Elemantilists are a pain to fight since most of their attacks can only be blocked by more magic. Earth mages are an exception since most of them use their mana to move the earth around them so good armor or a shield with decent reflexes should be enough.
The problem is killing the mage.
The earth element has unparalleled defensive potential, it's also the only defence focused element.
In contrast my fire element has no defence at all.
Wind mages use the 'parade shield' strategy, being to fast to be hit.
Water mages can learn the ice sub element and use that for defence.
Lightning mages can flash bang their foes giving them precious seconds.
Light mages can do the same but every light mage has equal mastery of shadow or else they would go insane.
But fire mages rellie on killing their opponents fast enough to not need defence.
And that little earth nerd would have died three times over if he wasn't running away the whole time!
The earth trembled again but this time it was much more violent, as if something is trapped below the ground and is trying to break free. Unlike him I don't need to beg the earth below me for a favor, I can simply force it to do my bidding.
With a snap of my fingers the bottom of the pit rose with an infernal roar. After three heartbeats the pit was no more allowing us advance. The rouge yelped in surprise as she felt the heat rising from the new ground. It wasn't long until a barrage of boulders came our way, but they did little to slow down the brute.
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He tried to run but the healer clung to him and just now I notice how his body is. Unlike the brute who's strength comes from a lifetime of trials that everyone on the sea faces. Unlike the swordsman who swung his sword thousands of times until he had to convince himself to stop. Unlike the ranger who governed a forest for probably most of his life. Unlike the rouge who's whole physike follows the beliefs of speed and stealth.
The healer is different.
As he held on to the mage his joints twist in ways that shouldn't be possible and the worst part, he's completely fine.
I noticed the swordsman laying on the ground, his back twisted in a unnatural way.
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Huh
This guy's life isn't really enjoyable.
He is a wanna be windmage in a group of four.
They have a heavily armored tank, a rouge and fighter.
There's some problems with the party.
They don't have a healer, why not? You need one.
The tank is to dam reckless, the only reason she's is because the leader is a relative with the local alchemist!
Why is my host the bullying victim in this dam group? They should have known that early stage windmages can't use offensive magic.
And why is my host unarmed? A wind mage can move around in high speeds and at some point even fly.
The only projectile attacks they have is the rouges throwing knifes.
It won't matter for long anyways, the toxins have kicked in.
...
At first it was weird but as I kept going I got the hang of it. I clung to his bone and moved carefully, careful not to harm a blood vessel, careful not to damage any tissue, and extremely careful around the nerves. The nerves are extremely precious if they're damaged then the whole limb would turn useless, the closer to the head the bigger the damage.
However I'm growing tired of this guys routine. Once I reach this guys wind affinitied mana pool I'll knock him out to set my plan into motion.
...
Finally
I'll wait until he lays down to sleep, then I strike.
...
Now it's time. Time to feast.
My tendrils already go through his whole body, the problem was eating so much at once. My body has been malnourished for my whole life now so the feast of a whole body might be to much.
But what If I use those nutrients the very moment I get them? Well guess I'll find out.
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I opened my eyes and sat up. I looked at my hand and clenched it to a fist. I did that several times until a mad grin formed on my face, much to my horror.
It seems my body has found a new master.