Novels2Search
Trying to cure my boredom, I try to find interest in the New World
Chapter 3 - Unexpected Results, Should Make More Things Interesting?

Chapter 3 - Unexpected Results, Should Make More Things Interesting?

...

"Eh?"

Oh I'm awake now.

Patting my body all over, I found myself to have a more defined body. Knowing there have been changes, I ran into the bathroom to find myself(?) infront of the mirror.

I was surprised to say the least.

There weren't too many changes from my base features, I changed from a young average Japanese adult into a version with more defined features and most noticeably sharper ears and streaked gold hair.

*Ding~*

[Initialising Status...]

STATUS   Name: Haru Reus Race: [High Elf - Human Halfling] Level: 1 Class: N/A Health: 100/100 Mana: 100/100 STR: 8 AGI: 9 INT: 14 WIS: 12 DEX: 11 LUK: 10 Traits RACIAL: GAINED:

[Heightened Mana Sense]

[Increased Lifespan]

[Growth Correction]

[Dream Affinity]

[Engaged State]

So... what do I do now?

Will I be supplied with any necessary information to further adapt in this world?

[Answer to query; No. Good luck in the New World ex-human.]

That's great.

[Initialising program... Class Selection]

CLASS SELECTION PROGRAM

Hello Haru, I'm sure you understand how this works now and you are required to select a class. Please select one of the classes below which may interest you. There will be additional classes from the basic ones if accumalated experiences meet the requirements.

Compiling Data...

Complete!

Please select a class which you believe best suits you.

Informtation on class will be shown alongside.

If you encounter this story on Amazon, note that it's taken without permission from the author. Report it.

Reminder: After finalising your choice, there will be no changing~

Note: Higher rarity classes will be more difficult to level.

CLASS INFORMATION [Warrior] Basic Rarity Class.

Stat Gain Per Level:

+2 STR

+2 AGI

+1 Other Stats [Archer] Basic Rarity Class.

Stat Gain Per Level:

+2 DEX

+2 AGI

+1 Other Stats [Thief] Basic Rarity Class.

Stat Gain Per Level:

+2 AGI

+2 [Hidden Stat]

+1 Other stats [Mage] Basic Rarity Class.

Stat Gain Per Level:

+2 INT

+2 WIS

+1 Other Stats [Illusionist] Intermediate Rarity Class

Stat Gain Per Level:

+3 INT

+3 WIS

+1 Other Stats [Alchemist] Intermediate Rarity Class

Stat Gain Per Level:

+3 WIS

+3 DEX

+1 Other Stats [Analyst]

Unique Rarity Class

Stat Gain Per Level:

+3 [Hidden Stat]

+2 Other Stats

An interesting array of classes. The first 4 classes are most definitely the basic classes. I'll avoid these due to them being far too uninteresting. In the long run, the intermediate and unique rarity classes should outscale them.

This leaves me with [Illusionist], [Alchemist] and [Analyst].

[Illusionist] will synergise with my [Dream Affinity], which would greatly increase my abilities in this area but I do not think there is too much offense with this class considering it's illusion magic which usually is utility magic. [Dream Affinity] will also allow me to learn sleep related skills, meaning I can use them without this class. Meaning [Illusionist] is ruled out due to lack of offensive power, same with [Alchemist] as it should be a gathering/production type of class.

This leaves me with [Analyst].

Despite it most likely being an unoffensive class, it should have the ability for me to analyse the monsters spawning due to the New World phenomena which means I may be able to find their weaknesses which is directly useful in subjugating targets.

The only risk is the [Hidden Stat] which should increase my analytical skills.

Weighing these pros and cons, I decide upon the [Analyst] class.

*Ding~*

[Class Chosen...]

[Class Information Being Gathered...]

[Complete!]

CLASS SELECTION PROGRAM

Unique rarity class [Analyst] has been chosen.

Stat Gain Per Level:

+3 [Hidden Stat]

+2 Other Stats

[Hidden Stat] gained!

[Hidden Stat] is now added to [Status]

[Hidden Stat] -> [Analytical Power]

Simplified... [APWR]

Analytical power stat allows user to gain information on any target. Higher amounts of this stat will allow more details in regards to the target. Insufficient analytical stat will cause information to be hidden.

Note: Required analytical power will be shown if unable to gain information.

Note: Unique Classes are the hardest class to level due to potential.

So I was correct on the possible hidden stat.

But...

Hardest to level?

[Answer to query; Unique classes are the hardest class to level due to almost unlimited potential. It has an experience gain of 50% in comparison to basic rarity classes.]

Thank you System.

Is there any other important pieces of information that I may need to know?

[Answer to query; Yes. You may want to know that there is a level 2 goblin approaching your bathroom door.]

What?

Did the system just sass me?

Previous Chapter
Next Chapter