Novels2Search
The King of Avarice
Chapter 1 : The Begining (updated)

Chapter 1 : The Begining (updated)

[Proofread by Jason Master]

Author note: hello readers here is the first chapter of my new story which I feel is going to be long and won't be put on a very long hiatus if I have problems but with that out of the way a little explanation of the writing () - this means an explanation of something "" - this is when someone is talking ''- this is when something is talking to the mc or when it is on a phone or something welp i think that's all for now thanks for reading

EDIT READ: this chapter will change so it will be completely different all other chapters will most likely stay the same if only small edits so you do not need to re-read those. Thank you and goodbye.

It’s finally here. Today, July 2116, the revolutionary VRMMO Welcome Online, created by one of the largest corporations Night Rex Inc., has finally arrived!

Copies were released en masse and I was able to grab one from my local Rex Mart and start it up after a short wait.

I heard the founder got the name when he was at a museum late at night and felt a connection to the t-rex exhibit when he was a kid.

Which is a cool story ?

I’m a little excited, there have been many Virtual Reality games brought to us by numerous large corporations and big names in the industry, but few have been able to achieve the realism and immersion as Welcome Online.

Welcome Online shocked the world only a few years ago in its first showcase, where they showed exactly what it was like when you finally went inside. And well, you could do anything like a sandbox game.

Though there were towns, cities, NPCs, and rules you had to follow. You couldn’t just go around wantonly killing everything. There existed a number of safe zones, and the system put in place to cut down the number of toxic players, trolls, pkers, and systems simply put in place to keep the entire server from turning into complete anarchy.

After all, if enough players wanted too, and they banded together, they could literally set the world aflame. Well, that is if they managed to kill all the NPCs in the local area that they are trying to cause chaos in before they got themselves killed, that is.

And of course you could still PK, PvP is a large part of most MMORPGs after all. However PKing carried its own risks other than death; NPCs would turn hostile to you, most stores will refuse to service you, and guards, if even slightly provoked, would attack you. To avoid this you could instead kill someone in designated locations such as Gladiatorial Coliseums, Duels or War Zones (aka where many monsters spawn and large fights are allowed).

Of course, players with an advantage of 20 levels over victims would not get any loot from a kill.

(what drops when you kill something) or experience to prevent other players from quitting.

Unauthorized reproduction: this story has been taken without approval. Report sightings.

But none of that really interested me, really, I mean; fighting can be fun, don’t get me wrong, but I’ve experienced a few VRMMORPGs already, as a mage, a warrior, a knight, paladin, or any other of the numerous classes, all of which were fun . War is an interesting experience, but it’s just not my main interest.

Fighting has never been my major passion. What is, you ask? Well, I suppose I don’t really have what you’d call a passion. When I was young I never really dreamed of being an astronaut, a cook, or a soldier. All I ever wanted was, well... money.

It sort of became an obsession, and a decade after graduating from college I ended up with my own little casino, Three Cups - One Winner. There’s just something about watching the money come in, watching people pour their hard earned cash, their dough, into my machines that make me smile.

And I suppose I’ve always liked that about games. Whenever you kill something a coin pops out. Whenever a boss dies, a treasure chest filled with coins appears in front of you. I If you tried hard enough, you could even fill an entire pool with coins and swim around in it.

But Night Rex Inc. came up with the seemingly absurd plan that I suppose only a company as massive as them could come up with. You see, for every in-game gold coin you earn, you just pocketed yourself a whole $10 . (Adjusted for inflation)

And even though they set a cap for each month of $10,000, and limited each person to a single account. That’s still a $100,000 dollars in your pocket.

The coins go like this 100 coppers = 1 silver 1 copper is worth a half loaf of bread 100 silvers = 1 gold 1 silver is worth 1 night at a nice inn 100 gold = 1 platinum 1 gold can feed a family 100 platinum = 1 holy coin 1 platinum is worth a decent house and 1 holy coin can afford a mansion.

Honestly, I can’t wait to see the money rolling in. I grabbed a black latex suit, put on my VR helmet, and plugged the fiber optic cable that connected my computer to the modem at the back of the suit.

I’d love to use a VR Capsule, but before I invest too much money, I wanted to get a feel for the game , especially considering the maintenance of one of those things. The capsule itself costs about ten times as much as the suit and maintaining it costs an additional, astronomical, figure because of the gel-like fluid inside it that make it possible to play for long hours without exiting the game.

You may be asking why I am personally entering the game and not one of my employees. well, like I said earlier, I like to see that gold roll in. Also, I recently promoted a close friend that I have worked with for years to take over most of the work for me, essentially he became the CEO, although I made him sign some documents saying he couldn't remove me from the board or the company itself, so I could do as I please when playing.

I turned on my helmet and was greeted by the Artificial Intelligence built in to assist with controlling the virtual terminal and initiate the game.