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The Crash
Introduction to the System

Introduction to the System

The System

Welcome

Your World has been Connected

Due to stability issues with the Connection, there will be a delay until the Tutorial begins.

Until the Tutorial is ready we will be taking this opportunity to introduce:

* General Information about the System

* Avatar Creation

* Statistics and Inherent Skills and their Factors

* Role of the Tutorial

* Ranking System

General System Information The system is a sentient life-form with no single physical manifestation. It came into existence on the final days of the first sentient beings in existence, The Initium. Drawing upon the problems and troubles that plagued the Initium, the system's purpose is to function as a bridge between the worlds, connecting together those who have achieved a certain level of higher intelligence, whether spiritual, scientific or magical in origin.

Often is the case that individuals with special qualities are born into forms or circumstances that hinder or halt the individuals progress in developing these qualities. The system takes these individuals and transplants them into forms that can help them develop and control their innate qualities and deposits them in the best environment for this task. The opinion of said individual is irrelevant and the location chosen holds no guarantee of safety. Often is the case that an individual unable to draw upon their qualities dies a premature death.

The system actively maintains a mental link with all individuals providing access to universal language decryption removing restrictions faced due to incompatible languages.

Avatar Creation Due to various issues that occurred in past attempts at making a connection with your world, the system has deemed your world unfit for the freedom to choose your own appearance. This is in part due to many members of your race's inability to accurately determine their own strengths and weaknesses instead acting out of vanity. The system will perform a complete, invasive scan of each individual to determine the optimum settings. Be warned that the chosen avatar is to become your new form and becomes permanent upon completion of the tutorial. There is a 99.9% chance for your birth form and avatar form to remain mostly unchanged. The avatar created from the scan will be free of any damages incurred in ones life that is not related to genetics, diseases and paralysis will not be transferred ensuring the avatar performs at 100% of the intended form.

Statistics and Skills Statistics represent your physical, spiritual and mental condition. These can be viewed and accessed at any time through mental prompts. Certain skills may even allow you to view some of the stats of a being in your field of view if you have encountered them before.

Physical conditions are judged primarily on the capabilities of your body, whether in or out of combat.

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The specific stats for each individual depend on actions taken and any unique biological functions. Unlike what is predominantly believed, the statistics on an individual are neither absolute nor exclusive, each stat requires other stats to assist in determining their effective value. These stats do not represent the power or ability of an individual, they simply give a numerical value of ones current state to better assist their understanding of themselves.

Two of the core stats are as follows:

* Agility - Agility is the ability to change the body's position efficiently and precisely, and requires the integration of a combination of balance, coordination, speed, reflexes, physical strength, and endurance.

* Endurance - Endurance is the ability of an organism to exert itself and remain active for a long period of time, as well as its ability to resist, withstand, recover from, and have immunity to trauma, wounds, or fatigue.

Where stats are the core of a person, without skill an individual will be incapable of succeeding in their endeavors. This is where Skills come into play. A skill is the ability to carry out a task with predetermined results within a given amount of time, energy, or both. Skills utilize and refine an individuals statistical values into a form that can be used to overcome challenges and adversities.

Some skills are inherent to particular races and as a result cannot be gained by those not of the same race. However it is possible for those of another race to utilize a different method to achieve similar results. Skills are as rigid or as flexible as the individual using them, even the most mundane of skills can result in spectacular or devastating results if used correctly according to the situation.

It is noted that skills come in varying degrees of quality. Skills are thus ranked in multiple stages against other skills and possessing a skill of higher quality denotes a higher stage in progress and potential. The ranks for skills range from the mundane to the mythical and can raise or drop based on their degree of mastery and practical usage.

The normal ranks are scaled from F to A in the order: F -> E -> D -> C -> B -> A -> S

It is believed that the ranks to follow S Grade would be SS, SSS and X rank. However these ranks are believed unobtainable by mortals and one must first reach a state of divinity to progress to these ranks.

About the Tutorial The Tutorial is a basic training program aimed at testing the functionality of an individuals Avatar before moving them to their determined location. It performs various checks to determine synchronization, flexibility, stability, resonance and higher cognitive function.

Ranking System A key problem noted about the Initium, was that in regards to progress a lack of motivation leads to a lack in development. Noting this, the system has determined the best approach would be to provide individuals with a suitable motivation per their progress on a monthly basis. This is where the proverbial 'Carrot and Stick' comes into play. All registered individuals are assigned a rank upon being entered into the system. Ranks are determined by their initial condition and potential and are altered based on their performance over the previous month, resulting in either an increase or decrease in rank. Raising the rank will provide better conditions and opportunities along with the occasional 'gift'. Dropping in rank will result in harsher conditions.

Like skills, the rank system works on both a numerical and Grading System, where individuals are assigned ranks separately for progress and power accordingly, thus it is not uncommon to see individuals of B or A grade placing further down the ranks than someone at D Grade, this is because the individual at D Grade has displayed a greater rate of progress since the previous update.