Indecision was an understatement.
Both seemed like equally daunting options. Though you feel underequipped, perhaps you should feel lucky to be equipped at all.
As your gaze darts between the two options, you feel another speak, yet again seeming to radiate from within you. It’s voice did not match that of those who spoke just before you awoke, nor the invasive sting of whoever announced the floor, it was different.
They didn’t seem to speak a language you know, just the same. And yet, you somehow managed to understand the intent, just the same. It felt neither soothing or rough, it was as if you were to ask a stranger for directions.
Guidance, to make sure your sword is unsheathed and ready to be swung, with an assurity that makes it seem like they’ve seen others in your position.
Then, direction. To move to the left hallway, and slowly advance to the first door on the right, still on guard.
Where you truly so desperate to trust random voices? Perhaps they were just your instincts, maybe you were just crazy? But on the slight chance that you were sane, and that something was actually trying to communicate with you… well, it didn’t sound malicious. If anything the advice it gave was sound, and there was no reason not to take it.
No use complaining anyway. From what you could tell, things would only get stranger from here.
Back against the wall, you slowly advance, sword drawn. Though the blade was rusted, metal was metal, and anything swung with enough force behind it was going to hurt. Who knows, maybe you’ll be able to hit them AND give them tetanus!... Whatever that is.
Upon approach, it seems that all the doors had the same thematic style as the one you just left through. There were differences of course, rust in different places on the bands, different numbers of remaining hinges, different locations where it splintered, etc.
Thankfully, the sword you had only required a single hand, because the number of hinges this door had was one, needing you to actually pick it up from the bottom crack and drag it inward into the room, before gently setting it down.
*Creeeeeeeeeeeak*
An ominous sound came from the last piece of iron connecting it to the wall. Quickly, you back away just in time as it SLAMS down onto the ground in front of you, hinges popped and flying in each and every direction. It seems though, despite everything, you are unharmed.
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Hopefully you weren’t trying to get the element of surprise as you entered the room.
The inside was hard to see, using the dim lighting of the outside to peer in. The room itself seemed small, and in the center you can see the makings of a barred cell blocking off the back half, a small part of it sectioned off for a door to go in and out of the containment area.
What it contains is, however, concealed by darkness.
As you turn around to look back outside, however, you spot yet another unfortunate soul, this time picked entirely clean. It wears armor, but in a condition that somehow seems to be worse than yours. With how the ruined design appears though, it seems it might have previously been a uniform? Perhaps a prison guard?
Taking a glance in the hallway, it seems the noise didn’t attract anything. At the very least, nothing entered your immediate vicinity.
Breathing a small sigh of relief, you reviewed your options.
You can go ahead and search the other rooms, or you can try to search this room first, despite how dark it is, before moving on. That, or for some reason ditch this path completely and go down the other hallway. Those are the main options, at least. There are also small things you can do as you do stuff and after you do stuff.
Going in blind is what you’re doing anyway. Moving forward, not matter the decision, is probably the better than doing nothing.
Sword still drawn, you take a moment to contemplate things...
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Character Description:
You are a human woman, having shoulder-length dirty blond hair (Though whether it's just because it's dirty is unclear.), though you can't quite tell what your features are like without a reflective surface. You seem fit and muscular from what you can tell, and are in good health. Not much else can be inspected due to the fact that you not only have thick clothes and on, but armor as well. You also currently carry an old, rusted broadsword in your right hand, and a small pouch is attatched to your right side, a waterskin on the other.
Items:
Equiptment -
Torso: Undergarments, Thick Clothes (Dirty), Chain Shirt (Rusted, Dirty)
Legs: Thick Clothes (Dirty), Thick Leather Armor (Worn, Dirty), Side Pouch
Feet: Wool Socks, Thick Leather boots (Worn, Dirty)
Hands: Thick Leather Gloves, Old Broadsword (Right Hand, Sheathed, Rusted)
Inventory -
Waterskin (Empty), Tinder (One use), Flask of Oil, Matches (5), Rations (Small Meal, One use)
Notes:
Map:
[https://i.ibb.co/TczmRSj/Updatedmap.jpg]
Runes:
[https://i.ibb.co/NT7Bgdv/Female.jpg]Female
[https://i.ibb.co/FK8Y8Q8/Melee.jpg]Melee
[https://i.ibb.co/wLfhHhq/Human.jpg]Human
[https://i.ibb.co/wc4hR5d/Luck.jpg]"I am one who bears Luck."