronger than that of Treasure Box Monster Ritual.
It enhances Richard's spiritual perception of treasures and allows him to detect them more easily.
Although the size of the treasure room in his abdomen has not changed, his ability to hide it has improved by more than a factor of two. And the more treasures Richard stores there, the more his spirituality and body will improve.
In short, the richer you are, the stronger you are!
The third ability is the 【Devil's Pact】, which is very easy to use. With this ability, Richard can make contracts that are binding in the occult.
If either party breaks the contract, they will be punished. Although it may seem inconspicuous, the Devil's Pact has a wide range of uses. Due to the binding nature of the occult, if an extremely powerful being is made to witness the contract, the Devil's Pact can basically guarantee that both parties will not violate the contract, and it is the basis for building trust.
As for the last ability, the 'Universal Coin', it may have the same name as the previous Chaos Knowledge, but it is more convenient and powerful in terms of effect and use.
Richard can imbue the currency with his own spirituality, transforming it into a temporary or permanent supernatural item, the 'Universal Coin'.
In Richard's hands, this coin can be used as a supernatural tool to attack, defend and perform other actions to fight other supernatural beings.
When a certain amount of [Universal Gold Coin] is consumed, it can also forcibly take possession of something from other people, which is known as 'high-handed buying and selling'.
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You could say that it is the combined effect of the two chaotic knowledge of [Universal Gold Coin] and [Hand of Greed].
Of course, Richard is satisfied with these four abilities, after all, they are abilities constructed from the extraordinary knowledge he has carefully selected.
However, despite the good effects of the abilities, there are still side effects.
That is, Richard's desire for wealth will increase, and he will also need to acquire a new piece of jewellery from time to time. Richard estimated that this would be about one piece every two weeks, which was not a difficult task for him as a 'jeweller'.
Moreover, comparing this side effect with the side effects of the previous chaotic knowledge, Richard could only say that the supernatural ladder was better! Once he has completely digested that chaotic knowledge, this side effect can also be eliminated.
After confirming his extraordinary abilities and side effects, it was late at night. There were not many people on the Black Pearl, except for a few guards and sailors on duty.
Just as Richard was about to create some extraordinary jewellery, a line of pale blue numbers suddenly appeared in the upper right corner of his field of vision:
2050.1.1 00:00.
Then a familiar object appeared in front of Richard's eyes.
A name: Richard. Aldridge (Richard)
Template: NPC Template
Position: First Order 【Jeweller】
Title: None
Skills: Exceptional jewellery, Devil's Contract
Knowledge: Treasure Chest Monster Ritual (Chaos), Universal Gold Coin (Chaos)...
Experience: 0
Items: Gold coins, Dragon's Blood Stone, Golden Oak Brooch...
Looking at the simple tablet in front of him, Richard's pupils unconsciously contracted.
So I didn't time travel to another world with the Seafaring setting, but to the Seafaring game, and I even became an NPC?
Richard's head felt as if it had been hit with a sledgehammer, and for a moment he was a little dazed.
"That doesn't make sense! If I were an NPC, then a player should have appeared, but when I went back in time, the plot of Seafaring had already progressed several stages.
And now it's the beginning of the Great Voyage, could it be that the real world has also returned to the time when Voyage first appeared?"
Richard was a little confused about the current timeline, but fortunately he soon found a line of small text in the bottom right corner of the panel, 'Game Forum'.
He tried to click on it with his mind, and sure enough, the panel in front of him changed to the familiar Voyage forum interface.
And in the forum, the number of posts was growing at an alarming rate.
In addition to a large number of meaningless comments such as 'first', 'couch' and 'aaaaaaaaaaa', there were also posts such as 'Finally, an official website!' and 'Hurry up and start the public beta!' and 'Why not send out a few more invitations to the closed beta?'
Before the forum appeared, he had planned to find a place where he could get a foothold and, based on his previous gaming experience, become a high-level special being.
However, after it was confirmed that players would be entering this world, Richard immediately overturned his original plan.
What is a Player? They are the fourth plague of mankind: immortal, growing extremely fast, stealing, killing, plundering and doing evil deeds.
Now an NPC, and once a player, in Richard's eyes the Players are also a group of easy targets.
In the previous attempt, Richard discovered that he had several options as an NPC, such as adjusting favours and giving out tasks.
In Age of Sail, player experience is a very magical resource.
It can be used to deduce and synthesise extraordinary knowledge, speed up the digestion of chaotic knowledge by extraordinary people, and even purify chaotic knowledge into orderly knowledge. It can be said to be the key to the rapid growth of players.
So if Richard uses several functions, such as quests and the NPC shop, to gain experience, will he enjoy the speed of players' growth? You should know that experience is also an item in his NPC template!
Thinking about it, Richard's desire for the treasure of experience quickly grew.
"Looks like I need to prepare for the closed beta in a month."