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The Wyld Dungeon: Cores Of Oneras
Chapter Seventeen: The Abyssal Sanctum

Chapter Seventeen: The Abyssal Sanctum

It took some time, but eventually, I carved out a large hollow area for my ocean, double the size of my first floor. While my mana regenerated, I collaborated with Bellator to develop a plan. With a mere thought, I summoned six islands from the depths of the sea. Another thought, and the floor seamlessly came together, gradually filling with water to almost conceal the islands. As I waited for this transformation to be complete, I took a moment to review my profile.

Diana of the Crescent Moon

Dungeon Core

Titles

Dungeon Core

Chosen Of Wolves

Level 2 (3/100)

Racial Abilities

Mana Sense (Level 148)

Mana Manipulation (Level 135)

Creation (Level 123)

Stats

HP: 30

Mind: 25

Constitution: 15

Mana: 17/100 (10 mana/min)

Skills

Perfect Recollection (Max)

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Dungeon Laws

N/A

Contracts

0/2

Named

1/5

Perks

Wyld Affinity

Aspect Of All

Formless (Perks Available)

Schemas

Gray Mouse

Blue Spruce

...

With a hum, I selected the ideal perk to aid me in completing my ambitious project: Runic Mastery. This skill would empower me to craft enchantments and obstacles to enhance my creation. I meticulously inscribed runes on the ocean floor, leaving only the tasks of growing foliage, sculpting the islands, and creating my creatures. While most inhabitants would be sea creatures, the guardians of my islands would be beasts of lore, whispered by the lycans in old tales.

I carefully crafted the first island, starting with the creation of Natrix, a deadly serpent with sleek green-blue scales, a powerful lung capacity, a finned tail for efficient hunting in and out of water, and an extremely venomous bite. Her name, Natrix, meant 'water snake' in the wolfkin language.

I then envisioned her ideal territory - a lush tropical island abundant with dense vegetation, towering trees, a winding stream, and an array of rock structures and caves for her to lurk and strike unsuspecting prey. To add an element of danger, I included a selection of traps, such as pitfalls, to challenge and test her prey's survival instincts.

With the creation of Natrix and the Venomfang Isle complete, I moved on.

The Venator's island was next, a land that would be shrouded in mystery and darkness. The beast himself would be a creature of majesty, resembling a panther but twice its size, adorned with piercing blue eyes and a coat of black and gray fur. His claws, reminiscent of the fearsome blood lions, were enlarged to accommodate his massive paws. Satisfied with my creation, I turned my attention to crafting his domain.

The Venator's island territory would be a foreboding realm, cloaked in a veil of mist conjured by hidden runes. Jagged cliffs and rocky shores surrounded the land, with tumultuous waves and treacherous currents. The rugged and untamed landscape boasted dense forests of gnarled trees and twisted undergrowth, strewn with ancient-looking ruins and half-submerged structures for the Venator to conceal himself within.

The atmosphere of the island was permeated by an unsettling stillness, punctuated only by the haunting melody of the whistling wind. This would be the domain of the Venator, a place where danger lurked around every shadowed corner, and where the echoes of ancient mysteries whispered on the breeze: Shadowsong Island.