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Chapter 54

Extract from the -{ Tome of the ‘Forgotten One’ }- Divine scripture of the Church of the ‘Forgotten One’.

"As the stars fade into the abyssal night, a new constellation emerges, etched with the promise of hope and renewal. Witness the ascension of the savior, chosen by darkness to illuminate the path towards enlightenment and eternal wisdom." (The Descent of Darkness - 4:11)

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The forest's dense canopy loomed overhead as Asher and his unusual companions set out for the dungeon once more. The air hung heavy with moisture, carrying the earthy scent of decaying leaves and moss. Fatigue tugged at Asher's limbs, his mind weary from the constant trekking through the seemingly endless sea of trees.

Inky, the kraken-like horror, suddenly perked up, its tentacles quivering with excitement. "Hey dad, why don't I carry you there? It'll be much faster!"

Asher blinked, momentarily taken aback. The image of riding atop a kraken through the forest flashed through his mind – an absurd yet oddly appealing notion. However, he quickly recalled Inky's limitations on land. "I'm not sure that would work, Inky. You're not exactly built for speed on solid ground."

Before Inky could protest, Jormu, the dragon horror, leapt from Asher's shoulders with surprising agility. Her eyes gleamed with a mix of surprise and admiration. "Oh! Why didn't I think of that?!" She turned to Inky, her voice laced with playful mockery. "How did your muscle brain think of something other than fighting and eating?!"

Inky's tentacles writhed indignantly. "Hey! I'm not muscle-brained!"

Asher couldn't help but smile at their bickering, a warmth spreading through his chest. These creatures, so alien and yet so familiar in their childlike squabbles, had become an unexpected source of comfort in this strange world.

Jormu, ignoring Inky's protests, began to transform. The air around them shimmered and distorted, reality itself seeming to bend as the tiny dragon expanded. Within moments, a massive, mist-shrouded form stood before them, Jormu's true draconic majesty revealed.

The forest disappeared behind a thick veil of fog, the world beyond reduced to indistinct shadows. Asher and Winston, now well-accustomed to this otherworldly phenomenon, climbed atop Jormu's broad back with practiced ease. They settled into the soft, flowing mane at the base of her neck, Inky coiling around Asher's shoulders.

As Jormu began to move, gliding through the mist with impossible grace, Asher found himself lost in thought. The realization that he was traveling atop an actual dragon struck him anew, the sheer impossibility of his current situation threatening to overwhelm him. His mind wandered to memories of home – the bustling streets of his hometown, the familiar faces of friends and family, all now separated from him by an unfathomable distance.

The gentle swaying of Jormu's movements and the softness of her mane soon lulled Asher into a doze. His dreams were a confusing tangle of past and present, familiar scenes from Earth interwoven with fantastical visions of his new reality.

"Master Asher."

Winston's calm voice cut through the haze of sleep, dragging Asher back to consciousness. He blinked, momentarily disoriented by the all-encompassing mist. "We've arrived?"

"Indeed," Winston confirmed, his tone as measured as ever.

Asher took in their surroundings, the familiar fog of Jormu's presence obscuring the details of their destination. Daylight struggled to penetrate the misty veil, creating an otherworldly, timeless atmosphere. Despite the disorientation, Asher felt a surge of satisfaction at their swift progress.

"You doing good, Jormu?" he called out, patting the dragon's massive flank.

Jormu's voice rumbled through her body, a mix of pride and playful accusation. "Yeah! I'm great. Moving as fast as I can is fun, though your snoring was annoying."

"Huh?! Snoring? Me?" Asher sputtered, caught off guard by the revelation.

"Yeah, you!" Jormu chuckled, her entire body shaking with mirth. The sudden movement sent Asher tumbling to the ground, while Winston, ever graceful, landed lightly beside him.

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In a shimmer of mist, Jormu returned to her miniature form. The tiny dragon yawned widely, showcasing rows of needle-sharp teeth. "I'm tired. I'm going to nap for a bit. Hwaaahhh~" With that, she burrowed into the folds of Asher's robes, coiling herself around his arm and shoulder.

As Asher dusted himself off, he noticed Inky's absence. "Winston, where's Inky?"

Winston's response revealed an unexpected limitation. "I'm sorry, Master Asher. While you are able to converse with your contracted beings, I am not part of that contract and cannot communicate with them directly. However, considering the kraken's behavioral patterns, he must have left to hunt for food."

Asher's eyebrows shot up in surprise. "What?! I didn't realize you couldn't understand them." This new information added another layer of complexity to their group dynamic, one that Asher filed away for future consideration.

As Jormu drifted off to sleep, her fog began to dissipate, revealing their destination in all its ominous glory. The dungeon loomed before them, a monolithic structure that seemed to defy the natural order of the forest around it.

Ancient stone walls stretched skyward, their surfaces marred by time and the elements. Intricate runes, their meanings lost to the ages, wound their way across the weathered stone. Moss and ivy clung tenaciously to the walls, nature's slow but relentless attempt to reclaim what had once been hers.

Massive iron gates barred the entrance, their surfaces dulled and pitted with rust. As Asher approached, they creaked open with a groan that seemed to echo through the very bones of the earth. The sound sent a shiver down his spine, a primal warning of the dangers that lay ahead.

Irregular turrets jutted out from the walls, their jagged silhouettes casting long, menacing shadows across the forest floor. The very air around the dungeon seemed to pulse with an otherworldly energy, a palpable aura of foreboding that made Asher's skin prickle with unease.

Winston's voice cut through Asher's awe-struck contemplation. "Contracted beasts are considered part of the contractor's power. I would recommend Master Asher take two beings with you inside. It will not only make the trial much safer but also quicker."

Asher nodded, grateful for Winston's guidance. As Winston busied himself setting up camp and preparing a meal from Inky's hunt, Asher took the time to center himself. He closed his eyes, focusing on his breathing, allowing the sounds of the forest to fade into the background. When he opened them again, he felt a new sense of clarity and purpose.

With Jormu still slumbering within his robes and Inky perched on his shoulder, Asher approached the dungeon's entrance. He reached out, summoning his katana from the subspace pocket Inky had created. The familiar weight of the weapon in his hand was reassuring, a tangible link to his growing strength in this new world.

The outer gates led to a vast antechamber, dominated by an even larger, more ancient gate. This inner barrier stood resolutely closed, its surface etched with runes that seemed to pulse with an inner light. Asher approached cautiously, his hand outstretched. As his fingers brushed the cold metal, a shiver ran through him – whether from the gate's chill or some deeper, instinctual reaction, he couldn't say.

A prompt materialized before him, hovering in the air like a ghostly apparition:

[Enter The 'Goblin' Dungeon. Yes/No]

The name sent a jolt of anticipation through Asher. He had a hunch about the nature of the enemies that awaited him, but the reality was likely to be far more complex – and dangerous – than he could imagine. With a deep breath, he selected 'Yes.'

The response was immediate and unsettling. The outer gates slammed shut with a resounding clang, the sound echoing through the antechamber like a death knell. Simultaneously, the inner gate began to open, its massive hinges groaning in protest. The sound set Asher's teeth on edge, every instinct screaming at him to turn back.

As the gate yawned open, a wave of fetid air washed over him. The stench of rot and decay was almost overwhelming, causing Asher to gag reflexively. He steeled himself, taking shallow breaths through his mouth as he peered into the darkness beyond.

The interior of the dungeon was a stark contrast to its imposing exterior. Instead of grand halls or elaborate chambers, Asher found himself in a network of rough-hewn tunnels. The walls were bare rock, occasionally interrupted by clusters of bioluminescent fungi that cast an eerie, otherworldly glow. Insects skittered in the shadows, their movements barely visible in the dim light.

The maze-like structure of the tunnels was disorienting, each passage branching off into multiple openings. Asher paused, considering his options. In the silence, he became acutely aware of the sound of dripping water echoing through the tunnels. Something about the rhythm felt off, almost purposeful. Trusting his instincts, Asher chose the passage from which he thought the sound originated.

As he ventured deeper, the signs of life became more prevalent. The walls glistened with moisture, and the air grew thick with the earthy scent of growing things. Suddenly, Asher's foot slipped on something soft and slimy. He knelt down, examining the substance closely.

[Damp moss: Moisture-loving moss that thrives in the damp, dark corners of the cave, clinging to rocky surfaces and retaining water, creating small pools or drips in the caves.]

"Just simple moss," Asher muttered, tossing it aside. Yet something about its presence nagged at him. In a place so steeped in danger, could anything truly be "simple"?

The sound of rushing water grew louder as Asher pressed on, the passages becoming increasingly treacherous with the slick moss coating every surface. After several twists and turns, he caught sight of a bluish glow emanating from one of the tunnels. Drawn by the promise of something new, Asher followed the light to its source.

The tunnel opened into a vast cavern that took Asher's breath away. A small river flowed before him, its waters reflecting the ethereal blue light that suffused the chamber. The source of the illumination became clear as Asher's eyes adjusted – a dense network of luminescent fungi covered the walls and ceiling, their soft glow bringing life to the underground world.

But it wasn't just fungi that thrived here. The cavern floor was a forest in miniature, populated by lush black bushes and strange, twisted trees. These plants seemed to have formed a symbiotic relationship with the fungi, their forms intertwined in ways that defied conventional botany. Small insects buzzed and crawled through this subterranean ecosystem, their tiny forms barely visible in the dim light.

Asher stepped into the shallow river, the cold water seeping into his boots. A few strides brought him to the edge of the underground forest, where he paused to take in the surreal beauty of the scene. It was a stark reminder of life's tenacity, of nature's ability to adapt and thrive in even the most inhospitable environments.

As he stood there, marveling at the impossible garden, a system prompt materialized before him:

[Defeat the dungeon guardian to reach the exit gate of the dungeon.]

The message was a jarring reminder of his purpose here. This was no natural wonder to be admired, but a crafted challenge – one that likely held dangers he had yet to comprehend. Asher's hand tightened on the hilt of his katana, his senses heightened as he scanned the cavern for any sign of the guardian.

The beauty of the underground forest took on a more sinister aspect as Asher considered the prompt. What kind of creature would be charged with guarding such a place? And more importantly, what tricks and traps might be lying in wait, disguised by the cavern's otherworldly splendor?