It all started with a blue window that appeared in front of me.
Your world has been integrated into the system.
just after a second Blue window appeared.
choose your class:
following this window came a multitude of classes to choose from, each accompanied by a value.
at the end of the table had written:
amount of class and grade, limited by the user soul status.
soul: 20
then look at this table for a while I realized something that is common, all the most common classes like: magician, Warrior, priest, Merchant, and so on. It cost 1 soul.
More advanced classes like Druid, fire mage, arcanist, and so on. It cost 2 souls.
Special classes like magic warrior, fire and ice mage, and so on. It cost 2 to 5 souls.
After reviewing the available classes, I chose the following classes based on my pets, my hobbies, my RPG game style, and of course increasing the chance of survival if that was even a game.
Selected Classes:
Tamer - 1 soul
Ranger - 1 soul
Farmer - 1 soul
Priest - 1 soul
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Hunter - 1 soul
Herbalist - 1 soul
Mineiro - 1 soul
Fisherman - 1 soul
Merchant - 1 soul
Cook - 1 soul
Identifier - 2 soul
Craftsman - 2 soul
Druid - 3 soul
Mastre of the barrier - 3 soul
After selecting these classes another window appeared.
Classroom trees unlocked.
First ability of all unlocked trees, other abilities must be unlocked with skill points or properly executing the unassisted skill of the system sometimes enough to generate 100 skill experience points.
Soon after these messages I began to think that it was not so good to have many classes.
but for now I should focus on the next window.
status
Name: John Santos
Race: Human
Age 22
Sex: Male
Lineage:
Titles: superhuman soul, Soul Tamer
Lv: 1
Classes:
Tamer
Ranger
Farmer
Priest
Hunter
Herbalist
Miner
Fisherman
Merchant
Cook
Identifier
Craftsman
Druid
Master of the barrier
Mp: 70/70
Faith: 70/70
Elementary: 70/70
Soul: 20
Str: 6
Agi: 6
Des: 6
Vit: 5
End: 5
Int: 7
Wis: 7
Luck: 6
Charisma: 8
Racial Skills:
Human Curiosity:
10% easier to learn new skills.
Human Adaptability:
+ 10% of experience.
Inability:
Soul Link:
It allows to make a soul connection with a being, with each connection increasing by 1 the soul status. Links (10/10)
Soul Connections: (10/10)
Ty Lv1
Rex Lv1
Nina Lv1
ArboC Lv1
Plop Lv1
Tuta Lv1
Poc Lv1
Popoc Lv1
Behlinda Lv1
Tna Lv1
Seres Domasos: (0/36)
Tamer +5
Ranger +2
Farmer +20
Hunter +2
Druid +4
Skills :
[ expand ]
Magic:
[ expand ]