CHAPTER THREE
JESSIE’S POV
“So. How much mana would it take to build a new room? Or a corridor to the surface?” I ask James. “How would I know?” he replied, obviously frustrated with the situation. “I don't know… Maybe you should be trying to build us a home at the very least? You are the builder out of us aren't you?” I reply trying to cheer him up. “I guess…” he says, “To dig a new room directly adjacent to this one, it will cost one hundred mana per ten square meters. Corridors have the same cost ratio.” “That's the spirit!” I say, “Let's get digging. You make the rooms over here by the core, and I'll make the traps and a corridor out to the surface.” I point my consciousness towards a direction. South. And start digging. After 5 meters I stop. I have half my mana left, fifty points. I go check on what James is doing. He has dug out a room behind our original room and moved our core into it. The core is on a small decorative pillar, with a mirror of the pillar coming down from the roof. It looks cool. I comment on that and look back out to my corridor. I place a hole, a ‘pit trap.’ “Hmm. gonna need to build something better than just this” I think out loud. I add little stalagmite-like spikes at the bottom and start designing a breakable floor. I make a thin sheet of stone, and make sure not to reinforce it with magic. I put the sheet carefully on top, just as I run out of mana. A message appears in my view.
Would you like to Save Schematic “Basic Pitfall Spike Trap”?
Yes
No
“Uh… Yeah! I say, and it says“Schematic Saved” I smile inwardly, as I wait for my mana to regenerate.
JAMES’ POV
I start by building a room opposite Jessie's new corridor. I make it exactly ten meters squared, and because of my increased mana pool, I still had mana left over. I used the leftover mana to carve intricate pillars supporting the core in the center of the room. Once that was done, I made it so the core was embedded into the pillars, so if the core was moved the pillars would move with it. And at that point, I was out of mana. I open my stat screen to see what it looked like.
Core Name:
James
Level:
1 (50/100xp)
Core Type:
Dual Green Garnet
Core Partner:
Jessie
Core Integrity:
100%
Mana:
0/175 (3MP/hour)
Intelligence:
15
Wisdom:
15
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Perception
20
Charisma:
10
Strength:
LOCKED
Agility:
LOCKED
Looks like all my work paid off. Time to rest for now then, I guess.
CHAPTER FOUR
~30 Hours Later
JESSIE’S POV
My mana pool has finally filled up. Really got boring waiting. Looking at my experience it seems I am three-quarters of the way to level two. I mine out the next ten meters, and suddenly I get a message;
Level Up
You reached level two. Congratulations
Rewards:
* Rope (Trap component version)
* 5 Stat points
* 100MP
“Woohoo!” I shout out. I immediately start making a new trap. I start by making a set of holes in the roof. In the holes, I place spikes and hold them up with ropes. I put a blade that will slide across cutting all those ropes, attached via ropes to a weight. The weight is held up by a platform, which falls if a pressure plate in the floor is hit. Pretty ingenious if I do say so myself. The system puts up a pop-up similar to when I made the ‘Basic Pitfall Spike Trap’ I confirm and go to look at my stat screen. I decide to put all five of my new points into Intelligence so that my mana would regen faster. When I'm done my stat screen looks like this;
Core Name:
Jessie
Level:
2 (25/200xp)
Core Type:
Dual Ruby
Core Partner:
James
Core Integrity:
100%
Mana:
50/150 (6MP/hour)
Intelligence:
30
Wisdom:
10
Perception:
10
Charisma:
15
Strength:
LOCKED
Agility:
LOCKED
With my remaining fifty mana, I dig out another five meters, before starting to rest again. I really wish my mana could go up faster, but that is something for another time.
JAMES’ POV
Thirty hours. Thirty hours and I have just over half my mana. I really need to up my mana recharge rate I mentally sigh as I start Digging out another room. I hear Jessie cheer, and I go look down her hall. There is a new trap that utilizes rope. We didn't have rope before. She probably finished some form of a personalized quest or levelled up. Thinking of the quest, I bring up the ‘screen’ for it
New Quest!
Description:
Let's get started. Build the dungeon basics
Objectives:
* Build a path to the surface (Incomplete)
* Gain two or more different types of creatures to defend your dungeon (0/2)
* Build two or more rooms (2/2)
* Build a trap (2/1)
Rewards:
* 100xp each
* What you make/get
* Knowledge
Bonuses are Possible.
I smile inwardly, glad that at the very least we are making progress.