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Underkeeper
Underkeeper Geography Dump

Underkeeper Geography Dump

Besermark : Besermark is what used to be the Easternmost reaches of the Madurian Empire. Its economic power is built around its control of three rivers, two of which empty out into the Illurian Sea, and one which grants them access to the northern ocean. It is protected by mountains on its western flank, the burning Phoenix Reaches to the south, and the untamed Eastern Reaches to the East. Beseri kings have always entertained notions of eastward expansion, but so far they haven't even managed to fully tame Beseri territory. Wars, border incursions, internal tensions, native monsters and a successive series of other economic and political factors keep Besermark limping along rather than expanding its influence into unclaimed lands.

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Beseri Regional Map: To the northwest, Besermark is flanked by the Tib'Nar highlands, which is home to primarily orcs, centaurs, trolls and goblins. Many of the nomadic tribal groups that live there were originally driven out of northern Besermark during the Madurian settlement period and still hold a grudge. Due west we have a collection of Dwarven City States, including Silvercrag Hall, where Kustov is from. They maintain a neutral relationship with anyone who isn't actively hostile toward them and trade with all their neighbors, even the xenophobic lizardmen of Sehesh.

To the southwest, we have Madzhur and Kallrix, both of which are cosmopolitan post-Madurian states, Madzhur is the rump state that remained after the collapse of the empire. Its people are fiercely proud and cling to their cultural heritage (minus the last few imperial decades *cough*). Kallrix is a relatively small coastal republic and the only subjugated pre-Madurian state to reform after the country's collapse. It's also the only country that incorporated goblins as citizens at the time of their founding, owing to their unique history and culture.

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Miria, across the sea, is a coastal collection of free cities and small independent fiefdoms that used to be Madurian colonies. They're extremely heterogenous and fiercely independent, fighting amongst themselves so much that they still haven't managed to expand into the continent's interior.

Lastly, we have Illuria, a maritime power and on-again off-again strategic rival of Besermark. Founded by refugees from the pre-Madurian Kallrixian state before their own subjugation, they see pretty much everyone except their coastal cousins as strategic enemies complicit in their historical oppression.

image [https://c10.patreonusercontent.com/4/patreon-media/p/post/113498097/0a343ee4ec5141f7b7c4caaf6f6cf9d7/eyJxIjoxMDAsIndlYnAiOjB9/1.jpg?token-time=1732752000&token-hash=sNpcLFLuixHDV9e-8rNUDQwTvlKZC2GU8YE549MDWO0%3D]

Local Maps: Halfbridge maps of the Surface and the Undercity. These are pretty self-explanatory. The Undercity map doesn't include the new refugee quarter, because I haven't managed to summon the willpower to draw out another floor plan with hundreds of tiny houses for it.

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image [https://c10.patreonusercontent.com/4/patreon-media/p/post/114112502/4920ac1d2e0147458f31178be2e0a17e/eyJ3Ijo2MjB9/1.png?token-time=1732752000&token-hash=jZn35B6Wtp2nhNE9gMQksJHrL8FcXDoHWCWyzw20OVc%3D]