"Young master is injured! Hurry! Hurry and carry him to the cabin!"
"Damn pirates, I'll fight you all!"
Shouting and bloody images echoed in Richard's mind, the pirates grinning as they landed on the deck, the crew members desperately defending the ship, and himself, who had decimated a number of pirates but had also fallen seriously injured.
"Wait a minute! Am I not in my own home? Why am I badly injured?"
Richard's eyes snapped open, the pain in his chest causing him to suck in a breath of cold air.
Looking around, he saw that he was in a small, cramped room.
Besides the bed he was lying on, there was only a table on which were scattered books, mirrors, quills, binoculars, maps and other miscellaneous items.
Richard looked down at himself, the nautical shirt on his chest was stained red with blood and the wound was roughly bandaged. The cross-belt was a little loose, and there were blood stains on the lower half of his breeches, so it looked like he had just been through a battle.
"Really traveled through, and it's still the world of The Age of Sail!"
Recalling the backstory of "Age of Sail" as well as the setting, and flipping through the memories in his mind, Richard's expression was very ugly, how did he travel through, or the sky collapsed to open ah!
The original Richard is an orphan from the blue planet, stumbling all the way to grow up, relying on the so-called "the first completely virtual game" "Age of Sail" to earn game gold to maintain life.
Who would have thought that he would have traveled to the game world after sleeping in the virtual game cabin?
Although the game "Age of Sail" is modeled after the Great Voyage period of the Blue Planet, there are magical elements in this game! And the power wasn't normally high!
When he thought about the future, he might have to experience "The Decline of the Holy Empire," "The Rise of the Invincible Fleet," "The Turning of the Sunset Empire," and "The Restoration of the Ancient Gods. The Revival of the Ancient Gods" and other major events, Richard's heart was filled with a sense of crisis.
What's worse, Richard's identity in this world was also in crisis.
In this world, his name was Richard. Aldrich, the owner of a jewelry store in York City in the Kingdom of the White Rose.
Originally, at the age of seventeen, he was still studying at the academy in the capital of the kingdom, but due to the death of his father at home, he had to temporarily abandon his studies and return home to take charge of the situation.
And just as he was disposing of his relics, Richard realized that there was another reason for his father's death.
In the six months prior to his return, the family business had suffered a series of accidents. First there were problems with the raw material channels, and then the jewels were boycotted by the upper classes of York City. One problem followed another, and even his father died in a fire, as if there was an invisible hand behind the manipulation of everything.
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Richard Aldridge. Richard Aldridge, after discovering something strange, naturally wants to investigate the truth behind it, but when he realizes that the spearhead is vaguely pointing at Baron Lancaster, Richard immediately decides to take a boat and run away.
Although his heart wants revenge, Baron Lancaster himself and his brother Oliver. Lancaster are both existences with transcendental powers, uniting the transcendental orders of [Noble Baron] and [Guardian Knight], respectively.
Knowing that he can not resist the supernatural power of Richard can only choose to take the ship first to escape, and then consider the matter of revenge.
But this one of their "Black Pearl" just out of the sea soon encountered pirates, although Richard led the guards desperately fight to repel them, but he also fell into a coma, until the arrival of another Richard.
Thinking of this, Richard's face is a hard to see, now he must first face behind the pirates may appear at any time, if by chance to escape from their hands, the next may have to face the pursuit.
"No, must think of a way to get rid of these bandits, or kill them all!" Richard paced back and forth in the room, if he wanted to solve the crisis he now faced, the best way was still to become a Transcendent.
In the world of Age of Sail, a person who wanted to become a Transcendent had to fulfill two conditions.
One was the need to collect the appropriate transcendent knowledge. If you want to become a first-order transcendent, you have to collect the seventh-order first-order transcendent knowledge.
The second condition was to awaken spirituality and use it to pinch the seven kinds of knowledge together to form your own transcendental ladder and become a transcendentalist.
It should be noted that transcendental knowledge is divided into orderly knowledge and chaotic knowledge, and the difference between the two is that, compared to orderly knowledge, chaotic knowledge naturally carries "poison," which can cause the person who learns it to lose his or her mind, become physically deformed, and become a demonic being.
However, if one wants to become a Transcendent, there must be at least one and no more than three Chaotic Knowledge among the seven knowledge items that make up the Transcendent Ladder.
Since the transcendent ladder is the transcendent path on the side of order, and the expansion of order requires the conquest of chaos, the process of climbing the transcendent ladder is the process of conquering chaotic knowledge.
In order to overcome the "toxicity" of chaotic knowledge, and also to make the ability born after the condensation of the transcendent ladder more suitable, transcendents will often use their own identity or position in the Order as the core to collect knowledge related to it.
For example, if Baron Lancaster's transcendental ladder was [Noble Baron], the transcendental knowledge he collected might include [Noble Etiquette], [Territorial Management], and [Court Swordsmanship].
In Richard's previous life as a professional gold hunter, even though he hadn't touched the high end of the fourth-order and higher transcendental ladder, he knew a lot of low-level knowledge.
Originally, considering his current situation and his background in this world, Richard quickly decided to use [Jewelry Trader] as his core screening knowledge.
As an offshoot of the larger category of merchant professions, Richard quickly selected seven items of transcendental knowledge from his memory.
Among them were [Jewelry Making], [Contract Writing], [Money and Commodity Trading], and [Wealth Senses].
Apart from [Jewelry Making], the remaining three were all order knowledge for the broad category of [Merchant], which was a market choice.
The remaining three chaotic skills are [Treasure Chest Monster], [Greedy Hands], and [Almighty Gold].
Having identified the seven transcendental realizations, one must still find a way to awaken one's spirituality.
For a transcendentalist, spirituality was a new and vital organ, the key to the transcendental world.
Normally, the awakening of spirituality had to be honed day by day, but Richard searched the memories in his mind and found a chaotic knowledge [Blood Brew].
If you kill a person with your own hands, put his blood in a jar, and recite a prayer to an unknown being seven times, the blood in the jar can be transformed into a blood brew that awakens a person's spirituality.
Although the symptoms of photophobia, physical weakness, and addiction to the blood brew would appear after using it once, Richard had ways to resolve these after-effects as long as he became a Transcendent First Order [Jeweler].
And just as he was thinking about who to choose as a target to kill, someone suddenly kicked open the door of the room and arrogantly shouted, "That Richard kid hasn't shown up for a few days, I suspect he's dead!