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The Adventures of a Wayward Spy
Chapter 1: Rule#1 Cardio

Chapter 1: Rule#1 Cardio

I knew was told two things, one I would probably never get any support as the device will be destroyed, to I could take nothing electronic.  This was fine, there was nothing to be done.

Believe it or not using the device was relatively anticlimactic, there were no bright lights, just a slight fluctuation in the air around me, a “vvwomp” sound and darkness…. For like two seconds, I was immediately hit by sunlight, correction, starlight, as this star was not Sol.

I opened my eyes to find myself in the middle of a desert plane, I could see a lonely mountain in the distance.  My welcoming committee to this new world could only be equated to zombies.  Rule#1; Cardio.  Turned out these zombies were not the George Romero, more like Santaolalla.  Grotesque and moderately quick.  I took off running and I let off three rounds, dropping the local zombie population by 30 percent.

It was an easy task of running and shooting the last seven zombies, but it was strange, after every kill a small flash of light entered the corner of my field of vision.  I had to blink my eyes to avoid being distracted.

After the surprise party, I sat down in the dust.  The corner of my vision still healt that strange flashing light.  I focused on it and words appeared in my vision.  

Welcome to Aden came first in blue letters.

Your first action on Aden was running, because of such action, your speed has increased by 50%

Your stats have been evaluated, and attribute points have been given accordingly, to see your stats, simply think ‘status page.’

You have used a weapon from another plane, this weapon has become Legendary and is now indestructible.  There is currently no skill for such a weapon on Aden.  Your clear prior knowledge and expert use of the weapon has granted you the ability of Legendary weapon mastery.

Your apparel is from another plane, it has become Legendary and are now indestructible.  There are currently no skills for such armor on Aden.  Your clear prior knowledge and expert use of this armor has granted you the skill of Legendary weapon mastery.

Your items and equipment are from another plane, as such they have become Legendary and are now indestructible.  Some of your items and equipment are not found on Aden.  Your clear prior knowledge and expert use of your items and equipment has granted you the skill Legendary items mastery, the abundance of Legendary Items on your person has granted you the title Legendary Collector.

Legendary weapon mastery, Legendary weapon mastery, and Legendary items mastery have been combined to make Legendary Mastery.

I did not waste time with thoughts like, “this is impossible.”  If it were impossible than it would not be so.  I Beheld my new planet.  The first thing I needed was to know my position. Status.  I thought Abe was rewarded with my list of stats.

Level:  0

Level is a direct reference to your cumulative life experience.  Though you have Life experience, none of it is related to Aden.  Your previous experience has been measured and applied as ability level in intelligence, cunning, and wisdom.

Under the age of eighteen level is the same as age, afterward you make your own progress.

Strength:  20

Strength is a direct reference to your ability to lift objects and strike targets.  Your prior fitness has set your strength to the maximum ability of someone of your level.  (This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

There are infants with my level of strength?

Endurance:  10

Endurance is a direct reference to your ability to resist pain and trauma.  This affects the frequency of ingestion of foods needed, and your durability.  Warning:  Endurance can fluctuate based on disease or broken bones.  Health factor is 10 points for every point of endurance, until 200 health is reached, then the ratio is changed to 2:1.  Current Health:  100.  (This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

So the torture training has an upside.  I thought sardonically.

Stamina:  25

Stamina is a direct reference to the amount of energy your body can use before tiring.  This affects the frequency of injection of liquids needed.  Warning:  Stamina can fluctuate based on age or drastic changes in lifestyle.  Energy factor is 10 points for every one point of Stamina, until 200 energy is reached, then the ratio is changed to 2:1.  Current Energy:  210.  (This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

Dexterity:  10

Dexterity is a direct reference to your ability to move and aim steadily and precisely.  It plays a minor role in stealth and avoiding traps, and a major role in combat, craftsmanship, and the manipulation of complex machinations.  (This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

Agility:  10

Agility is a direct reference to your ability to perform complex maneuvers.  It plays a small role in kinetic vision, and a large role in stealth, combat, mounting, and almost all forms of movement.  (This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

If you come across this story on Amazon, be aware that it has been stolen from Royal Road. Please report it.

Fortitude:  5

Fortitude is a direct reference to your mental endurance.  Warning:  Fortitude can fluctuate based on exhibited morality, sanity, or the experience of mental trauma.  (This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

Intelligence:  15

Intelligence is a direct reference to your ability to solve problems and apply experience.  Warning:  Intelligence can fluctuate based on Fortitude.  (This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

Wisdom:  5

Wisdom is a direct reference to your ability to understand the metaphysical.  It is also measured by your morals, objectivity, and natural ability to communicate without motive and teach.  Mana is factor is 10 points for every one point of Wisdom, until 200 mana is reached, then the ratio is changed to 2:1.  Current Mana: 50. (This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

Extraordinary Abilities

(Extraordinary is used in its literal meaning, as in not of the standard variety.  Some of these can be extremely bland while others can be amazing.)

Cunning:  386

Cunning is a direct reference to your ability to make decisive tactical decisions, and to manipulate people for good or ill.  It also includes Creativity, the ability to think outside the normal, and Strategy, the ability to out maneuver your opponent.

(This skill has been affected by your prior life experience.)

Speed:  50

Speed is a direct reference to your ability to move quickly, it is not affected by agility.  It only slightly affects your kinetic vision and processing speed.  Each point reflects one percent of your base speed.  Current Speed bonus:  50%.  Current top speed:  60mph.

That last one is cool, special training back home had increased my running speed to 40mph, by training my muscle fibers to move at the same speed as if I was hopping on one leg to when I was running, decreasing the amount of time my feet were on the ground, increasing my speed.

For accessing and reading your status, you have received 10 experience.

You have gained a level!

Level:  1

Strength:  25

(This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

Endurance:  20

(This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

Stamina:  40

(This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

Dexterity:  25

(This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

Agility:  25

(This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

Fortitude:  10

(This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

Intelligence:  30

(This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

Wisdom:  10

(This measure is not an accurate representation of your ability, it is inhibited by your level, as your level increases your strength will change automatically until proper representation is achieved.  Also efforts to improve this skill will be noted but not applied till your level permits.)

During the past level, the three abilities and skills your effort was most placed in were, Legendary Mastery, Speed, and Dexterity.  They will receive double ability points.

You have received two ability points to spend where you desire.

Dexterity is at max for your level, points will be saved.

Speed:  70

Skills

Legendary Mastery:  22

Legendary Mastery equates to the percentage of mana needed to use special abilities of legendary objects.  Mana needed:  -22%

The amount of information was staggering, but I was a quick learner.  Besides I had some experience with this kind of thing, video games were a big thing in the Orphan Block.  One thing I know is I am going to call energy stamina, it’s easier that way.  I took out my binoculars, legendary Item eh?  I stared at them for a moment, then spoke “Item Status.”

To see Item status say or think ‘identify’.

-_-... Identity… I said, why did I feel like a noob?

Legendary Dual Spyglasses

This item is legendary, it can see as far as desired, by will of thought, it can also be used to see through objects, at 5 mana per meter.

Using the binoculars in reverse actuation will allow the user to see the essence of things.

Cool if I turn them around they become a microscope.  I used them to look at the mountain, the rangefinder said it was thirty miles away!  This meant two things, one It was so far away that I could not see the base or the foothills, there was almost five hundred more feet of mountain.  The planet curvature was in the way, two that mountain was really big.  I mentally prodded my binoculars to zoom, they zoomed to 1584 times, at a this distance I saw a flicker and a shadow, it looked like a cave in the mountainside.  The first thing I decided to do was run, I wanted to get my speed up.

I was about to start sprinting when I saw a violet light in the corner of my eye, when I noticed it a message came up.

You are a Perfect Infant!  Having max abilities at level zero is quite a gift, you will now earn experience, and progress your abilities, at an accelerated rate.

Cool!  I sprinted for about twelve seconds before I collapsed in exhaustion.  My lack of stamina was no joke.  I took out a bottle of water.  Identify.  A message appeared telling me I had legendary water in a legendary bottle.  Half the bottle would give me unlimited stamina for a week, when the bottle was empty I could refill it for limited effects that would rise to the original level over time.

I drank half the bottle and I felt like I had taken a every top energy drink and supplement at once.  I took off running, it took me three hours to run around the mountain at a near  perfect circle.  At this I noticed my health was dropping very slowly, it was only down one point..  It was related to hunger.  I found this out thanks to a yellow message.

The food bars I was given, gave me a week per bar back on earth, on Aden, the same bar lasted seven months.  I spent the next four weeks sprinting around the mountain, always trying to go faster.  I when my speed reached 300 I realized my acceleration was slow, when I tried to improve it I got a message saying that my level was to low to improve my agility.  So I kept sprinting, I decided to stop when I either had three of my twelve water bottles left, or I reached 500.

Turns out I ran out of water first fortunately I was able to refill them, now an wight of a bottle fully restored my stamina.  I did gain a skill called Sprinter, it was an advanced form of Runner apparently that decreased the amount of stamina lost from running, but not other things.

Now it took nine seconds for me to drain my stamina, I eventually got a rhythm going that got me to the mountain in a half hour, which seems slow but I had to stay at around sixty mph to drink water.  My reflexes and brain were still slow.

It took till dusk for me to find that cave, the cool air and shelter was a welcome change to eighteen weeks of desert.  Tomorrow I would explore the cave.