The developers of Thera all sat around a table that was too big for the current amount of members that rested their elbows on it. In the days of New Paths online, the table had been completely full , the room was bright and lively. Now however, The room was dimly lit in order to save electricity, and only the founders of the company, and a few people that were too loyal to leave remained.
The Corporation, which at the height of its prestige, wielded enough financial power to destroy a small country, had been reduced to a company so small that executives who ad t had to do hands on work in decades now oversaw projects themselves. This was their last shot. They wouldnt even have that if a certain Mr. J. Stone hadnt offered a large investment, the last fighting chance they would have, and they bet it on their new game: Thera.
It was a shot in the dark, a fresh idea that was either revolutionary or stupid. It was a game set in the modern world. There were plenty of normal professions like accountant or lawyer. but of course there were hidden gems, and not all was what it seemed, the developers hinted more than once that this world was certainly not a carbon copy of ours, and subtly implied the presence of magic.
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Of course the gaming websites gave them all kinds of negative reviews, saying it would be boring, that it took the fictional escape factor that video games offer out of the equation. Of course most people being the sheep that they are, believed this and didnt give the game a second look. The developers knew that they would have a very small initial buy, mostly the old guard, people who had stuck wit the company since new paths. The rest would probably be rebellious youth, people who were tired of the usual crowded games and sought adventure. They could only hope that something, some one, would spark a fire that would bring the company back to life, and little did they know, that spark would come in the shape of two boys: Deion Stone and Damien Delacroix