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Tales of the Unseen
The Last Lantern

The Last Lantern

The village of Gloomhaven was aptly named. Hidden in the shadow of the Grimspire Mountains, it seemed as though the sun never truly reached its cobblestone streets. Thick fog rolled in nightly, swallowing homes, streets, and fields, leaving the villagers to rely on lanterns to guide their way.

The lanterns were no ordinary lights. Each was forged from black iron and housed a shard of a luminous crystal that glowed with a soft, golden radiance. They were gifts from the Lanternkeeper, a solitary figure who lived in the lighthouse on the cliffs. It was said that the Lanternkeeper’s crystals were enchanted, warding off the darkness that threatened to swallow Gloomhaven whole.

But over the years, fewer lanterns had been made. The Lanternkeeper grew old, and the crystal mines had run dry. The village’s lanterns began to flicker and fail one by one.

Now, only one lantern remained, hanging in the town square. Its light was dim, barely holding back the fog that coiled hungrily at the edges of the village.

And when that lantern went out, so too would Gloomhaven.

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Seventeen-year-old Lira had never seen the sun. Her earliest memories were of the fog, its cold fingers curling around her home, and the soft glow of the lanterns that had once filled the streets. Her parents often spoke of brighter days, when the village was vibrant and safe, but those days felt like stories from another world.

Lira was an orphan now. Her parents had vanished three years ago during a particularly harsh fog, leaving her to fend for herself. She had taken refuge in the library, a crumbling building filled with books no one read anymore.

It was there, among the dusty shelves, that she found the legend of the Last Lantern.

The story was written in an old, yellowed tome, its pages brittle with age. It spoke of a time before the fog, when the world was full of light. The crystals that powered the lanterns had been harvested from the mines deep within the Grimspire Mountains, but the mines had long since been sealed by the Lanternkeeper to protect the village from what lurked below.

The legend claimed that one final crystal remained, hidden in the Lanternkeeper’s lighthouse. This crystal was said to be the source of all light in the world—a beacon powerful enough to banish the fog forever.

But no one had seen the Lanternkeeper in years, and the lighthouse had been locked tight.

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When the village elders announced that the last lantern was failing, panic swept through Gloomhaven. People gathered in the square, their faces pale with fear, as the lantern sputtered and dimmed.

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“We must leave,” one elder declared. “The fog will consume us all if we stay.”

“Leave?” another villager cried. “And go where? The fog is everywhere!”

The crowd erupted into argument, voices overlapping in a cacophony of despair.

Lira stood at the edge of the square, clutching the tome to her chest. She knew leaving wasn’t the answer. The fog would follow them, just as it always had.

There was only one chance—a slim, desperate chance—to save the village.

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That night, as the villagers huddled in their homes, Lira made her way to the lighthouse. The path was steep and treacherous, the cliffs slick with mist. She carried a small lantern of her own, its feeble light barely cutting through the fog.

When she reached the lighthouse, she found the door sealed with rusted chains. The building loomed above her, its tower disappearing into the fog.

Lira pulled a crowbar from her pack and pried at the chains. They gave way with a screech, and the heavy door creaked open.

The air inside was cold and stale, carrying the faint scent of salt and decay. Lira stepped inside, her lantern casting long shadows on the walls.

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The lighthouse was a labyrinth of twisting staircases and empty rooms. Dust coated every surface, and the air grew colder as Lira climbed higher.

At the top of the tower, she found the Lanternkeeper.

He was sitting in a high-backed chair, his form shrouded in a thick, tattered cloak. His face was hidden beneath a hood, and his hands rested on a staff that glimmered faintly in the lantern’s light.

“You seek the crystal,” he said, his voice low and rasping.

Lira nodded, her throat dry. “The village needs it. The last lantern is dying.”

The Lanternkeeper tilted his head, as if considering her words. “The crystal’s power is not without cost. Are you willing to bear its burden?”

“Yes,” Lira said without hesitation.

The Lanternkeeper rose, his movements slow and deliberate. He pointed to a pedestal at the center of the room. Upon it rested a crystal unlike any Lira had ever seen. It was larger than the others, its light pulsating like a heartbeat.

“Take it,” the Lanternkeeper said. “But know this: the crystal’s light comes from the soul of its bearer. It will burn brightly, but only for as long as you can endure.”

Lira hesitated, her hand hovering over the crystal. She thought of the village, of the people who had lost so much already.

“I’ll do it,” she said, wrapping her fingers around the crystal.

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The moment she lifted the crystal, a searing pain shot through her body. The light from the crystal surged, filling the room with a blinding brilliance.

Lira screamed, falling to her knees, but she didn’t let go. The crystal’s power coursed through her, and she felt a connection to something vast and ancient—a force that had existed long before the fog.

When the light subsided, Lira stood, trembling but alive. The Lanternkeeper was gone, his chair empty.

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Lira carried the crystal back to the village, its light cutting through the fog like a blade. The villagers gathered in the square, their faces awash with hope and fear.

She placed the crystal in the last lantern, and its glow flared to life, brighter than ever before. The fog recoiled, retreating from the village like a living thing.

But Lira felt the cost immediately. The light burned within her, drawing from her strength, her life. She knew she wouldn’t last long.

Still, she smiled as the villagers cheered, their faces lit with hope for the first time in years.

As the fog rolled back, revealing the sunlit world beyond, Lira whispered to herself:

“For them, it’s worth it.”