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The Grimmlaw Series
(bonus) The Claw: Epilogue - The Loop of Being

(bonus) The Claw: Epilogue - The Loop of Being

[My One Page Resume] - Adam Maier - 2021

Components of Haptics:

* Key; these are the selectable elements or collections of elements of an event stream.

* To employ Keys a developer could use the separators/outliers of a grouping function.

* Desync; These are the states when the haptic input and outputs are perceived as not matching up.

* As Disconnect states are only produced in the meta-experience, the developer will need to determine a Detection Method to employ Desync.

* The developer will also need to define a Reconnect Process before assigning confidence to Haptic Understanding.

Haptic Understanding is the sensation that inputs are causing outputs.

Tempo is a prediction or pathing function for a haptics’ stream.

Lovense Guide V1

* Identifier Mapping:

* Key:

* Large Y-axis Delta “(stroke”)

* Groupable Y-axis Deltas “(series”)

* Small Y-axis Delta “(jitter)”

* Desync:

* Changes too rapid for the toy or toy internals to match.

* Detection Method:

* Solo: self reporting

* Other: calculate based on given data

* Reconnect Process:

* Do nothing for as long as possible.

* The goal of my art of authoring Lovense patterns is to feel good while maintaining Haptic Understanding.

* First, I made a track while in a good mood.

* Secondly, I will write out the series of keys.

* Lastly, I plan to analyze and compare with the above theory.

[temp]

A case of literary theft: this tale is not rightfully on Amazon; if you see it, report the violation.

[My One Page Resume] - Adam Maier - 2021

Components of Haptics:

* Key; these are the selectable elements or collections of elements of an event stream.

* To employ Keys a developer could use the separators/outliers of a grouping function.

* Desync; These are the states when the haptic input and outputs are perceived as not matching up.

* As Disconnect states are only produced in the meta-experience, the developer will need to determine a Detection Method to employ Desync.

* The developer will also need to define a Reconnect Process before assigning confidence to Haptic Understanding.

Haptic Understanding is the sensation that inputs are causing outputs.

Tempo is a prediction or pathing function for a haptics’ stream.

Lovense Guide V1

* Identifier Mapping:

* Key:

* Large Y-axis Delta “(stroke”)

* Groupable Y-axis Deltas “(series”)

* Small Y-axis Delta “(jitter)”

* Desync:

* Changes too rapid for the toy or toy internals to match.

* Detection Method:

* Solo: self reporting

* Other: calculate based on given data

* Reconnect Process:

* Do nothing for as long as possible.

The goal of my art of authoring Lovense patterns is to feel good while maintaining Haptic Understanding.

* * First, I made a track while in a good mood.

* Secondly, I will write out the series of keys.

* Lastly, I plan to analyze and compare with the above theory.

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