Chapter 1
[System booting UP
...
30%...
70%...
99%...
Booting completed!]
[Welcome Oliver Hormoz in the tutorial!]
"Huh? So i had to pray to Zeus himself to have my prayers granted?" - thought Oliver.
"No, it's just coincidence" said slightly cheerful mechanical voice.
"Ekhm, anyway let's start main event!"
[ Congratulation on being chosen as beta tester!]
"Beta tester of wha..." Oliver stopped mid-sentence when world around him changed to fully white room.
[You have been moved to trial area 0.1]
[Remaining time 0:19:58]
"Remaining time to what?" asked Oliver.
"Very simple question!" anwsered mechanical voice. "This is time that you have to ask me any question You want"
"What is going to happen with me? Is it real?" Two very important questions for Oliver.
"You will fight and survive or die in some random corner. It's as real as it can be" Quickly responded voice.
"And who are You exactly?" said Oliver.
"I'm your private trial guide" the voice responded.
"Well, okey then, what do i have to do in here"
"Prepare for combat of course! Lets start from step 1. Summon your character statistics."
"Stats" thought Oliver
Stat Sheet
Race - Human
Name - Oliver Hormoz
Age - 21
Gender - Male
Class I - Empty slot
Class II - N/A
Specialization - N/A
Title - N/A
Stats:
HP: 56/56
HP Regen: 2,8/Hr
Stamina: 49/49
Stamina Regen: 4,62/Min
Mana: 132/132
Mana Regen: 11/Hr
Attributes:
STR:8
AGI:9
DEX:11
END:7
VIT:7
WILL:10
INT:12
WIS:11
CHA:7
Free Points:0
General Skills:
Active:
Passive:
I Class: N/A
Active: N/A
Passive: N/A
II Class: N/A
Active: N/A
Passive: N/A
"Lets see... I have my theory but I would like to be clear. Can you tell me how does HP, Stamina and Mana works and how their numbers calculate?" asked Oliver.
"Sure! Health points in short HP it is a numerical value of how healthy subject is! Remember that body dictates that if subject is alive or dead, HP is just easy to understand number of how close subject is close to being dead. No matter how much HP do you have decapitation means death... or is it?" ominously ended voice.
"Can you elaborate about that death part?" asked Oliver.
"Be strong enough and nothing will stop You" responded voice.
"Next is stamina. Stamina indicates how rested or exhousted You are! There are few levels of exhoustion for example being under 70% of total stamina points means you are starting to be out of breath, under 20% of total stamina points there are going to show up problems with breathing and moving." Voice stopped talking as if waiting for questions.
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"What about let's say 5% of total stamina?" asked Oliver trying to sound intrested.
Boxing bell sounded from around the room.
"Instant knock out!" yelled voice trying to sound like boxer live comentator.
"Didn't expect that one" half-yelling Oliver responded while trying to get his hearing back on track.
[Remaining Time 0:16:37]
"I think we need to speed up a little, what about mana" said Oliver after glancing at timer.
"Mana huh? Mana is an energy that fuels every little thing in the known world! Pure mana is formless, yet when it comes with contact with object it (mana) can be changed and formed by sapient being, monster, by non-living material like rocks or even by time itself!" Sagely responded voice.
"What are the uses of mana?" asked intrested Oliver.
"Magic, enchanting and body strengthening!" Counted cheerful voice.
"... That's all?" Responded Oliver while disapprovingly looking around room.
"Of course not!" Laughed voice. "You have to find out more uses by yourself!" Added.
"Fineee, what is going to happen if I use up 50% of my mana?" Asked Oliver
"50%? nothing much, at worst You will feel thats something isn't right, from 30% of mana problems show up, starting from more than slight discomfort going trough light-headnes at 20% to nausea at 10% up to 5% with very high chance of being knocked out with very bad head-ache after waking up" Grumpily said voice.
"Hopefully Im not going to check that last part myself" Shuddered Oliver.
"So whats about their numbers?" asked Oliver.
"Boring part huh? I'm just gonna drop calculation chart" responded voice.
[ Human Calculation chart
HP: STR * END
HP Regen: 1/2STR * VIT /10 Per Hour
Stamina: END * VIT
Stamina Regen: 1/3VIT * 1/3END Per Minute
Mana: INT * WIS
Mana Regen: WIS * WILL /10 Per Hour ]
"Shorter than expected, what does each stat do?"
"Just focus on any stat you want more information about."
[Strenght - Str
Muscle strenght. ]
[Vitality - Vit
Body regenerative functions.]
[Endurance - End
Muscle firmness.]
[Agility - Agi
Muscle flexibility.]
[Dexternity - Dex
Neuron speed.]
[Inteligence - Int
Brain capacity.]
[Wisdom - Wis
Logical thinking.]
[Willpower - Will
Mental defence against negative aflictions.]
[Charisma - Cha
Looks, persuasiveness.]
"There is not a lot to read huh?" said suprised Oliver.
"Oh, that's beacuse it show basic information known by your spieces about each statistic."
"You mean that I work from scratch?"
"That is the beauty of it."
"Great."
[Remaining Time 0:11:53]
"Class chosing time~~~"
"Lets see my options"
[ Aviable Class ]
Warrior - Starting class of sapient being that wish to fight in close quarters.
+1 to Str,Vit,End,Will. +0,5 to Agi,Dex. +1 Free Point per level.
Archer - Starting class of sapient being that wish to peper enemy from range.
+1 to Agi,Dex,End,Will. +0,5 to Str,Vit. +1 Free Point per level.
Acolyte - Starting class of sapient being that wish to harness mana to their thoughts.
+1,5 to Int,Wis. +1 to Dex,Will. +1 Free Point per level.
Healer - Starting class of sapient being that cares of well-being others than themself.
+1,5 to Int,Wis,Will. +0,5 to Dex. +1 Free Point per level.
"Not going to lie, thats quite underwhelming."
"Dont worry, thats only tier.0 classes. At LV.15 You will be able to upgrade your class and start back from LV.1" reassured voice.
"Oh right, before i forget, system will show you only 5 best aviable classes to you and you dont need to instantly pick your advancement path."
[Congratulation for setting you foot on advancement path player]
[Class selected - Warrior]
[Class active skill gained - Heavy Swing]
[Class passive skill gained - Basic weapon mastery]
[Class passive skill gained - Basic armor mastery-medium]
[Heavy Swing - Double the effort of swinging harder with object in hand. Sometimes you need a little more oomph. Stat scaling 1.3STR 1.25End 1.1Dex. Cost 2xStam]
[Basic weapon mastery - Basic knowlege of how to hold and swing simple weapons such as swords, axes, maces. +1% to damage while using simple weapons]
[Basic armor mastery-medium - Basic knowlege how to wear and maintain medium rate armors. 1% to armor and durability while using medium armor]
"Neat..."
[Remaining Time 0:03:59]
"Time flies too fast sometimes." Grumbled Oliver.
"Congratulation on chosing your class, now on your right there is a table with basic armor of your class and pile of weapons to chose from. Better hurry up!
You dont have much time left!"
"But there is nothing on my right..."
\pooop\
"I see it now." Oliver said while walking toward the table.
'I can feel [Basic armor mastery-medium] already kicking in'
After quickly wearing full chainmail set and chosing simple iron sword with a small wooden shield Oliver was ready for combat.
[Chainmail armor - Armor set providing moderate protection against slashing and piercing attacks, but not helpfull against blunt force]
[Iron Sword - Simple iron sword made by beginner blacksmith]
[Small wooden shield - Small wooden shield with 50cm in diameter]
[Remaining Time 0:00:47]
"Don't you dare to fuck it up Oliver, you were waiting for this moment your whole life." Oliver started hyping himself up.
[Remaining Time 0:00:02]