Month of january , Year 2Xxx.
For the very first time on the history of online games, 20 biggest global companies merge their production crew into a one big Company to create a single Virtual Reality online game in the leadership of Phd. Dr. Engr. Aikara Yahiko.
During the development, several banking companies saw the games potential to business, and one of the organization that saw through it was the world banking association.
The world banking association manage the money currency value of the 195 world countries. They also hold the billions and trillions of banking account globally.
The organization decided to become a part of the main transaction of the game as well as a stockholder, and with them together the whole crew started the project.
And after 3 whole months.. Finally..
Month of April, year 2Xxx.
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The game is finally released..
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"WORLD OF CULTIVATION ONLINE"
A Virtual Reality Mmorpg Game that was adopted to the previous Art Cultivation Online. The game gives several hidden job description like swordsman, archer, brawler, thief and etc. Everything depends on the luck of the player itself if they will be able to activate the hidden job quest. Main Quests and Story Line Quest are also hidden all over the 10 world of the game.
The Game itself allows PVP Duel Matches, Pk , Afk , Guild War, Dating and Marriage Experience to the players.
Not only that , it also highlights player to player trading, Online Item Selling and Gold to Currency Online Banking.
The game also provides 10 GMs for maintenance and security. This Gms will serve as the lookout for any misconduct and misbehavior act of every player inside the game.
There will be Patches and Updates for the game development. Schedules will be posted on the games website.
Online discussions and forrums are also given, as well as Customer Service Assistance for help and Support .
Thus, with several features.. many players have become interested to play the game, and at the very day of their released ..
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20,000,000,000 players have registered to the game.