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The online game of the Three Kingdoms
Chapter 62 Ancillary villages

Chapter 62 Ancillary villages

"Well, now that things have been arranged, I went out to paint the camp with Zang Ning and Di Yong."

Things discussed properly, dry Wei's face showed a smile, got up and prepared to go to the place where two people learn martial arts.

"Master, there is one more thing!"

Cheng old smell speech quickly stopped dry Wei.

'What is it?

"Master Gong, with the addition of this group of people, the branch of my Huang Huang 峫 village has reached 1800 people, and it will soon reach the upper limit of 2000 people, and with the seduction of Master Gong, the population of the future village will grow faster, and it is urgent to ask Master Gong to establish the affiliated village first."

The number of displaced people in Huanghuang 峫 village, which was built with the gold construction order, is three times that of ordinary villages, and the number of displaced people is 30 to 40 every day.

At this rate, it would have taken another 30 days or so for Huang 峫 village to reach the population standard for upgrading to a town.

But now, thanks to the success of the technique of seduction, the population of Huanghuang 峫 village has increased by nearly 700 people in three days. At this rate, when the next camp is taken down, the population of 峫 village may exceed 2,000.

With the construction speed of Huang 峫 village, it will take at least 10 days to upgrade.

Therefore, how to deal with these extra people has become a top priority.

'Subsidiary village!

Dry Wei wen speech whispered.

What Cheng Lao said is reasonable, once the population exceeds the upper limit of the village, it has an impact on the people's hearts of the village, which is not conducive to the development of the village.

And it would be a pity to give up these populations, after all, these NPC populations are really rare, but also so high qualifications.

Now that the village construction order has been issued, the population has also been established, and there are many types of architectural drawings, there should be no problem in raising one or two sets, and the conditions for establishing affiliated villages have been fully met.

"Yes! Then we will establish a subsidiary village, I wonder if Cheng Lao has a suitable location for the intention of building a village?"

Dry Wei a clap, agreed.

"Master Gong, Huang Huang 峫 village is a third-level village at the moment, we can establish two subsidiary villages in total, there is a natural port on the bank of the river in the middle of Yulin Valley, can establish a subsidiary village, and a canyon near the foot of Kunyu Mountain in the west can lead to Yulin Valley, there can also establish a subsidiary village."

Cheng old advice way.

In the world of Martial arts, the Lord player can establish a subsidiary village as long as the village is upgraded to the second level, which requires a village order.

The subsidiary village is equivalent to a territory independent of the main village, and can also be upgraded and recruited.

However, the number of villages for a Lord player is at most equal to the number of levels of the main village, the highest level of the subordinate village is always one level lower than the main village, and all buildings from the first level of development of the village require architectural drawings to be built.

"Two ancillary villages? Cheng Lao, at present you have not been transferred, I am afraid that the three villages can not take care of it."

Dry Wei smell speech hesitating way.

For Cheng Lao's suggestion of the location of the subsidiary village, he agreed very much, a development port, a development fortress, is the best location for the construction of the subsidiary village. However, the entire Huang 峫 village can now only Cheng Lao a literati who can barely stand alone, and who will manage the two affiliated villages.

"Master, the village chief of the attached village does not necessarily need to be a literary talent, as long as senior professionals can act, at present, there are enough senior professionals in my village, and with Huang 峫 village as a reference template, the attached village only needs to copy on the line, the early development does not need too high talent, once there is a suitable candidate to replace it."

Cheng old for dry wei solution.

"Well, let's set up a subsidiary village."

Dispel concerns dry Wei this just immediately agreed to say.

"System message: Congratulations to the player on successfully establishing a subsidiary village, please name it"

Kunyu Village

"System message: Please confirm the village leader selection"

"Cao Wen"

System message: Congratulations to the player on successfully establishing a subsidiary village, please name it"

Wangjiang Village

"System message: Please confirm the village leader selection"

Stolen from its rightful place, this narrative is not meant to be on Amazon; report any sightings.

"King Six"

Finally, after discussing with Cheng Lao, Qian Wei directly established two subsidiary villages in the west and south of Huanghuang 峫 village, Kunyu Village and Wangjiang Village, and the village leaders were Cao Wen, a senior martial artist, and Wang Liu, a senior fisherman.

Village name: Kunyu Village

Grade: Level 1

Villagers: 30/500 (When the population is higher than the population that the territory can accommodate, the people of the territory will decline, and may even cause riots after reaching a certain level)

Public sentiment: 70 Security: 90

Tax rate: 10%

Village area: 1 km2

Territory: 3 square kilometers

Available resources: Grain 100 units of stone 100 units of wood 100 units of copper coin 1000

Existing building: 2/8 (Upgrade required building)

Village hall: the office of the village head and officials in the village, can issue announcements, adjust tax rates, issue decrees, appointments, etc.

Primary house: can accommodate 5 villagers.

Buildable buildings:

Farmland: food crops can be planted, farmers can be trained, and farmland production is related to the climate and farmer level. Construction condition: Farmer copper 500

Primary house: can accommodate 5 villagers. Building conditions: Wood 10 units stone 10 units 1000 (upgrade must be built)

Primary warehouse: can be used to store 20 cubic meters of supplies. Building condition: Wood 10 units of stone 60 units of copper 2000 (upgrade must be built)

Primary grocery store: Handle all kinds of daily necessities needed by villagers, can train junior merchants. Building Condition: Junior Merchant Lumber 30 units stone 20 units Copper 5000 (upgrade must be built)

Junior tailor shop: can make clothing, leather protective gear, jewelry, etc., can train junior tailor. The properties and efficiency of the goods are related to the grade of the building and the grade of the tailor. Building Condition: Primary Tailor wood 30 units stone 20 units copper 5000 (upgrade must be built)

Primary blacksmith shop: can make weapons, armor, farm tools, daily tools, etc., can train primary blacksmiths. The properties and efficiency of crafting items are related to the level of construction and blacksmith. Building Condition: Junior blacksmith Wood 30 units stone 30 units Copper 5000 (upgrade must be built)

Primary woodworking room: can make arrows, furniture, farm tools, etc., can train primary carpenters. The properties and efficiency of making items are related to the level of construction and carpenter. Building condition: Beginner carpenter Wood 40 units stone 20 units copper 5000 (upgrade must be built)

Primary barracks: Soldiers can be recruited and trained, and those who meet the conditions can be transferred to military commanders in the barracks. Speed of recruitment and training of soldiers and camp level, general attributes of the tank. Building conditions: Primary General Wood 40 units stone 100 units copper 5000 (upgrade must be built)

Primary private school: Teaching knowledge to children and villagers in the territory. The teaching effect is related to the level of private school and the level of teachers' knowledge. Building condition: Wood 20 units stone 20 units copper 10000 (not required for upgrading)

Junior restaurant: Can provide food for players and NPCS, replenish physical strength, can train junior chefs. The physical recovery effect is related to the restaurant grade and chef grade. Building Conditions: Junior Chef 30 units of wood 30 units of stone 30 units of copper 5000 (non-upgrade required building)

Junior dock: Ships can be researched and built, and junior shipbuilders can be trained. Research and manufacturing efficiency is related to dock grade and shipbuilder grade. Building Condition: Junior shipbuilder Wood 100 units stone 20 units copper 20,000 (not required for upgrading)

Elementary martial arts: can teach and train martial arts, training efficiency is related to the level of martial arts, martial arts level. Building condition: Wood 30 units stone 40 units copper 5000 (not required for upgrading)

Primary market: A place where villagers and players can trade, players can achieve cross-land trading, primary market can only achieve county trading. Building condition: Wood 80 units stone 120 units copper 10000 (not required for upgrading)

Village name: Wangjiang Village

Grade: Level 1

Villagers: 30/500 (When the population is higher than the population that the territory can accommodate, the people of the territory will decline, and may even cause riots after reaching a certain level)

Public sentiment: 70 Security: 90

Tax rate: 10%

Village area: 1 km2

Territory: 3 square kilometers

Available resources: Grain 100 units of stone 100 units of wood 100 units of copper coin 1000

Existing building: 2/8 (Upgrade required building)

Village hall: the office of the village head and officials in the village, can issue announcements, adjust tax rates, issue decrees, appointments, etc.

Primary house: can accommodate 5 villagers.

Buildable buildings:

Farmland: food crops can be planted, farmers can be trained, and farmland production is related to the climate and farmer level. Construction condition: Farmer copper 500

Primary house: can accommodate 5 villagers. Building conditions: Wood 10 units stone 10 units 1000 (upgrade must be built)

Primary warehouse: can be used to store 20 cubic meters of supplies. Building condition: Wood 10 units of stone 60 units of copper 2000 (upgrade must be built)

Primary grocery store: Handle all kinds of daily necessities needed by villagers, can train junior merchants. Building Condition: Junior Merchant Lumber 30 units stone 20 units Copper 5000 (upgrade must be built)

Junior tailor shop: can make clothing, leather protective gear, jewelry, etc., can train junior tailor. The properties and efficiency of the goods are related to the grade of the building and the grade of the tailor. Building Condition: Primary Tailor wood 30 units stone 20 units copper 5000 (upgrade must be built)

Primary blacksmith shop: can make weapons, armor, farm tools, daily tools, etc., can train primary blacksmiths. The properties and efficiency of crafting items are related to the level of construction and blacksmith. Building Condition: Junior blacksmith Wood 30 units stone 30 units Copper 5000 (upgrade must be built)

Primary woodworking room: can make arrows, furniture, farm tools, etc., can train primary carpenters. The properties and efficiency of making items are related to the level of construction and carpenter. Building condition: Beginner carpenter Wood 40 units stone 20 units copper 5000 (upgrade must be built)

Primary barracks: Soldiers can be recruited and trained, and those who meet the conditions can be transferred to military commanders in the barracks. Speed of recruitment and training of soldiers and camp level, general attributes of the tank. Building conditions: Primary General Wood 40 units stone 100 units copper 5000 (upgrade must be built)

Primary private school: Teaching knowledge to children and villagers in the territory. The teaching effect is related to the level of private school and the level of teachers' knowledge. Building condition: Wood 20 units stone 20 units copper 10000 (not required for upgrading)

Junior restaurant: Can provide food for players and NPCS, replenish physical strength, can train junior chefs. The physical recovery effect is related to the restaurant grade and chef grade. Building Conditions: Junior Chef 30 units of wood 30 units of stone 30 units of copper 5000 (non-upgrade required building)

Junior dock: Ships can be researched and built, and junior shipbuilders can be trained. Research and manufacturing efficiency is related to dock grade and shipbuilder grade. Building Condition: Junior shipbuilder Wood 100 units stone 20 units copper 20,000 (not required for upgrading)

Elementary martial arts: can teach and train martial arts, training efficiency is related to the level of martial arts, martial arts level. Building condition: Wood 30 units stone 40 units copper 5000 (not required for upgrading)

Primary market: A place where villagers and players can trade, players can achieve cross-land trading, primary market can only achieve county trading. Building condition: Wood 80 units stone 120 units copper 10000 (not required for upgrading)

The two affiliated villages Qian Wei are built using ordinary black iron village construction order, which has the additional attributes of Huang Huang 峫 village in the whole Yulin Valley.