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The Rise of Mikael - The God King of Aethoria
The System of the Lentharian Divine Empire

The System of the Lentharian Divine Empire

1. Character Stats

* Mana: Represents the magical energy a character can harness. Increases with leveling up and can be boosted by equipment or specific training.

* Hit Points (HP): Measures the health and physical durability of a character. When HP reaches zero, the character is incapacitated.

* Stamina: Indicates the physical and mental endurance. Vital for performing actions and using powers. Exhaustion of stamina can lead to decreased performance.

* Divine Aura: A special stat for gods, representing their influence and presence. Increases with divine actions and training. Affects interactions with other beings and the strength of divine powers.

2. Skill System

* Skill Levels: Skills increase through use and training. Skills are categorized into various types, such as Combat, Magic, Crafting, and Diplomacy.

* Skill Points: Earned through leveling up or completing quests. Can be allocated to improve existing skills or unlock new ones.

* Skill Upgrades: Advanced skills can be unlocked when reaching certain thresholds in relevant stats or skill levels.

3. Power System

* Active Powers: Abilities that can be used in combat or other situations. Examples include elemental attacks, teleportation, and healing.

* Passive Powers: Constant effects that enhance a character’s attributes or grant additional bonuses, such as increased mana regeneration or resistance to certain types of damage.

* Divine Powers: Unique to gods, these include abilities that influence reality, create artifacts, or manipulate divine energies.

4. Leveling Up

* Experience Points (XP): Gained through battles, quests, and completing objectives. XP is used to level up characters and unlock new abilities.

* Level Benefits: Each level-up increases base stats (Mana, HP, Stamina), unlocks new skills or powers, and can enhance existing ones.

5. Equipment System

* Weapons: Enhance combat abilities and can offer unique powers or boosts. Example: Sword of Flames might increase fire damage.

* Armor: Provides protection and can offer additional benefits like increased stamina or resistance to certain elements.

* Jewelry: Offers various boosts such as increased mana regeneration, enhanced skill effectiveness, or additional divine aura.

* Upgrades: Equipment can be upgraded by a Skill Smith at a great cost, improving its stats or unlocking new abilities.

6. Skill Smith

* Skill Upgrades: A special NPC or entity that can enhance skills or create new ones at a significant cost and through intense pain.

* Enhancements: Upgraded skills may include new effects, increased potency, or synergistic bonuses with other skills.

7. Hidden Stats

* Unlock Conditions: Hidden stats become visible once Mana, HP, and Stamina each reach 5000. These stats can significantly impact performance and abilities.

* Effects: Hidden stats can alter the effectiveness of skills, powers, and divine auras. For instance, a high hidden stat might provide increased critical hit chance or enhanced divine aura effects.

8. Divine Auras

* Aura Levels: Divine Auras have levels that correspond to the god’s influence and power. Higher aura levels increase the god’s ability to affect the world and interact with other divine beings.

* Aura Effects: Can provide bonuses to allies, instill fear in enemies, or alter the environment in beneficial ways.

Example Progression for Mikael:

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1. Initial Stats:

* Mana: 100

* HP: 100

* Stamina: 100

* Divine Aura: 10

2. After Level Up:

* Mana: +50

* HP: +50

* Stamina: +50

* Divine Aura: +5

3. Equipment Boost:

* Armor of the Eternal: +200 HP, +10 Stamina

* Amulet of Power: +100 Mana, +5 Divine Aura

4. Skill Upgrade:

* Fireball (Level 1): Basic fire attack.

* Upgraded to Fireball (Level 2) by Skill Smith: Increased damage and area of effect.