Hello Reader!
Books One through Three of the Game at Carousel have been moved to KU and Audible.
In a town where horror movie tropes come to life, one’s only chance to survive is to play their role in the first book of a spine-tingling gamelit series.
When horror-obsessed Riley Lawrence and his group of college friends arrive in the small town of Carousel for their Centennial Celebration, the few decrepit cars parked in the street don’t scare them. But when they enter a locked building, an animatronic usher hands them each a ticket, and the lights dim, Riley realizes they’ve entered the inescapable patchwork of a horror movie set. And they’ve each been assigned an archetype—Scholar, Athlete, Eye Candy, Final Girl—to play out as the curtains rise.
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Assigned the Film Buff archetype, Riley’s doomed to repeat a pattern: knowing exactly who the killer is but never surviving the attacks himself. After all, film buffs may know what’s coming, but they’re always the first to be hunted down. Until that is, Riley learns he can avoid a death or two by exploiting the Oblivious Bystander trope. It seems monsters and killers won’t harm him as long as he can convincingly pretend he hasn’t noticed them.
To make it through this deadly game, Riley and his friends will need to leverage their tropes effectively to determine what’s trapping them there in the first place. But as the rounds continue and escape seems farther and farther out of reach, they’ll be forced to ask themselves: Would they survive in a horror movie?