Synopsis
In this novella we follow a team of people who are preparing to participate in a very tricky game for global hegemony during World War 2, somewhat reminiscent of the gameplay in HOI4.
Surely you know how difficult it is to play a weak state --- like for example Poland in HOI4 --- imagine how much more difficult it would be if your command over the state was not absolute!
This is the challenge our champions face, fortunately they take their technical knowledge with them.
PS:
I am very much looking forward to the interaction and co-creation of the audience.
The events will cover the period from 1936 to the 50s or 60s - I do not know this period and the country as well as I would like to - I do not have a team of specialists with me, but I have had some conversations with a historian.
I am writing on the fly - both I and the heroes will make mistakes in their preparations, some are planned by me, others are due to my ignorance - so remind me, so no mistakes will go unpunished ;)