This is just a place to put down my thoughts of what I want to show up in my fiction so feel free to add thing that you wish to see in the story. I also took down the original chapter as it was a sort of place holder. If you read it congrats you know a little more about the rough lay out of the story then some others, if you didn't that's ok to as it should be more than shown in the next couple of chapters as I plan on making it more in-depth then I originally had it portrayed as. Also this will be updated regularly unless class and life begin to blend together again.
New types of metal and what they came from as well as their look:
• Mithril => Very small amounts of steel that has underwent drastic mutations. High compatibility with magic.
o Silver hue that can be dyed by a person’s natural aura. Normal means of smithing does not work well with this metal.
• Blood Iron => Iron that is found within large battlefields and absorbed massive amounts of both human and non-human blood
o A dark red piece of iron that never dulls so long as it gets a steady supply of blood. Must be forged in fire and quenched in blood or will snap as easily as a rotten piece of wood.
• Inanis ferro or Void Steel=> A new type of metal that is found to be an amazing nullifier to raw mana, not much is known on how it was formed.
o A blackish-green metal that can be very malleable in its raw form and extremely dense in its worked form. Has very high durability. Oddly enough must be forged close to a mana well. The closer the better the final form.
• (Too be added at a later time)
Old Currency:
• 5 pennies = 1 nickel
• 2 nickels = 1 dime
• 2 dimes and 1 nickel = 1 quarter
• 4 quarters = 1 dollar
• Etc.
New Currency:
• Iron coin = Flav
• 10 iron coins = 1 copper coin = 1 Slag
• 20 copper coins = 1 bronze coin = 1 Bles
• 50 bronze coins = 1 silver coin = 1 Gat
• 100 silver coins = 1 gold coin = 1 Neelt
• 200 gold coins = 1 platinum coin = 1 Viur
• (Note: Some countries have different variations)
Calendar:
January => Iperc
February => Undahl
March => Duhm
April => Flevacus
May => Ohid
June => Kuqist
July => Trirc
August => Glahirf
September => Vrusis
October => Bunihr
November => Srann
December => Prytapt
Days in a Year: 360
Days in a month: 30
Starting abilities of the MC:
1.) Can use any magic that is seen or used on him.
If he uses a spell that he does not have enough mana for or can physically handle he could very well die.
(more about the ups and downs of his ability will be added later, though every power will have various pros and cons to it. This also applies to other "heroes")
2.) Can evolve every 100 levels into a different being.
Has unlimited potential but could very easily being fear and hatred upon him if found out about. Also can devolve him, but never enough that he would become just a stupid beast.
3.) Can absorb the strength and characteristics of things that he has killed with no outside interference.
This is a rare occurrence.
It can only be used on enemies he himself has killed.
It can grant a portion of said enemy’s strength such as speed, strength, mana, heath, etc. Will be lower than what the enemy had, example if the enemy had a speed rating of ten he could only use five.
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Killing the same type of enemy strengthens the portion of power granted. (Example if the enemy had a strength rating of twenty he could only use ten but killing more could let him use eleven to the full twenty if he kills enough.)
Stacks on pervious kills of different type kills.
Very minuscule mega rare chance to grant a special skill of the killed enemy, scales with kills. More kills more of a chance to get new skill. Warning might be a skill that can cause negative effects. Higher chance for one of a kind type creatures or people. (Think re: monster but with a high chance to fail.)
New Tech:
Lasers rifles, pistols, blades.
Pulse cannons, grenades, mines.
Plasma rifles, snipers rifles, grenades, mines, shields.
Stealth tech (not sure where to go on this, there are too many possibilities)
Personalized storage space (the legendary inventory)(More will be added to this later just know this is not a simple bag with a seemingly unlimited space inside.)
Teleportation ports (not portals but ports as in no you cannot just teleport halfway around the world in one go you have to make multiple jumps)
Ion reactors
Plasma reactors
Magical particle reactors (think of the regular particle reactor but with magic instead)
Status tattoo (STATUS BOX HERE WE COME!!!)
Deed system (takes the place of fame and infamy in case people wonder, must be willingly shown or in can’t be viewed except by a machine the adventure guild corporation uses to rank would be meat bags… I mean adventurers…)
Genetic implants (super dangerous and can only be found in the black markets or in high risk, high reward government labs)
Gene remapping (considered immoral and outlawed by almost every government and church sect. Rewrites your genes to create abominations that look human but are literally insentient creatures of rage and carnage. Able to use magic freely without chants or hand motions, though can’t use weapons such as guns or high tech weapons. No successful gene remapping where patient comes out with a human mind and body with just abilities added.)
Time dilatation chambers (only speeds up mind and reaction time, everything else is normal speed)
Gravity pits (training grounds for troops to train in increased gravity, can be freely increased or decreased. Can cause gravity sickness.)
Warp gates (relics from an advanced race that failed to cross over to this world/ dimension, used in space to reach other planets.)
Cloning (Recent laws have considered this as a way to survive in new worlds, Clones will be maintained at each major cloning facility in which you will create a copy of your memories/ stats/ abilities/ etc. on file so that your new clone will have said information when you die. Upon death your status tattoo will send your consensus into the clone may take three to eight weeks to be “reborn” depending on your clones power, race, abilities, political power, etc.)
Automatic language translators (new races may take some time to understand, usually about a week or two if used daily.)
Creatures, animals and races in general:
Humans
Elves
Beastmen
Demons
Mutants
Goblins
Deer
Rabbits
Foxes
Bears
Dragons
Tigers
Birds
Snakes
Hobgoblins
Ogres
Orcs
Forsaken
The laws of mana and magic (for idiots aka the MC):
(Haha not today but will be updated when the MC starts learning about magic in depth)
Magic in General:
(N/A)
Branches of magic:
(N/A)