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The First World Sphere
Storme Hardlight Character Reference Sheet

Storme Hardlight Character Reference Sheet

Although this is not a typical litrpg with a system controlling outputs and quests, there are methods to ascertain an individual’s characteristics, abilities, and skills. The aether, while not sentient, can improve a person beyond normal genetic ceilings.

While this character sheet may be edited in the future, it is a baseline. This is really a lot of background noise that I thought readers might like to look at.

For skills, I am loosely going by the below table. Please note that learning occurs faster under duress, intense focus, or a skilled instructor. Skill Level 3 = Neophyte (basic understanding)

Skill Level 7 = Adept (recognized as competency)

Skill Level 13 = Skilled (professional)

Skill Level 23 = Mastered (expert in the skill)

For stats, it is racially and gender-focused. 10 is the average for an adult. From 11 to 20 there is 10% relative increase per point over the average. From 21 to 30 there is a 7.5% increase per point. From 31 to 40 it is 5% increase and from 41 to 50 it is 2.5%. Every point further it is 1% increase. So if an adult male human had 68 in strength, that would be...100%+100%+75%+50%+25%+18%=3.68 times stronger than an average male of the race.

Storme Hardlight

Age 12, (Birthday 2nd month, 3rd day of the year)

Current Height: 5’11" (adult height will be 6’3")

Eyes: Green

Hair: Black, shoulder length

Physical and Mental Statistics

Age 12 ‘Storme’

Strength

9.7

muscles

Dexterity

12.8

body awareness and control

Speed

12.7

the quickness of hands and feet

Constitution

10.8

body resistance

Stamina

9.8

body endurance

Aether Channeling

17.2

ability to pull aether into core

Intellect

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12.4

memory, ability to learn

Reasoning

13.9

Problem-solving

Willpower

10.8

mental resistance

Presence

12.2

bearing, charisma

Abilities

Aetheric Conversion to Metal, Tier 7

Greater Aether Core, Tier 4

Metal Sculpting, Tier 3

Long Lived, Tier 1

Access Person, Tier 1

Traits

Past Life’s Knowledge, Tier 3

Skill Affinities

Healing Magic, Tier 4

Lightning Magic, Tier 2

Skill Level 3 = Neophyte (basic understanding)

Skill Level 7 = Adept (recognized as competency)

Skill Level 13 = Skilled (professional)

Skill Level 23 = Mastered (expert in the skill)

Common Skills

Animal Handling, Level 3

Baking, Level 9

Cooking, Level 24

Farming, Level 4

Fishing, Level 7

Fletcher, Level 3

Herbalism, Level 4

History: Skyholme, Level 7

Instrument: Flute, Level 3

Mathematics, Level 20

Meditation: Focus, Level 5

Metal Sense (Requires Metalsculpting Ability), Level 8

Observation, Level 7

Reading/Writing: Common, Level 13

Weapon Crafting, Level 7

Aetheric Skills

Aether Core Control, Level 4

Aether Core Manipulation, Level 9

Aetheric Lore, Level 3

Runecraft, Level 2

Spell Imprinting, Level 8

Sphere: Aetheric Magic, Level 4

Sphere: Darkness Magic, Level 3

Sphere: Healing Magic, Level 13

Sphere: Spacial Magic, Level 5

Physical/Combat Skills

Acrobatics, Level 9

Archery: Short Bow, Level 7

Axe: Hand Axe, Level 4

Climbing, Level 7

Combat Awareness, Level 5

Dodge, Level 7

Duelist, Level 9

Hand to Hand, Level 8

Pain Tolerance, Level 6

Parry, Level 10

Running, Level 6

Shield, Level 5

Staff, Level 14

Swimming, Level 6

Sword: Saber, Level 10

Thrown: Daggers/Knife, Level 5

Wrestling, Level 14

SPELLS:

Cleanliness Spell (Tier 1, no affinity-aetheric spell)

1 Vanilla Aroma (lasts 1 hour)

2 Clean Clothes

3 Mouth Cleanse

4 -

5 Skin Renewal (after shower clean and skin hydration)

6 -

7- extended range to 18”

8-

9-

at level 11 either choosing bowel cleanse or hair styling

Mend Flesh (Tier 1, Healing Affinity)

1 Self Diagnostic

2 Mend Organs

3 Scar Removal

4 -

5 Diagnose other

6 -

Obfuscate Abilities (Tier 1, Darkness)

1 Hide aspects of aethic soul

2 Control Aether Core Size Viewed

3 Alter the what the ‘Greater Aether Core, Tier 4’ shows to readers

4-

Dimensional Closet (Tier 3, Space)

1 Change size of doorway

2 Material Exchange

3 Poor Stasis (slows aging to one tenth normal)