ELDRIN HOLLOWSTONE'S CHARACTER SHEET
BASIC INFORMATION
* Name: Eldrin Hollowstone
* Ancestry: Human
* Class: Wizard
* Alignment: Neutral
* Background: Wizard's Apprentice
* Languages: Common, Elvish, Goblin, Sylvan, Celestial, Primordial
STATS
* Strength: 10 (Modifier: +0)
* Dexterity: 13 (Modifier: +1)
* Constitution: 8 (Modifier: -1)
* Intelligence: 18 (Modifier: +4)
* Wisdom: 11 (Modifier: +0)
* Charisma: 9 (Modifier: -1)
HIT POINTS (HP)
* Max HP: 2 (As originally rolled)
ARMOR CLASS (AC)
* Base AC: 10
* Current AC: 11 (Due to Dexterity Modifier)
WEAPONS
* Dagger (1d4 damage, close/near, finesse/thrown)
* Staff (1d4 damage, close, two-handed)
SPELLS KNOWN
* Magic Missile
* Sleep
* Charm Person
GEAR AND ITEMS
1. Crawling Kit: Includes Backpack, Flint and Steel, 2 Torches, Rations, Iron spikes, Grappling Hook, Rope
2. Dagger
3. Staff
4. Brass Lantern (magical light source)
5. Ring of Spell Storing: Can hold one Tier 1 spell for later use
6. Scroll of Darkvision: Allows the recipient to see in complete darkness for up to 8 hours (currently stored in your pack)
7. Black Iron Shadow Key: Can unlock magical barriers, doors, or chests protected by shadow magic
8. Potion of Healing: A small vial of clear liquid that sparkles faintly
CURRENCY & VALUABLES
* Gold Remaining: 30 gp (Started with 5 gp and 25 gp gained from splitting the treasure with Ruk)
* Gemstones: (Currently carried by Ruk)
TALENTS
* +1 Intelligence (Increase from character creation talent)
* +1 bonus to spellcasting checks (Talent gained from being a Wizard)
EXPERIENCE POINTS (XP)
* Current XP: 30 XP (from the treasure collected so far)
* XP Needed for Next Level: 200 XP
GEAR SLOTS USED: 9/10 (CURRENT STRENGTH ALLOWS A MAXIMUM OF 10 GEAR SLOTS; YOU’RE CURRENTLY AT YOUR LIMIT)