Stats Effects STRENGTH / STR
Raises Health Points by 100
Raises physical strike damage by 5
INTELLIGENCE / INT
Raises Mana Points by 50
Agility
Chance to Dodge attacks / Increase movement speed
Charm / Luck
More likely to succeed in negotiations
Tier 1
Spell name Info Scan
Basic form of magic to identify stats of both allies and foes
0 Mana Cost
Create Ice
Creates a cube of ice.
10 Mana Cost
FeatherFall
Slow's falling, (10 second duration)
20 mana Cost
Illuminate
Create a magical orb of light that follows caster
20 Mana cost
Minor Heal
Heals (SELF) for 100 HP
20 Mana Cost
Arcane Bolt
Basic magical projectile (quick cast) (30 damage)
25 Mana Cost
Ambush
Hide (Self) in wait of attacking unsuspecting foes. May apply surprise which reduces strength stats of enemies by 10%.
Physical Attack x 2 on first hit.
Tier 2
Spell name Info Ice Lance
Fires a sharp spear of ice at a target, dealing 60 base damage plus an additional 2 times caster level damage and slowing them for 3 seconds.
30 Mana Cost
Greater Heal
Heals an Ally or self for 250 HP.
40 Mana Cost
Flash Step
Move incredibly fast for 5 seconds plus an additional second per caster level.
60 Mana Cost
Air Slash
Cut through the air, dealing 25 base damage plus an additional 5 times caster level damage to all enemies in front of caster.
Mana Cost: 80
Spell name Info Summon Undead
Raise 1 base skeletal warrior + 1 / caster level with 20 hp and 15 damage per strike.
30 Mana Cost
Fireball
Fires a searing ball of fire, dealing 140 base damage plus an additional 5 times caster level damage and chance to inflict burning dealing 12 damage per second for 12 seconds.
90 Mana Cost
Flame Wave
Unleash a wave of fire in a cone, dealing base damage plus an additional 3 times caster level damage to all enemies in front of caster.
120 Mana Cost
Dark Grasp
Conjures shadowy tendrils that hold a target in place for 20 seconds and 1 second per caster level.
300 mana Cost
Tier 3
Spell name Info Twin Blade Strike
A special skill that allows a melee fighter to strike with two weapons at the same time dealing double the damage, and, a chance to stagger weaker enemies.
Rare Rarity Skill
Siren's Screech
A screeching sound that causes excruciating pain. Deals no damage, increases damage taken by affected foes by 10%, slowing them down by 5%.
Rare Rarity Skill
Aqua Shield
The caster forms a protective barrier of swirling water around themselves or an ally. The barrier absorbs a portion of incoming damage and gradually restores health over time. The barrier can only protect up to how much mana x 1.5 the user possesses.
Explosive Arrow
A special spell that enchants arrows to explode upon impact, dealing 50 damage to all surrounding foes.
100 Mana Cost
Radiant Burst
Emits a blinding flash of light that deals 150 base damage plus 15 damage per caster level to all enemies in front of the caster. Also blinds targets for 2 seconds.
100 Mana Cost
Frost Nova
Releases a burst of ice around the caster, dealing 100 base damage plus an additional 10 damage per caster level within 5 meters and freezing enemies for 3 seconds.
120 Mana Cost
Ice Shards
The caster creates Ice Shards and hurls them at enemies, each dealing 300 frost damage.
120 Mana Cost
Chain lightning
Strikes a primary target with lightning for 120 base damage plus 12 damage per caster level, then jumps to up to 3 additional targets, each hit reducing the damage by 20%.
120 Mana Cost
Earthquake
Shakes the ground violently, dealing 80 base damage plus 8 damage per caster level over 5 seconds to all enemies within a 10-meter radius. (More effective against buildings)
130 Mana Cost
Healing Aura
Creates an aura that heals all allies within a 10-meter radius for 200 base HP plus 20 HP per caster level over 10 seconds.
230 Mana Cost
Spell name Info Screeching Cry
An ability used by banshees to scare away enemies. Reduces enemy damage by 10%
Rare Rarity Skill
Assassination
High chance that a melee strike can lethally wound an enemy, ignoring defenses.
Unique Rarity Skill
Shadow Barrage
Fires a rapid series of shadow bolts at a target, each dealing 50 base damage plus 5 damage per caster level. Fires five bolts in total, with each bolt reducing the target’s damage resistance by 5% for 8 seconds.
300 Mana Cost
Oblivion
Channels destructive void energy, dealing 200 base damage plus 20 damage per caster level in a wide area. Enemies hit by the spell are silenced for 5 seconds, preventing them from casting spells.
400 Mana Cost
Deathly Chill
Cloaks the battlefield in an icy mist, dealing 70 base damage plus 7 damage per caster level to all enemies every 2 seconds. Enemies also suffer a 50% movement speed reduction while within the mist. Lasts for 20 seconds.
450 Mana Cost
Raise Forces of Undead
Summons a random number of undead based on Caster level. The more undead summoned, the more mana expended.
(300 Mana / Skeleton) (400 Mana / Skeleton Archer) (500 Mana / Zombified Human) (800 Mana / Elite Skeleton)
Aura of Despair
The caster radiates a crushing aura that saps the will of all enemies within a 15-meter radius. Enemies take 50 base damage plus 5 damage per caster level every second for 15 seconds and suffer a 40% reduction in damage output while within the aura. The aura also inflicts a stacking debuff that increases the mana costs of enemy spells by 10% per stack, up to 50%.
500 Mana / Minute
Tier 4
Spell name Info Blade Dance
The user executes a swift and deadly sequence of slashes, striking multiple enemies within range. Each strike deals STR x 3 damage, with the final hit causing a powerful knockback effect on the closest enemy.
Unique Rarity Skill
Radiant Sanctuary
The caster creates a large, shimmering dome of holy light that provides protection to all allies within its radius. The sanctuary blocks incoming projectiles and weakens dark magic by 20%. Allies within the dome are also continuously healed over time, while their defensive stats receive a temporary boost. This spell requires steady mana to maintain but provides an excellent defense during tough battles.
500 Mana / minute
Celestial Strike
The caster calls down rays of divine light from the heavens, targeting multiple enemies within a wide area. The beams strike with both holy energy and pure light, inflicting 300 damage to dark-aligned creatures while leaving a lingering burn effect on others. Allies within the light receive a temporary buff to their attack and defense, inspiring hope and courage.
600 Mana Cost
Beacon of Hope
The caster becomes a beacon of radiant energy, emitting an aura that enhances the morale and fighting capabilities of all nearby allies. Allies under the effect of this aura gain increased regeneration, resistance to fear or charm effects, and a boost to their strength and agility.
400 Mana / minute
Water Beam
The caster conjures a torrent of highly pressurized water, directing it toward enemies in front of them. The relentless force of the water deals 30 damage per second to all foes caught in its path.
90 Mana / Second
Heavenly Light
Heals an ally for 1700 HP, or deals damage to an undead for 1300 HP.
700 Mana Cost
Frozen Tempest
Reduces enemy movement and attack speed by 20%. Enemies remaining in the storm for more than 10 seconds have a 30% chance to be afflicted with Frostbite, dealing 200 ice damage every 3 seconds for 10 seconds.
750 Mana Cost
Glacier Barrier
Creates an ice wall with 4,000 HP that absorbs damage until shattered. The wall regenerates 5% of its HP for each fire attack it absorbs.
760 Mana Cost
Spell name Info
Overseer
Increases movement speed of all nearby undead by 30%
Common Rarity Passive
Transformation (Curse of Full Moon)
(Transformation: Curse of Full Moon) grants the bearer the ability to transform into a werewolf at will, though only for short periods of time. While transformed, all of the user's stats receive a 10% boost, enhancing their strength, speed, and senses.
200 Mana Cost per Minute
Rare Rarity skill
Flame Strike
Summon a massive pillar of blazing inferno at a target location dealing 120 base fire damage + 10 damage per caster level.
600 Mana Cost
Raise Abomination
Create a construct of corpses, an abomination with 3000 HP. each strike from Abominable deals 70 damage. Weak against fire 2x.
750 Mana Cost
Tier 5
Spell name Info Siren's Song
Can hypnotize weak minded enemies temporarily.
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Rare Rarity Skill
Crushing Blow
The user channels their strength into a single, devastating overhead strike. This attack deals STR x 5 + 400 damage to a single target and has a chance to shatter enemy armor, reducing their defense for a short duration.
Rare Rarity Skill
Sealife Communication
Allows a user to converse with sea life.
Unique Rarity Passive
Forsight
Allows the caster to peer into the flow of time and gain detailed information about an enemy’s stats, abilities, and weaknesses. The caster can see the enemy’s health, mana, strengths, resistances, and any hidden buffs or debuffs. Additionally, Foresight reveals the target’s next intended action, allowing the caster to preemptively counter it.
Unique Rarity Spell
300 Mana Cost
Divine judgement
Calls down a massive beam of holy light from the heavens, striking all enemies within a 20-meter radius for 1,200 holy damage + 20 damage per caster level.
850 Mana Cost
Absolute Frost
Unleashes pure cold, freezing all enemies in a 10-meter radius and dealing 1,200 frost damage instantly, plus 100 frost damage per second for 15 seconds. Enemies are frozen for 10 seconds and afflicted with Frostbite, reducing defense by 30%.
1150 Mana Cost
Glacial Maelstrom
Creates a swirling vortex of freezing winds and ice shards in a 15-meter radius. Deals 1,200 frost damage instantly and slows enemy movement by 60% for 15 seconds. The maelstrom also draws enemies inward, making escape difficult.
1200 Mana Cost
Heavenly Blessing
Heals an ally for 2500 HP, or deals damage to an undead for 3000 HP.
1400 Mana Cost
Zephyr's Blessing
Envelops all allies within a 30-meter radius in a protective wind barrier for 25 seconds. The barrier grants 50% damage reduction against ranged attacks and boosts movement speed by 40%. Allies also gain immunity to knockback effects while within the barrier.
1850 Mana Cost
Bubble Blast
The caster conjures a swarm of bubbles that float in the air. Each bubble is enchanted to seek out the nearest enemy. Upon contact, the bubble bursts with explosive force, dealing 500 damage plus an additional 10 damage per caster level.
2000 Mana Cost
Spell name Info
Spoofer
The caster cloaks their true stats, causing any scanning or detection abilities, such as scan, to display question marks, leading to potential miscalculations in battle.
The effect of this passive is strengthened by how negative the enemies Alignment is.
Unique Rarity Passive
Dark Command
The caster channels their inner darkness to manipulate objects, people, and anything they encounter through sheer willpower. This versatile spell does not consume mana, but its effectiveness is directly tied to the caster's level of malevolence. The more evil the caster, the greater the power and precision of Dark Command, allowing them to lift and control even the heaviest of objects with ease.
The power of Dark Command diminishes as the level of the target increases, making it less effective against stronger enemies.
Legendary Rarity Skill
Blood Dampener
The caster manipulates the salt levels within the enemy’s bloodstream, causing their body to become sluggish and heavy. The target’s movement speed is reduced by 25%, and they experience intense fatigue as the curse drains their energy.
This skill is a channeling skill, which lasts as long as the caster remains uninterrupted.
1700 Mana cost
Tier 6
Spell name Info Whirlwind Strike
The user spins rapidly with their weapon, slashing all surrounding enemies in a 360-degree arc. Each enemy hit is dealt 300 damage per hit by the attack and suffers from bleeding, taking additional 200 damage over time.
Unique Rarity Skill
Airaliu's Forest
The caster channels the power of ancient spirits to revive the land and imbue all allies within a 20-meter radius with immense strength. A lush forest springs forth, restoring health and mana by 300 HP and 150 MP per second to all allies within. Additionally, allies gain a 25% increase to all stats for 3 minutes. The forest remains for 60 seconds and continues to heal and buff allies while weakening any enemies within its boundaries by draining their stamina and reducing their resistances.
Legendary Rarity Skill
2850 Mana Cost
Ice barrage
The caster unleashes a relentless storm of thousands of razor-sharp ice shards across a 20-meter radius. The shards rain down continuously for 20 seconds, each shard dealing 300 frost damage and piercing through enemies.
3000 Mana Cost
Spell name Info Demon's Dash
The user dashes toward an enemy with blinding speed. Any strike from any weapon deals base 1000 damage and knocks them back, leaving them vulnerable to follow-up attacks.
Legendary Rarity Skill
Unholy Resurrection
The caster is able to revive a dead humanoid creature. The revived being will lose 30% of all current levels and will suffer from excruciating pain until they recover.
Often, the soul of the revived creature is damaged. This spell must be practiced by the most skilled mages for higher success.
The revived creature must be above level 10 and under level 30 to be resurrected.
Legendary Rarity Spell
6000 Mana Cost
Curse of Full Moon
The Curse of the Full Moon activates with every full moon, transforming the bearer into a powerful werewolf for the duration of the night. During this time, all of the user's stats are enhanced by 10%, amplifying their physical abilities and senses.
Unique Rarity Passive
Tier 7
Spell name Info Airaliu's Blessing
The caster is imbued with the blessing of nature, permanently increasing their stats by a fixed amount. The exact boost varies based on the caster’s affinity with nature and their inherent potential, making the spell’s effects unique for each individual.
Legendary Rarity Passive
Bow of Grindale
A mystical bow capable of tremendous power. Its damage is increased based on level of user. (User Level x 50)
Use of this bow consumes 400 mana per arrow.
Spell name Info
Lethal Attack
The user waits for the perfect moment to strike, delivering a counterattack as soon as the enemy makes a move. This skill does not do a specific amount of damage, rather, 40% of the enemies current HP.
Special Rarity Skill
Vampire's Curse
The user is afflicted with a dark curse that gradually saps their strength. The curse passively reduces the user’s base stats, lowering Strength, Dexterity, and Vitality by 15%. In addition, the curse increases the user’s susceptibility to holy and fire damage by 25%. While the curse weakens the user, it also grants a subtle benefit: enhanced regeneration during nighttime, recovering health and mana at twice the normal rate. The curse is a double-edged sword, giving power at a cost and making the user reliant on the night to maintain their strength.
(This is a permanent debuff that applies once an evil entity reaches level 70)
Tier 8
Spell name Info Elven Heritage
The caster calls upon the spirits of ancient elven warriors, summoning up to three spectral champions to fight alongside them for 3 minutes. These ghostly figures are equipped with ethereal weapons and armor, each dealing 1200 magic damage per strike and having high evasion due to their ghostly form.
the spirits are vulnerable to high forms of evil magic, such as necromancy or dark curses. If a summoned ghost is defeated by such magic, the soul of that elven champion will be permanently lost,
8000 Mana Cost
Spell name Info (Coming Soon)
Tier 9
Spell name Info (Coming Soon)
Spell name Info
Cursed Eye
(Specialty of Hungerer)
Curses Target. (Unknown effects)
Hellfire Mantel
The caster forms a protective barrier of fire around themselves. The barrier absorbs a portion of incoming damage and burns any that strike the caster. If the barrier is broken, it releases a wave of fire in all directions, dealing 1000 damage per enemy. The barrier can only protect up to how much mana x 3 the user possesses.
Unique Rarity Spell
Glutton King
(Specialty of Hungerer)
The caster summons a horde of ravenous shadows that project outward from their body in all directions. Each shadow is lined with gnashing, razor-sharp teeth, snapping and lunging at anything nearby. The shadows target enemies, biting down and tearing through armor and flesh alike. As the shadows feed, they drain life force and mana from the targets, transferring it directly back to the caster.
For every enemy bitten by the shadows, the caster regenerates 10% of their maximum health and 5% of their mana. The shadows also apply a debuff called Ravenous Bite, reducing the target’s defense by 30% for 10 seconds.
If a target is defeated while under the effects of Ravenous Bite, the shadows devour the remains, granting the caster a temporary buff called Insatiable Hunger, which increases attack speed and damage by 25% for 30 seconds.
Glutton King's Maw's deal 5000 damage if they manage to land a bite. (UTMOST CAUTION NEEDED)
8000 Mana / Minute
Tier 10
Spell name Info (Coming soon)
Spell name Info EYES OF EVIL
The caster is able to see ALL stats of enemies, and additional information about their lives, such as relatives, wealth, spiritual strength, mental fortitude, and much more. The Eye of Evil, additionally, strikes fear into the hearts of those it captures.
Godlike Rarity Skill
10000 Mana Cost / Person
Godlike (Ultimate Powers)
Spell name Info The Angel God's Gifts
The caster receives the ultimate blessing from the Angelic God, unlocking a surge of divine power that transforms the battlefield. Upon activation, the caster is surrounded by an aura of pure, radiant light, granting them and all allies within a 30-meter radius the following benefits.
Strength, Dexterity, Vitality, Intelligence, and Wisdom are all doubled for the duration.
The caster and all allies become immune to most forms of damage and negative weak leveled status effects.
All attacks, spells, and abilities used by the caster and allies deal an additional 5,000 holy damage.
The caster gain's the ability to fly and have their movement speed increased by 100%.
When the blessing ends, a colossal beam of divine light descends from the heavens, dealing 15,000 holy damage to all enemies in a 20-meter radius. Enemies hit by this attack and survive are stunned for 10 seconds.
Godlike Rarity Skill
100000 Mana / Minute
Tree of Life's Gift's
The caster calls upon the primordial power of the Tree of Life, granting an overwhelming blessing to all allies within a 30-meter radius. The ground surges with magic as vines and roots encircle the battlefield, creating an aura of vitality and protection.
All allies receive 2,500 HP and 500 MP per second, ensuring near-invulnerability as their health and mana rapidly restore. Wounds are instantly healed, and negative status effects are purged continuously.
All allies gain an additional shield that absorbs 20,000 damage. The shield regenerates fully every 10 seconds as long as the blessing is active.
If an ally falls during the duration, they are instantly resurrected with 100% health and gain a 20% temporary boost to all stats until the battle ends. This resurrection effect can trigger up to two times for each ally.
WEAK AGAINST FIRE! +50 % resistance to all other elements.
Godlike Rarity Skill
110000 Mana / Minute
Spell name Info The Vampire God's Gifts
All enemies within a 30-meter radius are struck with an ancient curse, dealing 300 base damage plus 30 damage per caster level for as long as this spell lasts. Additionally, they are afflicted with a crippling debuff that reduces their healing received by 70%.
The caster absorbs the life essence of all enemies struck, restoring health equal to 150% of the total damage dealt. Excess healing is converted into raw power, increasing the caster’s spell damage by 50% until spell ends.
The caster's body grows five times its base size, gaining enhanced speed, flight, and 100% life steal on all attacks. This form lasts for as long as this spell is active, during which all abilities but ultimate have no mana cost.
The area around the caster is shrouded in darkness, reducing enemy vision and causing them to miss attacks more frequently. The darkness also slows enemy movement by 50% and increases their spell costs by 20%.
The caster becomes shrouded in darkness, gaining a 50% evasion rate against all attacks and spells.
Each time an enemy bleeds, their spilled blood animates and hurls itself at their nearby allies, dealing 80 base damage plus 8 damage times caster level per instance of animated blood. This effect repeats as long as blood is spilled in the area.
Grants EYE OF EVIL as a passive.
Godlike Rarity Skill
120000 Mana / Minute
The Demon God's Gifts
The caster is surrounded by an infernal blaze that continuously deals 100 base damage plus 10 damage per caster level per second to all enemies within a 20-meter radius. Enemies ignited by the flames take additional burning damage over time.
constant aura of terror surrounds the caster, causing all enemies within 30 meters to suffer a 40% reduction in speed and randomly inflicting fear effects, forcing them to flee or cower in terror.
Every time an enemy dies, a shockwave ripples outward, dealing 3500 base damage plus 50 damage per caster level to all nearby enemies. The shockwaves also heal the caster for 15% of their maximum health.
The caster’s maximum health is doubled, and they are completely immune to all debuffs, including stuns, fears, silences, and crowd control effects.
The caster's body grows five times its base size, gaining enhanced strength, flight, and 100% life steal on all attacks. This form lasts for as long as this spell is active, during which all abilities but ultimate have no mana cost.
All of the caster’s attacks and spells are imbued with demonic power, dealing 50% increased damage and knocking back targets with each strike or spell cast.
Each flame-based attack the caster uses conjures black flames, dealing 10 times their normal damage. These black flames also bypass all resistances and continue burning enemies for 5 seconds, dealing 20% of the initial damage per second.
Grants EYE OF EVIL as a passive.
Godlike Rarity Skill
160000 Mana / Minute
(Cataclysm ??? Coming soon)