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Twilight over Arcania
Lore: Spells (Y1502)

Lore: Spells (Y1502)

Spell Effects: Draw shapes in the air.

Known Users: Virtually all magic casters

Caleidoscope is one of the most basic spells, and often the first spell a mage learns.

At it's simplest, this spell is used to make undefined balls of magic lights, visible only to people with aptitude for magic.

As the aptitude for magic and experience in using it increases, magic casters can make sharply defined shapes, give them shifting colors, make them move, make multiple shapes at once, and even make the light visible those with no aptitude for magic.

Because of how scalable the results are, this spell is often used to judge the skill level of a magic caster.

Spell Effects: Source of light.

Known Users: Serina

This spell create a ball of magic that cast a strong light, usually pure white in color. The light can be made to follow a person, or stay fixed in a 3D point. It does not require focus once weaved but it decays over time. It usually last a few hours. It's a common spell.

Spell Effects: Share thoughts over a large distance

Known Users: Meridia, Stella

This spell is incredibly useful as it allows to communicate in real time over large distances. In comparison, messengers might take days and never arrive.

Weaved by a skilled caster, the spell can connect any two persons the caster knows. Artifacts exists in pairs that allow the owner of one share thoughts with the owner of the other. Doing so, requires far less skills and even lower tier magic casters can do it.

The spell share only thought on the surface of the mind. Only magic casters with higher aptitude can share memories or deeper thoughts.

Spell Effects: Fire based attack magic.

Known Users: Stella

This spell is one of the most basic attack spell. The effect is to create a short lived but extremely hot magical fire that lit everything it touches. The spell is quite advanced, but tools can be used to allow casters with low aptitude to weave it. The spell is highly scalable. Small fires can be weaved in a matter of seconds, while large fires require minutes or even hours of weaving.

Spell Effects: Support Spell

Known Users: Stella, Meridia

The strongest support spell ever developed by the church of Gloria. The spell create an area around the caster. Inside that area, everything the caster see as friendly is helped, everything the caster sees as hostile is hindered. The spell make use of the air and magic threads to achieve that.

This spell can only be weaved by the most adept of magic casters, but Meridia was able to embed the spell inside disposable artifacts that look like wooden spheres. Those artifacts are extremely valuable, and given in rewards for excellence inside the church.

Spell Effects: Defensive barrier. Liara's original spell

Known Users: Liara

The spell is the results of the efforts of Liara and one of her split personalities, Science Me. They used the scientific method to analyze magic and this is the first spell they came up with. Rather than using magic threads to solidify air like mages do in Arcania, this spell weave the magic threads themselves in a fabric like sheet and give the threads physical presence. This spell is anchored to the caster, meaning that the body of the caster has to shoulder the force of external impacts. Also, the barrier does not let anything pass, so the caster will be unable to pass through doors if the barrier is too big.

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Spell Effects: Defensive barrier. Liara's original spell

Known Users: Liara

Iterative upgrade over . This barrier is anchored to the floor, meaning that the floor will bear the force of impacts upon the barrier, but also that the caster will be unable to move from the spot. This barrier is also more elastic.

This magic is scalable. A lesser version of it can be cast during battle with imperfect focus and still resists the impact of a rock, despite being thin and full of holes. A version weaved with full focus over a dozen seconds cannot be unravelled by mid tier Healers of the church of Gloria.

Healing Magic

Healing magic is a specialized branch of magic. Unlike other types of magic, Healing magic carries many risks. A mistake in weaving or weaving too strong a spell will only cause more damage to the patient. It's so complex that users of it usually focus only on healing spells their entire lives. Users of healing Magic are called Healers.

Spell Effects: Close open wounds.

Known Users: Stella, Serina, Bella, Carminia

This is usually the first healing magic an healer learns. It's effect is simple. It closes wounds. If done poorly, the spell leaves a scar behind. This spell can be used for first aid. Closing many wounds, deep wounds and not leaving scarring behind requires considerable skills.

Spell Effects: Numb the pain and soothe the patient.

Known Users: Carminia

This spell hides the pain from the patient and forcefully calm them. If this spell fails, it can push the patient in a sleep that never ends.

Spell Effects: Transfer blood from donor to the patient.

Known Users: Carminia

This spell performs a blood transfusions. The spell work by literally moving blood from a wound on the donor to a wound on the patient. If this spell fails, the patient dies.

It's necessary in case the patient lost too much blood. Transferring blood will cause death if the blood types are not compatible, but Healers in Arcania don't know the reason behind it, and instead believe that in order to work, a transfer of life force require a deep bond between patient and donor. Like the one between siblings, parent and child or lovers.

Spell Effects: General diagnosis and healing.

Known Users: Meridia, Serina, Carminia

This spell has many uses and is the bread and butter of an healer. It works by injecting a magic thread inside the body of the patient, then feeling the flow of magic. An experienced Healer can feel when the flow is wrong, making a diagnosis and can imagine the flow getting better, healing the patient. The spell is more effective, the greater the experience and aptitude of the healer.

Spell Effects: General diagnosis and healing. Mapping of Magic channels.

Known Users: Meridia, Carminia

Essentially the same as only the spell is performed by highly skilled casters in a proper environment with assistance from other magic casters, magic circles and artifacts. This allow the caster to see much finer details, and thus make a better diagnosis and a more effective healing.

Another step can be added to the spell, writing a map of the magic channels of the patient inside a crystal, for later study.

Spell Effects: Reveal Gifts spell modified by Meridia

Known Users: Meridia

This spell was a vastly enchanted variation of used by Meridia to map Liara's magic channels. The spell was a failure. Liara's channels were too small for the spell to see, the crystal was too small to make a full map, and a magic interference destabilized the spell almost killing Meridia herself.

The spell had a built-in fail-safe that forcefully broke the spell.

Spell Effects: Best healing spell known by the church of Gloria.

Known Users: Carminia

This spell is an enchanted version of . It was developed by the Healers of the church of Gloria over many centuries and used properly allow incredible feats of medicine to be performed. The name reflect the fact that the effects are often nothing short of a miracle.