5) Things are looking up. Or, Climbing up the walls.
For the climbing room, I got a gray five foot square, with this one only going onto the walls. At least the walls didn't have letters written on them. I guess the squares needed a flat surface.
Locking down the square on a wall, it turned into a gray slab of stone embedded about six inches into the wall, with five rounded things shaped like half of a rounded stone in various shades of pale blue, light brown, or dull pink.
I think they might be pastel versions of real colors if that's what pastel means.
Making some more did at least mix things up by giving me a variety of those stones in different sizes, placements, and colors. So I guess I lied, they were at least a smidgen more interesting than the Swimming squares.
Staring at the climbing wall with intent got me something other than a silver rimmed panel.
[ Climbing wall. Climb ten feet up to unlock Climbing. A Starter skill ]
The letters were about three inches high, and bright red and glowing like the stone when I melted it away.
I guess it must be part of a different system or something. But for what all it had to tell me...
"At least I know what people go to do here. That’s all sorts of helpful.”
I went and covered the wall on my left from the doorway up to ten feet up, fifteen on the wall opposite the doorway, and twenty feet up on the right side for anyone who wanted to get a good feel for the Skill badly enough to risk going up that high.
They didn’t have to. Either the ten foot wall, or the fifteen one would satisfy the ‘Climb ten feet’ requirement, but I wanted to offer at least some options.
After putting the word Climbing above the doorway, I went a good thirty feet or so up the tunnel and made another fifteen foot room with an opening to another pair of twenty five foot rooms.
“Let’s go with Jumping and save the excitement of Fire Starting for last I guess.”
The Jumping room got me a light brown square and doing the staring thing again got me -
[Sandpit. Jump five feet to unlock Jumping. A Starter skill ]
I’m not sure why ‘Jumping’ needs a sandy spot, but I put nine of them in a grid to make a fifteen by fifteen foot square in the middle of the Jumping room.
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Since I can’t poke at the sand, or see through it, I’m not sure how deep it is, but like the water squares I can only put them on the true floor where they appear sunken in, and they link up together just like the water squares to make a bigger pit.
And once I called them up, I could slide them around on the floor anywhere, like underneath the climbing wall to give someone a little something softer than the hard floor to land on.
Which I do in about a ten feet wide area of it all around the room so that no one ends up landing half on and half off the sand, which I think can happen pretty easily if you fall from close to twenty feet up.
Last up, we got the Fire Starting room, and I found out why Alice something or other was talking about a twenty foot room for everything.
For fire starting, I got a twenty foot across green square.
Which annoyed me to no end since I already made a twenty five foot room for it which will leave a five foot empty spot on the left or right, and either in front or in back of it.
I did not want to explain why it looked like that to every other person five thousand times. Besides, the sloppy look of it would irk me.
Making the room bigger and putting two green squares in it won't help, and it's not like I can make the room smaller…
Can’t I?
It takes a bit, but I get a feeling I'm doing something when I focus on filling in a section of the room. Soon enough bits of red light began to appear and gather up into gobs of red glowy stuff that began to form a new wall until I got a solid line of dark red stone going from the floor to about halfway up the wall.
Leaving the red stuff alone before it turns to stone either causes it to slowly drift apart and vanish, or ‘cool down’ to the solid stone on its own depending on how far I take it along, which is a disappointment since I can't use it to make big glowing letters in a wall that would be easier to read.
…well, I do have time to experiment.
Focusing on the stone, I think at it to light up.
Nothing. So much for that. I also tried changing the color, or the texture, but all I got is either stone or not stone. Guess I got to live with it.
But it does offer me some options.
Benches for one. A place for someone to sit down. Maybe even some objects if I make stuff out of stone that isn't connected to the wall.
I can't. But I can take the stone away from around something in the wall to shape it. So in between the equipment room and the first two sets of skill rooms, I made an alcove with a stone bench left behind.
One with fake slats to make it look more like something you would find in a park.
Now I just got to deal with the Fire Starting room.
After thinking about it for a while, I made the hallway room twenty feet long, put in a ten foot wide by ten foot high entrance to the Fire Starter room, and finished narrowing it down to twenty feet wide.
And thirty feet long, to give it a ten foot gap from the entrance over to whatever the green square is going to be.
Which turns out to be a stony patch of ground with some grass and weeds. A fire pit, and a small spindly looking tree surrounded by fallen tree branches.
Some of the fallen branches are large enough that the ax or the hatchet from the equipment list would be useful to break them up, or even the mace considering how dry they are, but for the most part, there are enough branches, twigs, and dried up weeds to use as tinder to start a nice little campfire.
Of course, you would need the fire starter bag with the chunk of flint and the striker, or the box that has those two things and some oil soaked bits of dried wood for tinder.
Looking at the patch of ground, I get -
[Fire Starter Square. Start a fire to unlock Fire Starting. A Starter skill ]
Well, there you go.
Just in case someone is responsible enough to want to put their fire out, I put a water square in one of the front corners of the room, a sand one in the other corner, and add a bucket from the equipment panel in an alcove inside the entrance, as well the fire starter box in an alcove on the other side, after finding out I can’t put out a second fire starter bag.
So I can add more stuff than the basics I put in the front room, but only one of each.
How much more can I add? I think it won’t mess up anything I already got out there, but is there a limit to what I can add?
I guess I’m going to find out.
Turns out. There are no limits other than only having one of each item.